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3D-rubik-based-on-OpenGL-ES

  • Category : android
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  • Update : 2016-06-17
  • Size : 1.06mb
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  • Author :陈***
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Introduction - If you have any usage issues, please Google them yourself
Based on the Android and OpenGL ES 3 d rubik s cube core code.
Packet file list
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3D rubik based on OpenGL ES
...........................\.classpath
...........................\.project
...........................\.settings
...........................\.........\org.eclipse.jdt.core.prefs
...........................\AndroidManifest.xml
...........................\assets
...........................\bin
...........................\...\AndroidManifest.xml
...........................\...\Cube.apk
...........................\...\Rubik.apk
...........................\...\classes
...........................\...\.......\cube
...........................\...\.......\....\test
...........................\...\.......\....\....\BuildConfig.class
...........................\...\.......\....\....\CubeActivity.class
...........................\...\.......\....\....\MenuActivity$1.class
...........................\...\.......\....\....\MenuActivity.class
...........................\...\.......\....\....\OGLESRenderer.class
...........................\...\.......\....\....\PauseActivity$1.class
...........................\...\.......\....\....\PauseActivity$2.class
...........................\...\.......\....\....\PauseActivity.class
...........................\...\.......\....\....\R$attr.class
...........................\...\.......\....\....\R$drawable.class
...........................\...\.......\....\....\R$id.class
...........................\...\.......\....\....\R$layout.class
...........................\...\.......\....\....\R$string.class
...........................\...\.......\....\....\R.class
...........................\...\.......\....\....\SolvedActivity$1.class
...........................\...\.......\....\....\SolvedActivity$2.class
...........................\...\.......\....\....\SolvedActivity$3.class
...........................\...\.......\....\....\SolvedActivity.class
...........................\...\.......\....\....\math
...........................\...\.......\....\....\....\CustomTimer.class
...........................\...\.......\....\....\....\Quaternion3d.class
...........................\...\.......\....\....\....\Vector3d.class
...........................\...\.......\....\....\....\ViewCamera.class
...........................\...\.......\....\....\rubik
...........................\...\.......\....\....\.....\ColorAndId.class
...........................\...\.......\....\....\.....\Cube$ColorLength.class
...........................\...\.......\....\....\.....\Cube.class
...........................\...\.......\....\....\.....\Rotation.class
...........................\...\.......\....\....\.....\Rubik$RubiksRandomizer.class
...........................\...\.......\....\....\.....\Rubik$RubiksSide.class
...........................\...\.......\....\....\.....\Rubik.class
...........................\...\classes.dex
...........................\...\cube.test.MenuActivity.apk
...........................\...\jarlist.cache
...........................\...\res
...........................\...\...\drawable-hdpi
...........................\...\...\.............\ic_launcher.png
...........................\...\...\drawable-ldpi
...........................\...\...\.............\ic_launcher.png
...........................\...\...\drawable-mdpi
...........................\...\...\.............\ic_launcher.png
...........................\...\...\drawable-xhdpi
...........................\...\...\..............\ic_launcher.png
...........................\...\resources.ap_
...........................\gen
...........................\...\cube
...........................\...\....\test
...........................\...\....\....\BuildConfig.java
...........................\...\....\....\R.java
...........................\libs
...........................\....\android-support-v4.jar
...........................\proguard-project.txt
...........................\project.properties
...........................\res
...........................\...\drawable-hdpi
...........................\...\.............\ic_launcher.png
...........................\...\.............\icon.png
...........................\...\drawable-ldpi
......
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