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  • Category : Chess Poker games
  • Tags :
  • Update : 2016-08-17
  • Size : 42.59mb
  • Downloaded :0次
  • Author :wenj****
  • About : Nobody
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Introduction - If you have any usage issues, please Google them yourself
It s a poker game, very nice, it s a whole game. not only include base logical code, include robot code.
Packet file list
(Preview for download)


斗地主
......\消息定义
......\........\CMD_Land.h
......\游戏客户端
......\..........\CardControl.cpp
......\..........\CardControl.h
......\..........\GameClient.cpp
......\..........\GameClient.h
......\..........\GameClient.rc
......\..........\GameClient.vcxproj
......\..........\GameClient.vcxproj.filters
......\..........\GameClientDlg.cpp
......\..........\GameClientDlg.h
......\..........\GameClientView.cpp
......\..........\GameClientView.h
......\..........\GameLogic.cpp
......\..........\GameLogic.h
......\..........\GameOption.cpp
......\..........\GameOption.h
......\..........\HistoryRecord.cpp
......\..........\HistoryRecord.h
......\..........\Res
......\..........\...\AUTO_OUT_CARD.bmp
......\..........\...\BANKER.png
......\..........\...\BOMB.bmp
......\..........\...\BOMB.wav
......\..........\...\BOMB_EFFECT.bmp
......\..........\...\BT_AutoplayOff.bmp
......\..........\...\BT_AutoplayOn.bmp
......\..........\...\BT_CLOSE_SCORE.bmp
......\..........\...\BT_SHOW_SCORE.bmp
......\..........\...\CALL_CARD.wav
......\..........\...\CARD.bmp
......\..........\...\CARD_800.bmp
......\..........\...\CARD_CUR.cur
......\..........\...\COUNT_SORT.bmp
......\..........\...\DISPATCH_CARD.wav
......\..........\...\GAME_END.WAV
......\..........\...\GAME_END.bmp
......\..........\...\GAME_LOGO.bmp
......\..........\...\GAME_LOST.wav
......\..........\...\GAME_START.WAV
......\..........\...\GAME_WARN.WAV
......\..........\...\GAME_WIN.wav
......\..........\...\GIVE_UP.bmp
......\..........\...\GameClient.ico
......\..........\...\GameClient.manifest
......\..........\...\GameClient.rc2
......\..........\...\HISTORY_SCORE.bmp
......\..........\...\LAND_FRAME.bmp
......\..........\...\MOST_CARD.wav
......\..........\...\ONE_SCORE.bmp
......\..........\...\ORDER_SORT.bmp
......\..........\...\OUT_CARD.bmp
......\..........\...\OUT_CARD.wav
......\..........\...\PASS.bmp
......\..........\...\PASS_CARD.wav
......\..........\...\SCORE.png
......\..........\...\START.bmp
......\..........\...\THREE_SCORE.bmp
......\..........\...\TWO_SCORE.bmp
......\..........\...\USER_TRUSTEE.png
......\..........\...\VIEW_BACK.bmp
......\..........\...\VIEW_CENTER.bmp
......\..........\...\WIN_LOSE.bmp
......\..........\ScoreView.cpp
......\..........\ScoreView.h
......\..........\Stdafx.cpp
......\..........\Stdafx.h
......\..........\resource.h
......\游戏服务器
......\..........\AndroidUserItemSink.cpp
......\..........\AndroidUserItemSink.h
......\..........\GameLogic.cpp
......\..........\GameLogic.h
......\..........\GameServer.cpp
......\..........\GameServer.rc
......\..........\GameServer.sdf
......\..........\GameServer.v12.suo
......\..........\GameServer.vcxproj
......\..........\GameServer.vcxproj.filters
......\..........\GameServerManager.cpp
......\..........\GameServerManager.h
......\..........\Res
......\..........\...\GameServer.rc2
......\..........\Resource.h
......\..........\Stdafx.cpp
......\..........\Stdafx.h
......\..........\TableFrameSink.cpp
......\..........\TableFrameSink.h
......\..........\temp
......\..........\....\DDZS
......\..........\....\....\Debug
......\..........\....\....\.....\AndroidUserItemSink.obj
......\..........\....\....\.....\CL.read.1.tlog
......\..........\....\....\.....\CL.write.1.tlog
......\..........\....\....\.....\DDZS.lastbuildstate
......\..........\....\....\.....\DDZS.pch
......\..........\....\....\.....\DDZS.pdb
......\..........\....\....\.....\DDZS.unsuccessfulbuild
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