Introduction - If you have any usage issues, please Google them yourself
Realize the watershed algorithm, and be able to carry out regional merger, able to deal with all kinds of bmp,
Packet : 17869303watershed.rar filelist
WaterShed\dll\ImageLoad.dll
WaterShed\ImageErrors.h
WaterShed\Imageload.h
WaterShed\ImageLoad.lib
WaterShed\ImageObject.cpp
WaterShed\ImageObject.h
WaterShed\include\ImageErrors.h
WaterShed\include\Imageload.h
WaterShed\include\ImageObject.cpp
WaterShed\include\ImageObject.h
WaterShed\lib\ImageLoad.lib
WaterShed\MainFrm.cpp
WaterShed\MainFrm.h
WaterShed\MyMath.cpp
WaterShed\MyMath.h
WaterShed\ReadMe.txt
WaterShed\res\bitmap3.bmp
WaterShed\res\demo.ico
WaterShed\res\Thumbs.db
WaterShed\res\Toolbar.bmp
WaterShed\res\WaterShed.ico
WaterShed\res\WaterShed.rc2
WaterShed\res\WaterShedDoc.ico
WaterShed\Resource.h
WaterShed\StdAfx.cpp
WaterShed\StdAfx.h
WaterShed\WaterShed.aps
WaterShed\WaterShed.clw
WaterShed\WaterShed.cpp
WaterShed\WaterShed.dsp
WaterShed\WaterShed.dsw
WaterShed\WaterShed.h
WaterShed\WaterShed.ncb
WaterShed\WaterShed.opt
WaterShed\WaterShed.plg
WaterShed\WaterShed.rc
WaterShed\WaterShedDoc.cpp
WaterShed\WaterShedDoc.h
WaterShed\WaterShedView.cpp
WaterShed\WaterShedView.h
WaterShed\Debug
WaterShed\dll
WaterShed\include
WaterShed\lib
WaterShed\res
WaterShed