Introduction - If you have any usage issues, please Google them yourself
algorithm roam the terrain, very Zan ~ This engine is based on Roam Binary triangle tree technology.Source:-http:// opengl.org.ru/proton/Land3.zipMain article:-http:// www.gamasutra.com/ features/20000403/turner_01.htm
Packet : 11912903land3.zip filelist
Land3/
Land3/APP.CPP
Land3/CAMERA.CPP
Land3/CAMERA.H
Land3/CCommandScript.cpp
Land3/CCommandScript.h
Land3/CONFIG.INI
Land3/CTgaLoader.cpp
Land3/CTgaLoader.h
Land3/DATA/
Land3/DATA/1.RAW
Land3/DATA/Colour0.tga
Land3/DATA/Colour1.tga
Land3/DATA/Colour2.tga
Land3/DATA/Colour3.tga
Land3/DATA/DETAIL.TGA
Land3/DATA/sky.tga
Land3/Demo.cpp
Land3/DEMO.DAT
Land3/Demo.h
Land3/Doc/
Land3/Doc/threadmarks.files/
Land3/Doc/threadmarks.files/FEATURES.CSS
Land3/Doc/threadmarks.files/turner_01.gif
Land3/Doc/threadmarks.files/turner_02.gif
Land3/Doc/threadmarks.files/turner_03a.gif
Land3/Doc/threadmarks.files/turner_03b.gif
Land3/Doc/threadmarks.files/turner_03c.gif
Land3/Doc/threadmarks.files/turner_04.gif
Land3/Doc/threadmarks.files/turner_05a.gif
Land3/Doc/threadmarks.files/turner_05b.gif
Land3/Doc/threadmarks.files/turner_05c.gif
Land3/Doc/threadmarks.files/turner_06.gif
Land3/Doc/threadmarks.files/turner_07.gif
Land3/Doc/threadmarks.files/turner_08.gif
Land3/Doc/threadmarks.htm
Land3/FONT.CPP
Land3/FONT.H
Land3/general.h
Land3/glext.h
Land3/glFrustum.cpp
Land3/glFrustum.h
Land3/Land3.dsp
Land3/Land3.dsw
Land3/Lib/
Land3/Lib/Zip/
Land3/Lib/Zip/Include/
Land3/Lib/Zip/Lib/
Land3/log.txt
Land3/mathlib.h
Land3/readme-eng.txt
Land3/resource.cpp
Land3/resource.h
Land3/Roam.cpp
Land3/Roam.h
Land3/SYSTEM.CPP
Land3/SYSTEM.H
Land3/t310.exe
Land3/texture_land.cpp
Land3/texture_land.h
Land3/vector.c
Land3/vector.h
Land3/WINMAIN.CPP
Land3/WINMAIN.H