Introduction - If you have any usage issues, please Google them yourself
Three-dimensional graphics blanking algorithm: mywarnock blanking algorithm, based on the C++ Platform.
Packet : 61549816004.rar filelist
MyWarnock\CLine2D.h
MyWarnock\CPoint3D.h
MyWarnock\CPolygon2D.h
MyWarnock\CWindow.h
MyWarnock\MainFrm.cpp
MyWarnock\MainFrm.h
MyWarnock\ReadMe.txt
MyWarnock\res\Toolbar.bmp
MyWarnock\res\Warnock.ico
MyWarnock\res\Warnock.rc2
MyWarnock\res\WarnockDoc.ico
MyWarnock\resource.h
MyWarnock\StdAfx.cpp
MyWarnock\StdAfx.h
MyWarnock\Warnock.aps
MyWarnock\Warnock.clw
MyWarnock\Warnock.cpp
MyWarnock\Warnock.dsp
MyWarnock\Warnock.dsw
MyWarnock\Warnock.h
MyWarnock\Warnock.ncb
MyWarnock\Warnock.opt
MyWarnock\Warnock.plg
MyWarnock\Warnock.rc
MyWarnock\WarnockDoc.cpp
MyWarnock\WarnockDoc.h
MyWarnock\WarnockView.cpp
MyWarnock\WarnockView.h
MyWarnock\Debug
MyWarnock\res
MyWarnock