Introduction - If you have any usage issues, please Google them yourself
Packaging of the particle system class, you can realize particle launch, update, perish. This example simulates a sprinkler.
Packet : 93317452particle.rar filelist
Particle\Camera.cpp
Particle\Camera.h
Particle\Common.h
Particle\Game.cpp
Particle\Game.h
Particle\Particle.cpp
Particle\Particle.h
Particle\Particle.ncb
Particle\Particle.sln
Particle\Particle.suo
Particle\Particle.vcproj
Particle\profile.xml
Particle\Sphere.cpp
Particle\Sphere.h
Particle\Terrain.cpp
Particle\Terrain.h
Particle\textures\snow.bmp
Particle\WinMain.cpp
Particle\XML.cpp
Particle\XML.h
Particle\textures
Particle