Introduction - If you have any usage issues, please Google them yourself
This code can be achieved at any angle image rotation, images of cutting and image scaling, the code for my learning C++ Builder initial operation, the effect can also be
Packet : 51622429c builder.rar filelist
旋转\1.bmp
旋转\2D旋转的数据基础.doc
旋转\Project1.bpr
旋转\Project1.cpp
旋转\Project1.exe
旋转\Project1.obj
旋转\Project1.res
旋转\Project1.tds
旋转\Unit1.cpp
旋转\Unit1.ddp
旋转\Unit1.dfm
旋转\Unit1.h
旋转\Unit1.obj
旋转\Unit1.~cpp
旋转\Unit1.~ddp
旋转\Unit1.~dfm
旋转\Unit1.~h
切割\Project1.bpr
切割\Project1.cpp
切割\Project1.exe
切割\Project1.obj
切割\Project1.res
切割\Project1.tds
切割\Project1.~bpr
切割\Project1.~cpp
切割\test9.BMP
切割\Unit1.cpp
切割\Unit1.ddp
切割\Unit1.dfm
切割\Unit1.h
切割\Unit1.obj
切割\Unit1.~cpp
切割\Unit1.~ddp
切割\Unit1.~dfm
切割\Unit1.~h
缩放\1.bmp
缩放\Project1.bpr
缩放\Project1.cpp
缩放\Project1.exe
缩放\Project1.obj
缩放\Project1.res
缩放\Project1.tds
缩放\Project1.~bpr
缩放\Project1.~cpp
缩放\Unit1.cpp
缩放\Unit1.ddp
缩放\Unit1.dfm
缩放\Unit1.h
缩放\Unit1.obj
缩放\Unit1.~cpp
缩放\Unit1.~ddp
缩放\Unit1.~dfm
缩放\Unit1.~h
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