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  • Update : 2008-10-13
  • Size : 2.09mb
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  • Author :c****
  • About : czd
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Introduction - If you have any usage issues, please Google them yourself
If you are confused DirectDraw programming, this code may give you some help
Packet file list
(Preview for download)
Packet : 55593386cdx.rar filelist
CDX\cdx.chm
CDX\cdx.url
CDX\CGradientRender_demo\Debug
CDX\CGradientRender_demo\GradientRender.cpp
CDX\CGradientRender_demo\GradientRender.h
CDX\CGradientRender_demo\GradientTest.aps
CDX\CGradientRender_demo\GradientTest.clw
CDX\CGradientRender_demo\GradientTest.cpp
CDX\CGradientRender_demo\GradientTest.dsp
CDX\CGradientRender_demo\GradientTest.dsw
CDX\CGradientRender_demo\GradientTest.h
CDX\CGradientRender_demo\GradientTest.ncb
CDX\CGradientRender_demo\GradientTest.opt
CDX\CGradientRender_demo\GradientTest.plg
CDX\CGradientRender_demo\GradientTest.rc
CDX\CGradientRender_demo\GradientTestDoc.cpp
CDX\CGradientRender_demo\GradientTestDoc.h
CDX\CGradientRender_demo\GradientTestView.cpp
CDX\CGradientRender_demo\GradientTestView.h
CDX\CGradientRender_demo\MainFrm.cpp
CDX\CGradientRender_demo\MainFrm.h
CDX\CGradientRender_demo\ReadMe.txt
CDX\CGradientRender_demo\Release
CDX\CGradientRender_demo\res\GradientTest.ico
CDX\CGradientRender_demo\res\GradientTest.rc2
CDX\CGradientRender_demo\res\GradientTestDoc.ico
CDX\CGradientRender_demo\res\Thumbs.db
CDX\CGradientRender_demo\res\Toolbar.bmp
CDX\CGradientRender_demo\res
CDX\CGradientRender_demo\Resource.h
CDX\CGradientRender_demo\StdAfx.cpp
CDX\CGradientRender_demo\StdAfx.h
CDX\CGradientRender_demo
CDX\examples\AlphaExample\alpha_example.cpp
CDX\examples\AlphaExample\bkgrnd.bmp
CDX\examples\AlphaExample\bug1.bmp
CDX\examples\AlphaExample\CDX_Alpha.dsp
CDX\examples\AlphaExample\CDX_Alpha.exe
CDX\examples\AlphaExample
CDX\examples\ex1\ex1.cpp
CDX\examples\ex1\ex1.dsp
CDX\examples\ex1\ex1.exe
CDX\examples\ex1
CDX\examples\ex10\ex10.cpp
CDX\examples\ex10\ex10.dsp
CDX\examples\ex10\ex10.exe
CDX\examples\ex10\ex10.ico
CDX\examples\ex10\ex10.rc
CDX\examples\ex10\Resource.h
CDX\examples\ex10
CDX\examples\ex11\ex11.cpp
CDX\examples\ex11\ex11.dsp
CDX\examples\ex11\ex11.exe
CDX\examples\ex11\Tiles.bmp
CDX\examples\ex11
CDX\examples\ex12\BACKUP.BMP
CDX\examples\ex12\Cdxmenu.cpp
CDX\examples\ex12\CDXMENU.H
CDX\examples\ex12\ex12.cpp
CDX\examples\ex12\ex12.dsp
CDX\examples\ex12\ex12.exe
CDX\examples\ex12\font.bmp
CDX\examples\ex12\myfont.ttf
CDX\examples\ex12
CDX\examples\ex2\Ex2.cpp
CDX\examples\ex2\Ex2.dsp
CDX\examples\ex2\ex2.exe
CDX\examples\ex2
CDX\examples\ex3\Ex3.cpp
CDX\examples\ex3\Ex3.dsp
CDX\examples\ex3\ex3.exe
CDX\examples\ex3\Tiles.bmp
CDX\examples\ex3
CDX\examples\ex4\Ex4.cpp
CDX\examples\ex4\Ex4.dsp
CDX\examples\ex4\ex4.exe
CDX\examples\ex4\Ex4.rc
CDX\examples\ex4\resource.h
CDX\examples\ex4\Tiles.bmp
CDX\examples\ex4
CDX\examples\ex5\Bug.bmp
CDX\examples\ex5\Chomper.bmp
CDX\examples\ex5\Ex5.cpp
CDX\examples\ex5\Ex5.dsp
CDX\examples\ex5\ex5.exe
CDX\examples\ex5\Ex5.rc
CDX\examples\ex5\Mouth.bmp
CDX\examples\ex5\Player.bmp
CDX\examples\ex5\Resource.h
CDX\examples\ex5
CDX\examples\ex6\Anim.bmp
CDX\examples\ex6\Ex6.cpp
CDX\examples\ex6\Ex6.dsp
CDX\examples\ex6\ex6.exe
CDX\examples\ex6
CDX\examples\ex7\Anim.bmp
CDX\examples\ex7\Ex7.cpp
CDX\examples\ex7\Ex7.dsp
CDX\examples\ex7\ex7.exe
CDX\examples\ex7
CDX\examples\ex8\Ex8.cpp
CDX\examples\ex8\Ex8.dsp
CDX\examples\ex8\ex8.exe
CDX\examples\ex8\Forest.bmp
CDX\examples\ex8\Ledges.bmp
CDX\examples\ex8\Level.map
CDX\examples\ex8
CDX\examples\ex9\CDXSTAR.CPP
CDX\examples\ex9\CDXSTAR.H
CDX\examples\ex9\Ex9.cpp
CDX\examples\ex9\ex9.dsp
CDX\examples\ex9\ex9.exe
CDX\examples\ex9
CDX\examples
CDX\games\asteroids\ASTEROID.CPP
CDX\games\asteroids\ASTEROID.DSP
CDX\games\asteroids\asteroid.exe
CDX\games\asteroids
CDX\games\blaster\Active.cpp
CDX\games\blaster\Blaster.dsp
CDX\games\blaster\blaster.exe
CDX\games\blaster\Blaster.wav
CDX\games\blaster\BlasterWB.bmp
CDX\games\blaster\Game.cpp
CDX\games\blaster\Level.map
CDX\games\blaster\Main.cpp
CDX\games\blaster\Main.h
CDX\games\blaster\PlayerWB.bmp
CDX\games\blaster\Rockem.mid
CDX\games\blaster\Tiles.bmp
CDX\games\blaster
CDX\games\breakout\BACK.BMP
CDX\games\breakout\BALLHIT.WAV
CDX\games\breakout\BLOCKHIT.WAV
CDX\games\breakout\BREAKOUT.CPP
CDX\games\breakout\BREAKOUT.DSP
CDX\games\breakout\breakout.exe
CDX\games\breakout\BREAKOUT.H
CDX\games\breakout\DEAD.WAV
CDX\games\breakout\ENGINE.CPP
CDX\games\breakout\FORE.BMP
CDX\games\breakout\GRAPHICS.CPP
CDX\games\breakout\INPUT.CPP
CDX\games\breakout\SOUND.CPP
CDX\games\breakout\WALLHIT.WAV
CDX\games\breakout\WON.WAV
CDX\games\breakout
CDX\games\cdxvader\2001.MID
CDX\games\cdxvader\CDXVADER.DSP
CDX\games\cdxvader\cdxvader.exe
CDX\games\cdxvader\GAMEIO.CPP
CDX\games\cdxvader\INITGAME.CPP
CDX\games\cdxvader\MAIN.CPP
CDX\games\cdxvader\MAIN.H
CDX\games\cdxvader\MISSILE.WAV
CDX\games\cdxvader\MV.MID
CDX\games\cdxvader\PLAYER.BMP
CDX\games\cdxvader\SPACE.BMP
CDX\games\cdxvader\SPRITES.CPP
CDX\games\cdxvader\STATES.CPP
CDX\games\cdxvader\SWEEPDOW.WAV
CDX\games\cdxvader\TITLE642.BMP
CDX\games\cdxvader\VADERS.BMP
CDX\games\cdxvader\XPLOSHOR.WAV
CDX\games\cdxvader
CDX\games\pong\BALL.BMP
CDX\games\pong\BEEP.WAV
CDX\games\pong\CDXSTAR.CPP
CDX\games\pong\CDXSTAR.H
CDX\games\pong\Debug
CDX\games\pong\GAME.CPP
CDX\games\pong\MAIN.CPP
CDX\games\pong\MAIN.H
CDX\games\pong\PLAYER.BMP
CDX\games\pong\PONG.DSP
CDX\games\pong\PONG.DSW
CDX\games\pong\pong.exe
CDX\games\pong\PONG.ncb
CDX\games\pong\PONG.OPT
CDX\games\pong\PONG.PLG
CDX\games\pong\Release
CDX\games\pong\STOP.TTF
CDX\games\pong\WIN.WAV
CDX\games\pong\ZING.WAV
CDX\games\pong
CDX\games
CDX\include\cdx.h
CDX\include\cdx3d.h
CDX\include\cdx3dcamera.h
CDX\include\cdx3dengine.h
CDX\include\cdx3dframe.h
CDX\include\cdx3dlight.h
CDX\include\cdx3dscene.h
CDX\include\cdx3dshape.h
CDX\include\cdxclist.h
CDX\include\cdxdebug.h
CDX\include\cdxfile.h
CDX\include\cdximage.h
CDX\include\cdximagebase.h
CDX\include\cdximagebmp.h
CDX\include\cdximagejpg.h
CDX\include\cdximagepcx.h
CDX\include\cdximagepsd.h
CDX\include\cdximagetga.h
CDX\include\cdxinput.h
CDX\include\cdxlayer.h
CDX\include\cdxlink.h
CDX\include\cdxlog.h
CDX\include\cdxmap.h
CDX\include\cdxmidi.h
CDX\include\cdxmusic.h
CDX\include\cdxpacker.h
CDX\include\cdxresource.h
CDX\include\cdxscreen.h
CDX\include\cdxsound.h
CDX\include\cdxsprite.h
CDX\include\cdxstructs.h
CDX\include\cdxsurface.h
CDX\include\cdxtemplate.h
CDX\include\cdxtile.h
CDX\include\cdxtypes.h
CDX\include
CDX\lib\cdx.lib
CDX\lib
CDX\src\cdx\cdx.dsp
CDX\src\cdx\cdxdebug.cpp
CDX\src\cdx\cdxfile.cpp
CDX\src\cdx\cdximage.cpp
CDX\src\cdx\cdximagebase.cpp
CDX\src\cdx\cdximagebmp.cpp
CDX\src\cdx\cdximagejpg.cpp
CDX\src\cdx\cdximagepcx.cpp
CDX\src\cdx\cdximagepsd.cpp
CDX\src\cdx\cdximagetga.cpp
CDX\src\cdx\cdxinput.cpp
CDX\src\cdx\cdxiso.cpp
CDX\src\cdx\cdxlayer.cpp
CDX\src\cdx\cdxlink.cpp
CDX\src\cdx\cdxlog.cpp
CDX\src\cdx\cdxmap.cpp
CDX\src\cdx\cdxmapcell.cpp
CDX\src\cdx\cdxmidi.cpp
CDX\src\cdx\cdxmusic.cpp
CDX\src\cdx\cdxmusiccd.cpp
CDX\src\cdx\cdxpacker.cpp
CDX\src\cdx\cdxresource.cpp
CDX\src\cdx\cdxscreen.cpp
CDX\src\cdx\cdxsound.cpp
CDX\src\cdx\cdxsoundbuffer.cpp
CDX\src\cdx\cdxsprite.cpp
CDX\src\cdx\cdxspritelist.cpp
CDX\src\cdx\cdxsurface.cpp
CDX\src\cdx\cdxtemplate.cpp
CDX\src\cdx\cdxtile.cpp
CDX\src\cdx\ddutils.cpp
CDX\src\cdx\dxerrors.cpp
CDX\src\cdx
CDX\src\cdx.dsw
CDX\src\cdx3d\camera.cpp
CDX\src\cdx3d\cdx3d.dsp
CDX\src\cdx3d\d3derrors.cpp
CDX\src\cdx3d\engine.cpp
CDX\src\cdx3d\frame.cpp
CDX\src\cdx3d\light.cpp
CDX\src\cdx3d\scene.cpp
CDX\src\cdx3d\shape.cpp
CDX\src\cdx3d
CDX\src\cdxdll\cdxdll.dsp
CDX\src\cdxdll\cdxdllmain.cpp
CDX\src\cdxdll
CDX\src
CDX\unins000.dat
CDX\unins000.exe
CDX
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