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U3D_spaceShoot

  • Category : Shot Game
  • Tags :
  • Update : 2016-10-27
  • Size : 6.79mb
  • Downloaded :0次
  • Author :mr.Z****
  • About : Nobody
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Introduction - If you have any usage issues, please Google them yourself
Using UNITY3D to write a space shooting game, randomly generated meteorite, the space bar is pressed to launch bullets. Suitable for beginners U3D friends.
Packet file list
(Preview for download)
FilenameSizeUpdate
spaceShoot\Assembly-CSharp-vs.csproj
..........\Assembly-CSharp.csproj
..........\Assembly-CSharp.pidb
..........\Assembly-UnityScript-firstpass-vs.unityproj
..........\Assembly-UnityScript-firstpass.unityproj
..........\....ts\spaceShoot\Audio\baozha.wav
..........\......\..........\.....\zidan.wav
..........\......\..........\bin\Debug\spaceShoot.dll
..........\......\..........\...\.....\spaceShoot.pdb
..........\......\..........\...\.....\UnityEngine.dll
..........\......\..........\Material\_Blue.mat
..........\......\..........\........\_Sky.mat
..........\......\..........\obj\Debug\ResolveAssemblyReference.cache
..........\......\..........\...\.....\spaceShoot.csproj.FileListAbsolute.txt
..........\......\..........\...\.....\spaceShoot.dll
..........\......\..........\...\.....\spaceShoot.pdb
..........\......\..........\Pic\Lose.bmp
..........\......\..........\...\MainMenu.bmp
..........\......\..........\...\win.bmp
..........\......\..........\.refabs\ExplosionPrefab 2.prefab
..........\......\..........\.......\ExplosionPrefab.prefab
..........\......\..........\.......\ProjectilePrefab.prefab
..........\......\..........\..operties\AssemblyInfo.cs
..........\......\..........\Scenes\Level1.unity
..........\......\..........\......\Lose.unity
..........\......\..........\......\MainMenu.unity
..........\......\..........\......\Win.unity
..........\......\..........\..ript\Enemy.cs
..........\......\..........\......\Explosion.cs
..........\......\..........\......\Lose.cs
..........\......\..........\......\MainMenu.cs
..........\......\..........\......\Player.cs
..........\......\..........\......\Projectile.cs
..........\......\..........\......\Star.cs
..........\......\..........\......\Win.cs
..........\......\..........\spaceShoot.csproj
..........\......\..........\spaceShoot.csproj.user
..........\......\..........\spaceShoot.sln
..........\......\..........\spaceShoot.suo
..........\......\Standard Assets\Particles\Dust\Dust Storm.prefab
..........\......\...............\.........\Fire\Fire1.prefab
..........\......\...............\.........\....\Flame.prefab
..........\......\...............\.........\Legacy Particles\explosion.prefab
..........\......\...............\.........\................\large flames.prefab
..........\......\...............\.........\................\Small explosion.prefab
..........\......\...............\.........\................\small flames.prefab
..........\......\...............\.........\................\Sparks.prefab
..........\......\...............\.........\................\TimedObjectDestructor.js
..........\......\...............\.........\Misc\Fireworks.prefab
..........\......\...............\.........\....\Light Snow.prefab
..........\......\...............\.........\....\Soap Bubbles.prefab
..........\......\...............\.........\....\Sparks.prefab
..........\......\...............\.........\Smoke\Detailed Smoke.prefab
..........\......\...............\.........\.....\Fluffy Smoke Large.prefab
..........\......\...............\.........\.....\Fluffy Smoke.prefab
..........\......\...............\.........\.....\Smoke Trail.prefab
..........\......\...............\.........\.ources\Animations\Light explosion.anim
..........\......\...............\.........\.......\..........\Stop Emitting 5 sec.anim
..........\......\...............\.........\.......\..........\Stop Emitting 1 sec.anim
..........\......\...............\.........\.......\..........\Stop Emitting 2 sec.anim
..........\......\...............\.........\.......\Materials\Dust Material 1.mat
..........\......\...............\.........\.......\.........\Fairy Dust.mat
..........\......\...............\.........\.......\.........\Fire Add.mat
..........\......\...............\.........\.......\.........\Fire Smoke.mat
..........\......\...............\.........\.......\.........\FlameA.mat
..........\......\...............\.........\.......\.........\FlameB.mat
..........\......\...............\.........\.......\.........\FlameC.mat
..........\......\...............\.........\.......\.
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