Introduction - If you have any usage issues, please Google them yourself
in graphic mode display 3D graphics rotating procedures objects each vertex of the coordinates are stored in the external variables which point, for instance, the first point is a vertex [0], the coordinates of (point [0] [0], [0] point [1] point [0] [2]). I think the whole process in the Notes procedures made very clear.
Packet : 430836旋转程序.rar filelist
旋转程序.c