Introduction - If you have any usage issues, please Google them yourself
Vc based on the Win32 and OpenGL procedures. The program simulated fireworks effect, doing rough! Please advice.
Packet : 63535311partiaclsys.rar filelist
PartiaclSys焰火\Camera.h
PartiaclSys焰火\FreeCamera.cpp
PartiaclSys焰火\FreeCamera.h
PartiaclSys焰火\GameApp.cpp
PartiaclSys焰火\GameApp.h
PartiaclSys焰火\GLMain.cpp
PartiaclSys焰火\GLTexture.dll
PartiaclSys焰火\Imaged.dll
PartiaclSys焰火\include\gltexture.h
PartiaclSys焰火\include\Image.h
PartiaclSys焰火\include\Map.h
PartiaclSys焰火\include\videotex.h
PartiaclSys焰火\include\vidtexture.h
PartiaclSys焰火\Input.cpp
PartiaclSys焰火\Input.h
PartiaclSys焰火\lib\GLTexture.exp
PartiaclSys焰火\lib\GLTexture.lib
PartiaclSys焰火\lib\GLTextured.exp
PartiaclSys焰火\lib\GLTextured.lib
PartiaclSys焰火\lib\Image.exp
PartiaclSys焰火\lib\Image.lib
PartiaclSys焰火\lib\Imaged.exp
PartiaclSys焰火\lib\Imaged.lib
PartiaclSys焰火\lib\Map.exp
PartiaclSys焰火\lib\Map.lib
PartiaclSys焰火\lib\Mapd.exp
PartiaclSys焰火\lib\Mapd.lib
PartiaclSys焰火\lib\videotex.lib
PartiaclSys焰火\lib\videotexd.lib
PartiaclSys焰火\lib\videotexs.lib
PartiaclSys焰火\lib\videotexsd.lib
PartiaclSys焰火\MMath.cpp
PartiaclSys焰火\MMath.h
PartiaclSys焰火\OpenGLCom.cpp
PartiaclSys焰火\OpenGLCom.h
PartiaclSys焰火\PartiaclSys_02.dsp
PartiaclSys焰火\PartiaclSys_02.dsw
PartiaclSys焰火\PartiaclSys_02.ncb
PartiaclSys焰火\PartiaclSys_02.opt
PartiaclSys焰火\PartiaclSys_02.plg
PartiaclSys焰火\Particale.cpp
PartiaclSys焰火\Particale_ctrl.h
PartiaclSys焰火\Particle.h
PartiaclSys焰火\Particle_Ctrl.cpp
PartiaclSys焰火\TextureMgr.cpp
PartiaclSys焰火\TextureMgr.h
PartiaclSys焰火\Timer.cpp
PartiaclSys焰火\Timer.h
PartiaclSys焰火\ViewerCamera.cpp
PartiaclSys焰火\ViewerCamera.h
PartiaclSys焰火\~VC4B.tmp
PartiaclSys焰火\~VC4C.tmp
PartiaclSys焰火\include
PartiaclSys焰火\lib
PartiaclSys焰火