Introduction - If you have any usage issues, please Google them yourself
Two-dimensional flame simulation. Can be achieved, such as candles or waterfall effect
Packet : 97288428fire.rar filelist
fire\tryfire1.dsw
fire\tryfire1.ncb
fire\tryfire1.plg
fire\Ch8p1_Brick.bmp
fire\tryfire1.cpp
fire\tryfire1.h
fire\tryfire1.dsp
fire\tryfire1.opt
fire\Common\d3dapp.h
fire\Common\d3denumeration.cpp
fire\Common\d3denumeration.h
fire\Common\d3dfile.cpp
fire\Common\d3dfile.h
fire\Common\d3dfont.cpp
fire\Common\d3dfont.h
fire\Common\d3dres.h
fire\Common\d3dsaver.cpp
fire\Common\d3dsaver.h
fire\Common\d3dsettings.h
fire\Common\d3dutil.cpp
fire\Common\d3dutil.h
fire\Common\ddutil.cpp
fire\Common\ddutil.h
fire\Common\didevimg.cpp
fire\Common\didevimg.h
fire\Common\directx.ico
fire\Common\directxCE.ico
fire\Common\diutil.cpp
fire\Common\diutil.h
fire\Common\dmutil.cpp
fire\Common\dmutil.h
fire\Common\dsutil.cpp
fire\Common\dsutil.h
fire\Common\dxstdafx.cpp
fire\Common\dxutil.cpp
fire\Common\dxutil.h
fire\Common\netclient.cpp
fire\Common\netclient.h
fire\Common\netclientres.h
fire\Common\netconnect.cpp
fire\Common\netconnect.h
fire\Common\netconnectres.h
fire\Common\netvoice.cpp
fire\Common\netvoice.h
fire\Common\SessionInfo.cpp
fire\Common\SessionInfo.h
fire\Common\d3dx9.h
fire\Common\strsafe.h
fire\Common\d3d9.h
fire\Common\dxstdafx.h
fire\Common\BASETSD.H
fire\Common\d3dsettings.cpp
fire\Common\d3dapp.cpp
fire\Common\d3d8types.h
fire\Common
fire\Debug
fire