Introduction - If you have any usage issues, please Google them yourself
In VC++ 6.0 environment using OpenGL Programming simulated the effect of fireworks, particle effects display
Packet : 39709599openglcatharine.rar filelist
OpenGLCatharine\MAINFRM.CPP
OpenGLCatharine\MAINFRM.H
OpenGLCatharine\MYFIREWORK.CLW
OpenGLCatharine\MYFIREWORK.CPP
OpenGLCatharine\MYFIREWORK.DSP
OpenGLCatharine\MYFIREWORK.DSW
OpenGLCatharine\MYFIREWORK.H
OpenGLCatharine\MYFIREWORK.NCB
OpenGLCatharine\MYFIREWORK.OPT
OpenGLCatharine\MYFIREWORK.PLG
OpenGLCatharine\MYFIREWORK.RC
OpenGLCatharine\MYFIREWORKDOC.CPP
OpenGLCatharine\MYFIREWORKDOC.H
OpenGLCatharine\MYFIREWORKVIEW.CPP
OpenGLCatharine\MYFIREWORKVIEW.H
OpenGLCatharine\MYTEXTURE.CPP
OpenGLCatharine\MYTEXTURE.H
OpenGLCatharine\particle.rgb
OpenGLCatharine\README.TXT
OpenGLCatharine\RES\MYFIREWORK.ICO
OpenGLCatharine\RES\MYFIREWORK.RC2
OpenGLCatharine\RES\MYFIREWORKDOC.ICO
OpenGLCatharine\RES\TOOLBAR.BMP
OpenGLCatharine\RESOURCE.H
OpenGLCatharine\STDAFX.CPP
OpenGLCatharine\STDAFX.H
OpenGLCatharine\RELEASE
OpenGLCatharine\RES
OpenGLCatharine