Introduction - If you have any usage issues, please Google them yourself
This sample extends VSG by adding a new node type derived from vsGeometryBase. The new node type simply acts as special scene graph node, which is specially designed to work with vrSphere geometries through two new methods called, setSphere and getSphere. Additionally, the node implements its own custom cull records, which allows the texture coordinates of a vrSphere to be scaled via a texture matrix with two other methods called, setTextureScalingFactor and getTextureScalingFactor
Packet : 91331963vsgs_user_geometry.rar filelist
vsgs_user_geometry\readme.html
vsgs_user_geometry\myGeometry.h
vsgs_user_geometry\myGeometry.cpp
vsgs_user_geometry\vsgs_user_geometry.cpp
vsgs_user_geometry\makefile
vsgs_user_geometry\test.rgb
vsgs_user_geometry\vsgs_user_geometry.vcproj
vsgs_user_geometry