Introduction - If you have any usage issues, please Google them yourself
In VC++ 6.0 environment using OpenGL Programming simulated the effects of fireworks
Packet : 21840306myfirework.rar filelist
MyFirework\Debug
MyFirework\MainFrm.cpp
MyFirework\MainFrm.h
MyFirework\MyFirework.clw
MyFirework\MyFirework.cpp
MyFirework\MyFirework.dsp
MyFirework\MyFirework.dsw
MyFirework\MyFirework.h
MyFirework\MyFirework.ncb
MyFirework\MyFirework.opt
MyFirework\MyFirework.plg
MyFirework\MyFirework.rc
MyFirework\MyFireworkDoc.cpp
MyFirework\MyFireworkDoc.h
MyFirework\MyFireworkView.cpp
MyFirework\MyFireworkView.h
MyFirework\MyTexture.cpp
MyFirework\MyTexture.h
MyFirework\PARTICLE.RGB
MyFirework\ReadMe.txt
MyFirework\RES\MyFirework.ico
MyFirework\RES\MyFirework.rc2
MyFirework\RES\MyFireworkDoc.ico
MyFirework\RES\Toolbar.bmp
MyFirework\RES
MyFirework\Resource.h
MyFirework\StdAfx.cpp
MyFirework\StdAfx.h
MyFirework