Introduction - If you have any usage issues, please Google them yourself
LAN peer-to-peer file transfer, run before the closure of the firewall. Server-side and client to have to start
Packet : 43680559pointtopoint.rar filelist
PointToPoint\PointToPoint.sln
PointToPoint\PointToPoint.suo
PointToPoint\Client\Properties\Resources.resx
PointToPoint\Client\Properties\Settings.settings
PointToPoint\Client\Properties\AssemblyInfo.cs
PointToPoint\Client\Properties\Resources.Designer.cs
PointToPoint\Client\Properties\Settings.Designer.cs
PointToPoint\Client\Form1.cs
PointToPoint\Client\Form1.Designer.cs
PointToPoint\Client\Client.csproj
PointToPoint\Client\obj\Client.csproj.FileList.txt
PointToPoint\Client\Form1.resx
PointToPoint\Client\Program.cs
PointToPoint\Server\Properties\Resources.resx
PointToPoint\Server\Properties\Settings.settings
PointToPoint\Server\Properties\AssemblyInfo.cs
PointToPoint\Server\Properties\Resources.Designer.cs
PointToPoint\Server\Properties\Settings.Designer.cs
PointToPoint\Server\Form1.resx
PointToPoint\Server\Form1.cs
PointToPoint\Server\Server.csproj
PointToPoint\Server\obj\Server.csproj.FileList.txt
PointToPoint\Server\Form1.Designer.cs
PointToPoint\Server\Program.cs
PointToPoint\Client\bin\Debug
PointToPoint\Client\obj\Debug
PointToPoint\Server\bin\Debug
PointToPoint\Server\obj\Debug
PointToPoint\Client\Properties
PointToPoint\Client\bin
PointToPoint\Client\obj
PointToPoint\Server\Properties
PointToPoint\Server\bin
PointToPoint\Server\obj
PointToPoint\Client
PointToPoint\Server
PointToPoint