Introduction - If you have any usage issues, please Google them yourself
VC+Opengl 3D collision test, the theory is using every triangle to simulate scene.
Packet : 23825784polygoncollision_ogl.zip filelist
Line Segment and Polygon Collision/
Line Segment and Polygon Collision/3DMath.cpp
Line Segment and Polygon Collision/3DMath.h
Line Segment and Polygon Collision/Init.cpp
Line Segment and Polygon Collision/Main.cpp
Line Segment and Polygon Collision/main.h
Line Segment and Polygon Collision/PolygonCollision.exe
Line Segment and Polygon Collision/PolygonCollision.sln
Line Segment and Polygon Collision/PolygonCollision.suo
Line Segment and Polygon Collision/PolygonCollision.vcproj
Line Segment and Polygon Collision/ReadMe - PolygonCollision.txt