Introduction - If you have any usage issues, please Google them yourself
In VC++ 6.0 environment using OpenGL water simulation, in particular the effect of wave
Packet : 25811227mywater.rar filelist
MyWater\Debug
MyWater\MainFrm.cpp
MyWater\MainFrm.h
MyWater\MyTexture.cpp
MyWater\MyTexture.h
MyWater\MyWater.clw
MyWater\MyWater.cpp
MyWater\MyWater.dsp
MyWater\MyWater.dsw
MyWater\MyWater.h
MyWater\MyWater.ncb
MyWater\MyWater.opt
MyWater\MyWater.plg
MyWater\MyWater.rc
MyWater\MyWaterDoc.cpp
MyWater\MyWaterDoc.h
MyWater\MyWaterView.cpp
MyWater\MyWaterView.h
MyWater\ReadMe.txt
MyWater\RES\MyWater.ico
MyWater\RES\MyWater.rc2
MyWater\RES\MyWaterDoc.ico
MyWater\RES\Toolbar.bmp
MyWater\RES
MyWater\Resource.h
MyWater\StdAfx.cpp
MyWater\StdAfx.h
MyWater\WATER1.BW
MyWater