Introduction - If you have any usage issues, please Google them yourself
This procedure is about the image processing source code. The adoption of the code can understand oopengl in vc in drawcircle basic knowledge.
Packet : 73462658img_circle.rar filelist
c11\Light\Edge.cpp
c11\Light\Edge.h
c11\Light\Facet.cpp
c11\Light\Facet.h
c11\Light\FloatColor.cpp
c11\Light\FloatColor.h
c11\Light\Grphcs.h
c11\Light\Light.clw
c11\Light\Light.cpp
c11\Light\Light.dsp
c11\Light\Light.dsw
c11\Light\Light.h
c11\Light\Light.rc
c11\Light\LightDoc.cpp
c11\Light\LightDoc.h
c11\Light\Lighting.cpp
c11\Light\Lighting.h
c11\Light\LightObj.cpp
c11\Light\LightObj.h
c11\Light\LightView.cpp
c11\Light\LightView.h
c11\Light\MainFrm.cpp
c11\Light\MainFrm.h
c11\Light\Material.cpp
c11\Light\Material.h
c11\Light\Matrix3d.cpp
c11\Light\Matrix3d.h
c11\Light\Object3d.cpp
c11\Light\Object3d.h
c11\Light\PLine.cpp
c11\Light\PLine.h
c11\Light\PRender.cpp
c11\Light\PRender.h
c11\Light\PTriangle.cpp
c11\Light\PTriangle.h
c11\Light\ReadMe.txt
c11\Light\Resource.h
c11\Light\Sphere.cpp
c11\Light\Sphere.h
c11\Light\StdAfx.cpp
c11\Light\StdAfx.h
c11\Light\SubObject3d.cpp
c11\Light\SubObject3d.h
c11\Light\SVisibility.cpp
c11\Light\SVisibility.h
c11\Light\TypedStack.cpp
c11\Light\TypedStack.h
c11\Light\Vector3d.cpp
c11\Light\Vector3d.h
c11\Light\Vertex3d.cpp
c11\Light\Vertex3d.h
c11\Light\ViewFinder.cpp
c11\Light\ViewFinder.h
c11\Light\res\Light.ico
c11\Light\res\Light.rc2
c11\Light\res\LightDoc.ico
c11\Light\res\Thumbs.db
c11\Light\res
c11\Light\Light.ncb
c11\Light\Debug
c11\Light\Light.plg
c11\Light\Light.opt
c11\Light\Light.aps
c11\Light
c11