Introduction - If you have any usage issues, please Google them yourself
In the circle of friends to see a very fire article, probably content as follows, interested in search this article to see. The uploaded code is rewritten according to the introduction.
We might as well see the game as a simplified model of social wealth distribution, thus simulating the laws of the world. Let's assume that everyone starts playing games at the age of 18 with $100 of initial money, playing once a day and retiring until the age of 65. "A dollar a day" can be understood as basic daily consumption, and the probability of getting wealth is random...... EH?...... Simplified model. In this way, people have to play 17000 games in their lifetime, that is, 17000 opportunities for wealth distribution.