Introduction - If you have any usage issues, please Google them yourself
The use of OpenGL to achieve three of the relative motion between objects. Simple procedure, suitable for everyone to learn OpenGL objects between the rotation and translation operation
Packet : 5956473opengl_rotate.rar filelist
OpenGL_rotate
OpenGL_rotate\ball.bmp
OpenGL_rotate\BITMAP.C
OpenGL_rotate\BITMAP.H
OpenGL_rotate\Debug
OpenGL_rotate\floor.bmp
OpenGL_rotate\football.cpp
OpenGL_rotate\hw2.dsp
OpenGL_rotate\hw2.dsw
OpenGL_rotate\TEXTURE.C
OpenGL_rotate\TEXTURE.H