Introduction - If you have any usage issues, please Google them yourself
3D terrain simulation 2 (with texture) PC version of OpenGL on the basis of a modified example, in OGLES on QUAD painting did not find the function, used to replace the two triangles, there are mainly used, such as the effect of FOG. With texture, the main use to glTexImage2D, the effect of figure. When will the use of texture files into the root tr.rgb can. Running around will be re-generated by random topography, press Exit.
Packet : 69491726myterrain1.rar filelist
MyTerrain1修改\glut.h
MyTerrain1修改\glut32.lib
MyTerrain1修改\MainFrm.cpp
MyTerrain1修改\MainFrm.h
MyTerrain1修改\MyGrid.cpp
MyTerrain1修改\MyGrid.h
MyTerrain1修改\MyTerrain1.aps
MyTerrain1修改\MyTerrain1.clw
MyTerrain1修改\MyTerrain1.cpp
MyTerrain1修改\MyTerrain1.dsp
MyTerrain1修改\MyTerrain1.dsw
MyTerrain1修改\MyTerrain1.h
MyTerrain1修改\MyTerrain1.ncb
MyTerrain1修改\MyTerrain1.opt
MyTerrain1修改\MyTerrain1.plg
MyTerrain1修改\MyTerrain1.rc
MyTerrain1修改\MyTerrain1Doc.cpp
MyTerrain1修改\MyTerrain1Doc.h
MyTerrain1修改\MyTerrain1View.cpp
MyTerrain1修改\MyTerrain1View.h
MyTerrain1修改\MyTexture.cpp
MyTerrain1修改\MyTexture.h
MyTerrain1修改\ReadMe.txt
MyTerrain1修改\RES\MyTerrain1.ico
MyTerrain1修改\RES\MyTerrain1.rc2
MyTerrain1修改\RES\MyTerrain1Doc.ico
MyTerrain1修改\RES\Toolbar.bmp
MyTerrain1修改\Resource.h
MyTerrain1修改\StdAfx.cpp
MyTerrain1修改\StdAfx.h
MyTerrain1修改\TR.RGB
MyTerrain1修改\Debug
MyTerrain1修改\Release
MyTerrain1修改\RES
MyTerrain1修改