Introduction - If you have any usage issues, please Google them yourself
A simple example of socket. Server and client connections, set the server and the client ip, port, you can send data with each other. Very good example of entry.
Packet : 105230310lan_cs.rar filelist
LAN_CS\NClient\Client.cpp
LAN_CS\NClient\Client.h
LAN_CS\NClient\NClient.aps
LAN_CS\NClient\NClient.clw
LAN_CS\NClient\NClient.cpp
LAN_CS\NClient\NClient.dsp
LAN_CS\NClient\NClient.h
LAN_CS\NClient\NClient.plg
LAN_CS\NClient\NClient.rc
LAN_CS\NClient\NClientDlg.cpp
LAN_CS\NClient\NClientDlg.h
LAN_CS\NClient\ReadMe.txt
LAN_CS\NClient\res\NClient.ico
LAN_CS\NClient\res\NClient.rc2
LAN_CS\NClient\resource.h
LAN_CS\NClient\StdAfx.cpp
LAN_CS\NClient\StdAfx.h
LAN_CS\NServer\Client.cpp
LAN_CS\NServer\Client.h
LAN_CS\NServer\Listening.cpp
LAN_CS\NServer\Listening.h
LAN_CS\NServer\NServer.aps
LAN_CS\NServer\NServer.clw
LAN_CS\NServer\NServer.cpp
LAN_CS\NServer\NServer.dsp
LAN_CS\NServer\NServer.dsw
LAN_CS\NServer\NServer.h
LAN_CS\NServer\NServer.ncb
LAN_CS\NServer\NServer.opt
LAN_CS\NServer\NServer.plg
LAN_CS\NServer\NServer.rc
LAN_CS\NServer\NServerDlg.cpp
LAN_CS\NServer\NServerDlg.h
LAN_CS\NServer\ReadMe.txt
LAN_CS\NServer\res\NServer.ico
LAN_CS\NServer\res\NServer.rc2
LAN_CS\NServer\resource.h
LAN_CS\NServer\StdAfx.cpp
LAN_CS\NServer\StdAfx.h
LAN_CS\NServer\~VC2.tmp
LAN_CS\NClient\res
LAN_CS\NServer\res
LAN_CS\NClient
LAN_CS\NServer
LAN_CS