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Sharpelementary-version-of-CG-Nvidia

  • Category : OpenGL program
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  • Update : 2016-11-10
  • Size : 1.62mb
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  • Author :John*****
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Introduction - If you have any usage issues, please Google them yourself
cg entry-level language program, including loading model rendering with textures, as well as vbo, vertex shaders and fragment shaders
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#_Spongebob_reading and elementary version of CG Nvidia
.......................................................\Data
.......................................................\....\spongebob.bmp
.......................................................\....\spongebob_bind.mtl
.......................................................\....\spongebob_bind.obj
.......................................................\....\yb_10k.obj
.......................................................\Debug
.......................................................\.....\Data
.......................................................\.....\....\spongebob.bmp
.......................................................\.....\....\spongebob_bind.mtl
.......................................................\.....\....\spongebob_bind.obj
.......................................................\.....\fragment_shader.cg
.......................................................\.....\freeglut.dll
.......................................................\.....\freeglut.lib
.......................................................\.....\glaux.lib
.......................................................\.....\glew32.dll
.......................................................\.....\glut32.dll
.......................................................\.....\SPongebob_CG_introduction.exe
.......................................................\.....\vertexShader.cg
.......................................................\fragment_shader.cg
.......................................................\Height_Map.cpp
.......................................................\Height_Map.suo
.......................................................\Height_Map.vcxproj
.......................................................\Height_Map.vcxproj.filters
.......................................................\Height_Map.vcxproj.user
.......................................................\LoadObj.h
.......................................................\Spongeebob_CG.sln
.......................................................\Spongeebob_CG.suo
.......................................................\stdafx.cpp
.......................................................\stdafx.h
.......................................................\targetver.h
.......................................................\VBO_Buffer.h
.......................................................\VBO_CONSTRUCTION.h
.......................................................\vertexShader.cg
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