Introduction - If you have any usage issues, please Google them yourself
In the console program to use Bezier surface control point mapping, add a texture and lighting
Packet : 15883879sourcecode.rar filelist
#Source Code\Aaindex.c
#Source Code\Aapoly.c
#Source Code\Aargb.c
#Source Code\Accanti.c
#Source Code\Accpersp.c
#Source Code\Alpha.c
#Source Code\alpha3D.c
#Source Code\Bezcurve.c
#Source Code\Bezmesh.c
#Source Code\Bezmesh.dsp
#Source Code\Bezmesh.ncb (无法打开)
#Source Code\Bezmesh.plg
#Source Code\Bezsurf.c
#Source Code\Checker.c
#Source Code\Clip.c
#Source Code\Colormat.c
#Source Code\Cube.c
#Source Code\Dof.c
#Source Code\Double.c
#Source Code\Drawf.c
#Source Code\Feedback.c
#Source Code\Fog.c
#Source Code\Fogindex.c
#Source Code\Font.c
#Source Code\Hello.c
#Source Code\Image.c
#Source Code\Imakefile
#Source Code\Jitter.h
#Source Code\Light.c
#Source Code\Lines.c
#Source Code\List.c
#Source Code\Makefile
#Source Code\Makefile.win
#Source Code\Material.c
#Source Code\Mipmap.c
#Source Code\Model.c
#Source Code\movelight.c
#Source Code\pickdepth.c
#Source Code\picksquare.c
#Source Code\Planet.c
#Source Code\Polyoff.c
#Source Code\Polys.c
#Source Code\Quadric.c
#Source Code\Readme
#Source Code\Robot.c
#Source Code\Scene.c
#Source Code\Select.c
#Source Code\Smooth.c
#Source Code\Stencil.c
#Source Code\Stroke.c
#Source Code\Surface.c
#Source Code\Teapots.c
#Source Code\Tess.c
#Source Code\Tesswind.c
#Source Code\Texbind.c
#Source Code\Texgen.c
#Source Code\Texprox.c
#Source Code\Texsub.c
#Source Code\texturesurf.c
#Source Code\Torus.c
#Source Code\Trim.c
#Source Code\unproject.c
#Source Code\Varray.c
#Source Code\Wrap.c
#Source Code\Bezmesh.dsw
#Source Code\Bezmesh.ncb
#Source Code\Bezmesh.opt
#Source Code\Debug
#Source Code