Introduction - If you have any usage issues, please Google them yourself
In the VC environment, the use of OpenGL library, using texture mapping to generate trees
Packet : 5956440billboard.zip filelist
ogl_axis_aligned_billboard/alpha_test.tga
ogl_axis_aligned_billboard/codesampler.ico
ogl_axis_aligned_billboard/grass.bmp
ogl_axis_aligned_billboard/maple_tree.tga
ogl_axis_aligned_billboard/matrix4x4f.h
ogl_axis_aligned_billboard/ogl_axis_aligned_billboard.cpp
ogl_axis_aligned_billboard/ogl_axis_aligned_billboard.dsp
ogl_axis_aligned_billboard/ogl_axis_aligned_billboard.exe
ogl_axis_aligned_billboard/ogl_axis_aligned_billboard.rc
ogl_axis_aligned_billboard/ogl_axis_aligned_billboard.vcproj
ogl_axis_aligned_billboard/resource.h
ogl_axis_aligned_billboard/tga.h
ogl_axis_aligned_billboard/vector3f.h