Introduction - If you have any usage issues, please Google them yourself
From a. Bmp file to read data (including the BITMAPINFOHEADER, palette and the actual image data) to its stored in a global memory handle hImgData, this hImgData will in future image processing procedures used. At the same time, fill out a type of global variable HBITMAP HBITMAP HPALETTE and a type of global variable hPalette. These two variables will handle WM_PAINT message used to show a bitmap.
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