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csuft-Agent 30.1

  • Category : Linux-Unix
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  • Update : 2017-07-18
  • Size : 7.81mb
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  • Author :liot*****
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Introduction - If you have any usage issues, please Google them yourself
RoboCup robot World Cup competition in 2001 added RoboCupRescue, an experimental platform for research on rescue theory and technology.RoboCup is a in order to promote the development of artificial intelligence, robot technology international cooperation project, is also an international research institutes and educational organization, its purpose lies in through a broad ability of analysis and comprehensive field a question of authority, to encourage and promote the development of artificial intelligence and robotics.RoboCup consists of many different technologies: the design principles of autonomous robots, the collaboration of multiple intelligences, acquisition of strategies, real-time reasoning and robotics.One of the most important applications of RoboCup technology is the search and rescue of robots in large disaster sites.Code modified with basic code
Packet file list
(Preview for download)
csuft-Agent 30.1\Agent\.classpath
csuft-Agent 30.1\Agent\.project
csuft-Agent 30.1\Agent\build.xml
csuft-Agent 30.1\Agent\compile.sh
csuft-Agent 30.1\Agent\precompute.sh
csuft-Agent 30.1\Agent\precompute.sh~
csuft-Agent 30.1\Agent\start-remote.sh
csuft-Agent 30.1\Agent\start-remote.sh~
csuft-Agent 30.1\Agent\start.sh
csuft-Agent 30.1\Agent\start.sh~
csuft-Agent 30.1\Agent\.settings\org.eclipse.core.resources.prefs
csuft-Agent 30.1\Agent\.settings\org.eclipse.jdt.core.prefs
csuft-Agent 30.1\Agent\bin\csuft\.classpath
csuft-Agent 30.1\Agent\bin\csuft\.project
csuft-Agent 30.1\Agent\bin\csuft\LaunchAgents.class
csuft-Agent 30.1\Agent\bin\csuft\LaunchAgentsMultiThread$LaunchThread.class
csuft-Agent 30.1\Agent\bin\csuft\LaunchAgentsMultiThread.class
csuft-Agent 30.1\Agent\bin\csuft\agent\Agent$ActionCommandException.class
csuft-Agent 30.1\Agent\bin\csuft\agent\Agent.class
csuft-Agent 30.1\Agent\bin\csuft\agent\CentreAgent.class
csuft-Agent 30.1\Agent\bin\csuft\agent\CommunicationAgent$1.class
csuft-Agent 30.1\Agent\bin\csuft\agent\CommunicationAgent$2.class
csuft-Agent 30.1\Agent\bin\csuft\agent\CommunicationAgent.class
csuft-Agent 30.1\Agent\bin\csuft\agent\HumanoidAgent.class
csuft-Agent 30.1\Agent\bin\csuft\agent\PlatoonAgent.class
csuft-Agent 30.1\Agent\bin\csuft\agent\at\AbstractAmbulanceTeamAgent.class
csuft-Agent 30.1\Agent\bin\csuft\agent\at\AmbulanceCentreAgent.class
csuft-Agent 30.1\Agent\bin\csuft\agent\at\AmbulanceTeamAgent.class
csuft-Agent 30.1\Agent\bin\csuft\agent\at\AmbulanceTeamTasks.class
csuft-Agent 30.1\Agent\bin\csuft\agent\at\buriedHumanInfo\BuriedHumanDamageInfo.class
csuft-Agent 30.1\Agent\bin\csuft\agent\at\buriedHumanInfo\BuriedHumanInfoProcesser.class
csuft-Agent 30.1\Agent\bin\csuft\agent\at\buriedHumanInfo\DamageType$DamageTypeEnum.class
csuft-Agent 30.1\Agent\bin\csuft\agent\at\buriedHumanInfo\DamageType.class
csuft-Agent 30.1\Agent\bin\csuft\agent\at\buriedHumanInfo\MatchResult.class
csuft-Agent 30.1\Agent\bin\csuft\agent\at\cluster\Cluster.class
csuft-Agent 30.1\Agent\bin\csuft\agent\at\cluster\Clustering$1.class
csuft-Agent 30.1\Agent\bin\csuft\agent\at\cluster\Clustering.class
csuft-Agent 30.1\Agent\bin\csuft\agent\at\rescueTools\BuriednessComparator.class
csuft-Agent 30.1\Agent\bin\csuft\agent\at\rescueTools\EntityFreezer$Freeze_Tab.class
csuft-Agent 30.1\Agent\bin\csuft\agent\at\rescueTools\EntityFreezer.class
csuft-Agent 30.1\Agent\bin\csuft\agent\at\rescueTools\RescueTargetSelector$BuriedHumanSorter.class
csuft-Agent 30.1\Agent\bin\csuft\agent\at\rescueTools\RescueTargetSelector.class
csuft-Agent 30.1\Agent\bin\csuft\agent\at\rescueTools\SearchSpaceManager.class
csuft-Agent 30.1\Agent\bin\csuft\agent\at\sortTools\AbstractSortElement.class
csuft-Agent 30.1\Agent\bin\csuft\agent\at\sortTools\ElementWithDistance.class
csuft-Agent 30.1\Agent\bin\csuft\agent\at\sortTools\GeneralSorter.class
csuft-Agent 30.1\Agent\bin\csuft\agent\fb\AbstractFireBrigadeAgent.class
csuft-Agent 30.1\Agent\bin\csuft\agent\fb\FireBrigadeAgent.class
csuft-Agent 30.1\Agent\bin\csuft\agent\fb\FireBrigadeWorld.class
csuft-Agent 30.1\Agent\bin\csuft\agent\fb\FireStationAgent.class
csuft-Agent 30.1\Agent\bin\csuft\agent\fb\TaskType.class
csuft-Agent 30.1\Agent\bin\csuft\agent\fb\actionStrategy\ActionStrategyType.class
csuft-Agent 30.1\Agent\bin\csuft\agent\fb\actionStrategy\CsuftOldBasedActionStrategy.class
csuft-Agent 30.1\Agent\bin\csuft\agent\fb\actionStrategy\DefaultFbActionStrategy.class
csuft-Agent 30.1\Agent\bin\csuft\agent\fb\actionStrategy\fbActionStrategy.class
csuft-Agent 30.1\Agent\bin\csuft\agent\fb\actionStrategy\fbActionStrategy_Interface.class
csuft-Agent 30.1\Agent\bin\csuft\agent\fb\actionStrategy\StuckFbActionStrategy.class
csuft-Agent 30.1\Agent\bin\csuft\agent\fb\cluster\Cluster.class
csuft-Agent 30.1\Agent\bin\csuft\agent\fb\cluster\Clustering$1.class
csuft-Agent 30.1\Agent\bin\csuft\agent\fb\cluster\Clustering.class
csuft-Agent 30.1\Agent\bin\csuft\agent\fb\extinguishBehavior\CsuftOldBasedExtinguishBehavior.class
csuft-Agent 30.1\Agent\bin\csuft\agent\fb\extinguishBehavior\DirectionBasedExtinguishBehavior$1.class
csuft-Agent 30.1\Agent\bin\csuft\agent\fb\extinguishBehavior\DirectionBasedExtinguishBehavior.class
csuft-Agent 30.1\Agent\bin\csuft\agent\fb\extinguishBehavior\ExtinguishBehaviorType.class
csuft-Agent 30.1\Agent\bin\csuft\agent\fb\extinguishBehavior\ExtinguishBehavior_Interface.class
csuft-Agent 30.1\Agent\bin\csuft\agent\fb\targetPart\CsuftOldBasedTargetSelector.class
csuft-Agent 30.1\Agent\bin\csuft\agent\fb\targetPart\DirectionBasedTargetSelector.class
csuft-Agent 30.1\Agent\bin\csuft\agent\fb\targetPart\FireBrigadeTarget.class
csuft-Agent 30.1\Agent\bin\csuft\agent\fb\targetPart\FireBrigadeTargetSelector_Interface.class
csuft-Agent 30.1\Agent\bin\csuft\agent\fb\targetPart\MinWaterBasedTargetSelector.class
csuft-Agent 30.1\Agent\bin\csuft\agent\fb\targetPart\TargetSelector.class
csuft-Agent 30.1\Agent\bin\csuft\agent\fb\targetPart\TargetSelectorType.class
csuft-Agent 30.1\Agent\bin\csuft\agent\fb\tools\DirectionManager.class
csuft-Agent 30.1\Agent\bin\csuft\agent\fb\tools\FbUtilities$1.class
csuft-Agent 30.1\Agent\bin\csuft\agent\fb\tools\FbUtilities$2.class
csuft-Agent 30.1\Agent\bin\csuft\agent\fb\tools\FbUtilities.class
csuft-Agent 30.1\Agent\bin\csuft\agent\fb\tools\MAAbstractUtility.class
csuft-Agent 30.1\Agent\bin\csuft\agent\fb\tools\MAFirstUtility.class
csuft-Agent 30.1\Agent\bin\csuft\agent\fb\tools\MASecondUtility.class
csuft-Agent 30.1\Agent\bin\csuft\agent\fb\tools\MAThirdUtility.class
csuft-Agent 30.1\Agent\bin\csuft\agent\fb\tools\MAUtilityFunction.class
csuft-Agent 30.1\Agent\bin\csuft\agent\fb\tools\ProcessFile.class
csuft-Agent 30.1\Agent\bin\csuft\agent\fb\tools\Simulator.class
csuft-Agent 30.1\Agent\bin\csuft\agent\fb\tools\WaterCoolingEstimator.class
csuft-Agent 30.1\Agent\bin\csuft\agent\pf\AbstractPoliceForceAgent.class
csuft-Agent 30.1\Agent\bin\csuft\agent\pf\PFLastTaskTarget.class
csuft-Agent 30.1\Agent\bin\csuft\agent\pf\PFLastTaskType$PFClusterLastTaskEnum.class
csuft-Agent 30.1\Agent\bin\csuft\agent\pf\PFLastTaskType$PFCoincidentLastTaskEnum.class
csuft-Agent 30.1\Agent\bin\csuft\agent\pf\PFLastTaskType.class
csuft-Agent 30.1\Agent\bin\csuft\agent\pf\PoliceForceAgent$1.class
csuft-Agent 30.1\Agent\bin\csuft\agent\pf\PoliceForceAgent$2.class
csuft-Agent 30.1\Agent\bin\csuft\agent\pf\PoliceForceAgent.class
csuft-Agent 30.1\Agent\bin\csuft\agent\pf\PoliceOfficeAgent.class
csuft-Agent 30.1\Agent\bin\csuft\agent\pf\clearStrategy\AbstractStrategy.class
csuft-Agent 30.1\Agent\bin\csuft\agent\pf\clearStrategy\I_ClearStrategy.class
csuft-Agent 30.1\Agent\bin\csuft\agent\pf\clearStrategy\PfClearStrategyEnum.class
csuft-Agent 30.1\Agent\bin\csuft\agent\pf\clearStrategy\POSBasedStrategy.class
csuft-Agent 30.1\Agent\bin\csuft\agent\pf\cluster\Cluster.class
csuft-Agent 30.1\Agent\bin\csuft\agent\pf\cluster\Clustering.class
csuft-Agent 30.1\Agent\bin\csuft\agent\search\newHuman.class
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