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OPENGL ES 3.0编程指南

  • Category : OpenGL program
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  • Update : 2017-12-24
  • Size : 66.9mb
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Introduction - If you have any usage issues, please Google them yourself
OpenGLES Chinese version of high definition PDF and source Baidu SkyDrive link
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OPENGL ES 3.0编程指南
OPENGL ES 3.0编程指南\.gitignore 215 2017-05-03
__MACOSX
__MACOSX\OPENGL ES 3.0编程指南
__MACOSX\OPENGL ES 3.0编程指南\._.gitignore 212 2017-05-03
OPENGL ES 3.0编程指南\Android_Java
OPENGL ES 3.0编程指南\Android_Java\Chapter_10
OPENGL ES 3.0编程指南\Android_Java\Chapter_10\MultiTexture
OPENGL ES 3.0编程指南\Android_Java\Chapter_10\MultiTexture\.classpath 188 2017-05-03
__MACOSX\OPENGL ES 3.0编程指南\Android_Java
__MACOSX\OPENGL ES 3.0编程指南\Android_Java\Chapter_10
__MACOSX\OPENGL ES 3.0编程指南\Android_Java\Chapter_10\MultiTexture
__MACOSX\OPENGL ES 3.0编程指南\Android_Java\Chapter_10\MultiTexture\._.classpath 212 2017-05-03
OPENGL ES 3.0编程指南\Android_Java\Chapter_10\MultiTexture\.project 820 2017-05-03
__MACOSX\OPENGL ES 3.0编程指南\Android_Java\Chapter_10\MultiTexture\._.project 212 2017-05-03
OPENGL ES 3.0编程指南\Android_Java\Chapter_10\MultiTexture\AndroidManifest.xml 968 2017-05-03
__MACOSX\OPENGL ES 3.0编程指南\Android_Java\Chapter_10\MultiTexture\._AndroidManifest.xml 212 2017-05-03
OPENGL ES 3.0编程指南\Android_Java\Chapter_10\MultiTexture\assets
OPENGL ES 3.0编程指南\Android_Java\Chapter_10\MultiTexture\assets\shaders
OPENGL ES 3.0编程指南\Android_Java\Chapter_10\MultiTexture\assets\shaders\fragmentShader.frag 2179 2017-05-03
__MACOSX\OPENGL ES 3.0编程指南\Android_Java\Chapter_10\MultiTexture\assets
__MACOSX\OPENGL ES 3.0编程指南\Android_Java\Chapter_10\MultiTexture\assets\shaders
__MACOSX\OPENGL ES 3.0编程指南\Android_Java\Chapter_10\MultiTexture\assets\shaders\._fragmentShader.frag 212 2017-05-03
OPENGL ES 3.0编程指南\Android_Java\Chapter_10\MultiTexture\assets\shaders\vertexShader.vert 1834 2017-05-03
__MACOSX\OPENGL ES 3.0编程指南\Android_Java\Chapter_10\MultiTexture\assets\shaders\._vertexShader.vert 212 2017-05-03
__MACOSX\OPENGL ES 3.0编程指南\Android_Java\Chapter_10\MultiTexture\assets\._shaders 212 2017-05-03
OPENGL ES 3.0编程指南\Android_Java\Chapter_10\MultiTexture\assets\textures
OPENGL ES 3.0编程指南\Android_Java\Chapter_10\MultiTexture\assets\textures\basemap.png 457076 2017-05-03
__MACOSX\OPENGL ES 3.0编程指南\Android_Java\Chapter_10\MultiTexture\assets\textures
__MACOSX\OPENGL ES 3.0编程指南\Android_Java\Chapter_10\MultiTexture\assets\textures\._basemap.png 212 2017-05-03
OPENGL ES 3.0编程指南\Android_Java\Chapter_10\MultiTexture\assets\textures\lightmap.png 15573 2017-05-03
__MACOSX\OPENGL ES 3.0编程指南\Android_Java\Chapter_10\MultiTexture\assets\textures\._lightmap.png 212 2017-05-03
__MACOSX\OPENGL ES 3.0编程指南\Android_Java\Chapter_10\MultiTexture\assets\._textures 212 2017-05-03
__MACOSX\OPENGL ES 3.0编程指南\Android_Java\Chapter_10\MultiTexture\._assets 212 2017-05-03
OPENGL ES 3.0编程指南\Android_Java\Chapter_10\MultiTexture\default.properties 405 2017-05-03
__MACOSX\OPENGL ES 3.0编程指南\Android_Java\Chapter_10\MultiTexture\._default.properties 212 2017-05-03
OPENGL ES 3.0编程指南\Android_Java\Chapter_10\MultiTexture\proguard.cfg 1034 2017-05-03
__MACOSX\OPENGL ES 3.0编程指南\Android_Java\Chapter_10\MultiTexture\._proguard.cfg 212 2017-05-03
OPENGL ES 3.0编程指南\Android_Java\Chapter_10\MultiTexture\res
OPENGL ES 3.0编程指南\Android_Java\Chapter_10\MultiTexture\res\drawable-hdpi
OPENGL ES 3.0编程指南\Android_Java\Chapter_10\MultiTexture\res\drawable-hdpi\icon.png 4147 2017-05-03
__MACOSX\OPENGL ES 3.0编程指南\Android_Java\Chapter_10\MultiTexture\res
__MACOSX\OPENGL ES 3.0编程指南\Android_Java\Chapter_10\MultiTexture\res\drawable-hdpi
__MACOSX\OPENGL ES 3.0编程指南\Android_Java\Chapter_10\MultiTexture\res\drawable-hdpi\._icon.png 212 2017-05-03
__MACOSX\OPENGL ES 3.0编程指南\Android_Java\Chapter_10\MultiTexture\res\._drawable-hdpi 212 2017-05-03
OPENGL ES 3.0编程指南\Android_Java\Chapter_10\MultiTexture\res\drawable-ldpi
OPENGL ES 3.0编程指南\Android_Java\Chapter_10\MultiTexture\res\drawable-ldpi\icon.png 1723 2017-05-03
__MACOSX\OPENGL ES 3.0编程指南\Android_Java\Chapter_10\MultiTexture\res\drawable-ldpi
__MACOSX\OPENGL ES 3.0编程指南\Android_Java\Chapter_10\MultiTexture\res\drawable-ldpi\._icon.png 212 2017-05-03
__MACOSX\OPENGL ES 3.0编程指南\Android_Java\Chapter_10\MultiTexture\res\._drawable-ldpi 212 2017-05-03
OPENGL ES 3.0编程指南\Android_Java\Chapter_10\MultiTexture\res\drawable-mdpi
OPENGL ES 3.0编程指南\Android_Java\Chapter_10\MultiTexture\res\drawable-mdpi\icon.png 2574 2017-05-03
__MACOSX\OPENGL ES 3.0编程指南\Android_Java\Chapter_10\MultiTexture\res\drawable-mdpi
__MACOSX\OPENGL ES 3.0编程指南\Android_Java\Chapter_10\MultiTexture\res\drawable-mdpi\._icon.png 212 2017-05-03
__MACOSX\OPENGL ES 3.0编程指南\Android_Java\Chapter_10\MultiTexture\res\._drawable-mdpi 212 2017-05-03
OPENGL ES 3.0编程指南\Android_Java\Chapter_10\MultiTexture\res\values
OPENGL ES 3.0编程指南\Android_Java\Chapter_10\MultiTexture\res\values\strings.xml 119 2017-05-03
__MACOSX\OPENGL ES 3.0编程指南\Android_Java\Chapter_10\MultiTexture\res\values
__MACOSX\OPENGL ES 3.0编程指南\Android_Java\Chapter_10\MultiTexture\res\values\._strings.xml 212 2017-05-03
__MACOSX\OPENGL ES 3.0编程指南\Android_Java\Chapter_10\MultiTexture\res\._values 212 2017-05-03
__MACOSX\OPENGL ES 3.0编程指南\Android_Java\Chapter_10\MultiTexture\._res 212 2017-05-03
OPENGL ES 3.0编程指南\Android_Java\Chapter_10\MultiTexture\src
OPENGL ES 3.0编程指南\Android_Java\Chapter_10\MultiTexture\src\com
OPENGL ES 3.0编程指南\Android_Java\Chapter_10\MultiTexture\src\com\openglesbook
OPENGL ES 3.0编程指南\Android_Java\Chapter_10\MultiTexture\src\com\openglesbook\multitexture
OPENGL ES 3.0编程指南\Android_Java\Chapter_10\MultiTexture\src\com\openglesbook\multitexture\MultiTexture.java 3471 2017-05-03
__MACOSX\OPENGL ES 3.0编程指南\Android_Java\Chapter_10\MultiTexture\src
__MACOSX\OPENGL ES 3.0编程指南\Android_Java\Chapter_10\MultiTexture\src\com
__MACOSX\OPENGL ES 3.0编程指南\Android_Java\Chapter_10\MultiTexture\src\com\openglesbook
__MACOSX\OPENGL ES 3.0编程指南\Android_Java\Chapter_10\MultiTexture\src\com\openglesbook\multitexture
__MACOSX\OPENGL ES 3.0编程指南\Android_Java\Chapter_10\MultiTexture\src\com\openglesbook\multitexture\._MultiTexture.java 212 2017-05-03
OPENGL ES 3.0编程指南\Android_Java\Chapter_10\MultiTexture\src\com\openglesbook\multitexture\MultiTextureRenderer.java 7382 2017-05-03
__MACOSX\OPENGL ES 3.0编程指南\Android_Java\Chapter_10\MultiTexture\src\com\openglesbook\multitexture\._MultiTextureRenderer.java 212 2017-05-03
__MACOSX\OPENGL ES 3.0编程指南\Android_Java\Chapter_10\MultiTexture\src\com\openglesbook\._multitexture 212 2017-05-03
__MACOSX\OPENGL ES 3.0编程指南\Android_Java\Chapter_10\MultiTexture\src\com\._openglesbook 212 2017-05-03
__MACOSX\OPENGL ES 3.0编程指南\Android_Java\Chapter_10\MultiTexture\src\._com 212 2017-05-03
__MACOSX\OPENGL ES 3.0编程指南\Android_Java\Chapter_10\MultiTexture\._src 212 2017-05-03
__MACOSX\OPENGL ES 3.0编程指南\Android_Java\Chapter_10\._MultiTexture 212 2017-05-03
__MACOSX\OPENGL ES 3.0编程指南\Android_Java\._Chapter_10 212 2017-05-03
OPENGL ES 3.0编程指南\Android_Java\Chapter_14
OPENGL ES 3.0编程指南\Android_Java\Chapter_14\ParticleSystem
OPENGL ES 3.0编程指南\Android_Java\Chapter_14\ParticleSystem\.classpath 475 2017-05-03
__MACOSX\OPENGL ES 3.0编程指南\Android_Java\Chapter_14
__MACOSX\OPENGL ES 3.0编程指南\Android_Java\Chapter_14\ParticleSystem
__MACOSX\OPENGL ES 3.0编程指南\Android_Java\Chapter_14\ParticleSystem\._.classpath 212 2017-05-03
OPENGL ES 3.0编程指南\Android_Java\Chapter_14\ParticleSystem\.project 855 2017-05-03
__MACOSX\OPENGL ES 3.0编程指南\Android_Java\Chapter_14\ParticleSystem\._.project 212 2017-05-03
OPENGL ES 3.0编程指南\Android_Java\Chapter_14\ParticleSystem\AndroidManifest.xml 1000 2017-05-03
__MACOSX\OPENGL ES 3.0编程指南\Android_Java\Chapter_14\ParticleSystem\._AndroidManifest.xml 212 2017-05-03
OPENGL ES 3.0编程指南\Android_Java\Chapter_14\ParticleSystem\assets
OPENGL ES 3.0编程指南\Android_Java\Chapter_14\ParticleSystem\assets\smoke.png 9380 2017-05-03
__MACOSX\OPENGL ES 3.0编程指南\Android_Java\Chapter_14\ParticleSystem\assets
__MACOSX\OPENGL ES 3.0编程指南\Android_Java\Chapter_14\ParticleSystem\assets\._smoke.png 212 2017-05-03
__MACOSX\OPENGL ES 3.0编程指南\Android_Java\Chapter_14\ParticleSystem\._assets 212 2017-05-03
OPENGL ES 3.0编程指南\Android_Java\Chapter_14\ParticleSystem\default.properties 405 2017-05-03
__MACOSX\OPENGL ES 3.0编程指南\Android_Java\Chapter_14\ParticleSystem\._default.properties 212 2017-05-03
OPENGL ES 3.0编程指南\Android_Java\Chapter_14\ParticleSystem\proguard.cfg 1034 2017-05-03
__MACOSX\OPENGL ES 3.0编程指南\Android_Java\Chapter_14\ParticleSystem\._proguard.cfg 212 2017-05-03
OPENGL ES 3.0编程指南\Android_Java\Chapter_14\ParticleSystem\res
OPENGL ES 3.0编程指南\Android_Java\Chapter_14\ParticleSystem\res\drawable-hdpi
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