Introduction - If you have any usage issues, please Google them yourself
Application of Vertex shader3.0, adopted GPU computing technology to achieve universal fluid physics and rendering, to achieve high efficiency of fluid simulation
Packet : 37724090lunagpgems.rar filelist
Luna GPGems
Luna GPGems\README.txt
Luna GPGems\GPUFluid
Luna GPGems\GPUFluid\DirectInput.cpp
Luna GPGems\GPUFluid\DirectInput.h
Luna GPGems\GPUFluid\DrawableTex2D.cpp
Luna GPGems\GPUFluid\DrawableTex2D.h
Luna GPGems\GPUFluid\Fluid.cpp
Luna GPGems\GPUFluid\Fluid.h
Luna GPGems\GPUFluid\FluidPhysics.cpp
Luna GPGems\GPUFluid\FluidPhysics.h
Luna GPGems\GPUFluid\GPUFluid.ncb
Luna GPGems\GPUFluid\GPUFluid.sln
Luna GPGems\GPUFluid\GPUFluid.suo
Luna GPGems\GPUFluid\GPUFluid.vcproj
Luna GPGems\GPUFluid\GPUFluidDemo.cpp
Luna GPGems\GPUFluid\GfxStats.cpp
Luna GPGems\GPUFluid\GfxStats.h
Luna GPGems\GPUFluid\Terrain.x
Luna GPGems\GPUFluid\Vertex.cpp
Luna GPGems\GPUFluid\Vertex.h
Luna GPGems\GPUFluid\d3dApp.cpp
Luna GPGems\GPUFluid\d3dApp.h
Luna GPGems\GPUFluid\d3dUtil.h
Luna GPGems\GPUFluid\d3dUtility.cpp
Luna GPGems\GPUFluid\fluidphysics.fx
Luna GPGems\GPUFluid\fluidrendering.fx
Luna GPGems\GPUFluid\grassenvmap.dds
Luna GPGems\GPUFluid\sky.fx
Luna GPGems\GPUFluid\stone.jpg
Luna GPGems\GPUFluid\terrain.fx
Luna GPGems\GPUFluid\wave0.dds
Luna GPGems\GPUFluid\wave1.dds
Luna GPGems\Bin
Luna GPGems\Bin\GPUFluid.exe
Luna GPGems\Bin\Terrain.x
Luna GPGems\Bin\fluidphysics.fx
Luna GPGems\Bin\fluidrendering.fx
Luna GPGems\Bin\grassenvmap.dds
Luna GPGems\Bin\sky.fx
Luna GPGems\Bin\stone.jpg
Luna GPGems\Bin\terrain.fx
Luna GPGems\Bin\wave0.dds
Luna GPGems\Bin\wave1.dds