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  • Author :ze00*****
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Introduction - If you have any usage issues, please Google them yourself
RPG role-playing game book with CD-ROM program designed to teach how to make an example of RPG game engine, use the version of VC6.0.
Packet file list
(Preview for download)
Packet : 51622439pg20101.zip filelist
PG20101/
PG20101/chapter10/
PG20101/chapter10/AboutDlg.cpp
PG20101/chapter10/AboutDlg.h
PG20101/chapter10/Action.cpp
PG20101/chapter10/Action.h
PG20101/chapter10/Battle.cpp
PG20101/chapter10/Battle.h
PG20101/chapter10/CGDATA/
PG20101/chapter10/CGDATA/block.bmp
PG20101/chapter10/CGDATA/Cursor.bmp
PG20101/chapter10/CGDATA/fighter.bmp
PG20101/chapter10/CGDATA/MAP1.bmp
PG20101/chapter10/CGDATA/puyo.bmp
PG20101/chapter10/CGDATA/Thumbs.db
PG20101/chapter10/Character.cpp
PG20101/chapter10/Character.h
PG20101/chapter10/Config.h
PG20101/chapter10/coordinate.h
PG20101/chapter10/DrawImage.cpp
PG20101/chapter10/DrawImage.h
PG20101/chapter10/Image.cpp
PG20101/chapter10/Image.h
PG20101/chapter10/MainWin.cpp
PG20101/chapter10/MainWin.h
PG20101/chapter10/RES/
PG20101/chapter10/resource.h
PG20101/chapter10/RES/Sample.ico
PG20101/chapter10/Sample.aps
PG20101/chapter10/Sample.cpp
PG20101/chapter10/Sample.dsp
PG20101/chapter10/Sample.dsw
PG20101/chapter10/Sample.exe
PG20101/chapter10/Sample.h
PG20101/chapter10/Sample.ncb
PG20101/chapter10/Sample.opt
PG20101/chapter10/Sample.plg
PG20101/chapter10/Sample.rc
PG20101/chapter10/Sprite.cpp
PG20101/chapter10/Sprite.h
PG20101/chapter10/StdAfx.cpp
PG20101/chapter10/StdAfx.h
PG20101/chapter3.1/
PG20101/chapter3.1/MainWin.cpp
PG20101/chapter3.1/MainWin.h
PG20101/chapter3.1/RES/
PG20101/chapter3.1/resource.h
PG20101/chapter3.1/RES/Sample.ico
PG20101/chapter3.1/RES/Thumbs.db
PG20101/chapter3.1/Sample.aps
PG20101/chapter3.1/sample.bmp
PG20101/chapter3.1/Sample.clw
PG20101/chapter3.1/Sample.cpp
PG20101/chapter3.1/Sample.dsp
PG20101/chapter3.1/Sample.dsw
PG20101/chapter3.1/Sample.exe
PG20101/chapter3.1/Sample.h
PG20101/chapter3.1/Sample.ncb
PG20101/chapter3.1/Sample.opt
PG20101/chapter3.1/Sample.plg
PG20101/chapter3.1/Sample.rc
PG20101/chapter3.1/StdAfx.cpp
PG20101/chapter3.1/StdAfx.h
PG20101/chapter3.2/
PG20101/chapter3.2/DrawImage.cpp
PG20101/chapter3.2/DrawImage.h
PG20101/chapter3.2/Image.cpp
PG20101/chapter3.2/Image.h
PG20101/chapter3.2/MainWin.cpp
PG20101/chapter3.2/MainWin.h
PG20101/chapter3.2/overlap.bmp
PG20101/chapter3.2/RES/
PG20101/chapter3.2/resource.h
PG20101/chapter3.2/RES/Sample.ico
PG20101/chapter3.2/RES/Thumbs.db
PG20101/chapter3.2/Sample.aps
PG20101/chapter3.2/sample.bmp
PG20101/chapter3.2/Sample.cpp
PG20101/chapter3.2/Sample.dsp
PG20101/chapter3.2/Sample.dsw
PG20101/chapter3.2/Sample.exe
PG20101/chapter3.2/Sample.h
PG20101/chapter3.2/Sample.ncb
PG20101/chapter3.2/Sample.opt
PG20101/chapter3.2/Sample.plg
PG20101/chapter3.2/Sample.rc
PG20101/chapter3.2/StdAfx.cpp
PG20101/chapter3.2/StdAfx.h
PG20101/chapter3.2/Thumbs.db
PG20101/chapter3.3/
PG20101/chapter3.3/DrawImage.cpp
PG20101/chapter3.3/DrawImage.h
PG20101/chapter3.3/Image.cpp
PG20101/chapter3.3/Image.h
PG20101/chapter3.3/MainWin.cpp
PG20101/chapter3.3/MainWin.h
PG20101/chapter3.3/MAP.BMP
PG20101/chapter3.3/RES/
PG20101/chapter3.3/resource.h
PG20101/chapter3.3/RES/Sample.ico
PG20101/chapter3.3/RES/Thumbs.db
PG20101/chapter3.3/Sample.aps
PG20101/chapter3.3/Sample.cpp
PG20101/chapter3.3/Sample.dsp
PG20101/chapter3.3/Sample.dsw
PG20101/chapter3.3/Sample.exe
PG20101/chapter3.3/Sample.h
PG20101/chapter3.3/Sample.ncb
PG20101/chapter3.3/Sample.opt
PG20101/chapter3.3/Sample.plg
PG20101/chapter3.3/Sample.rc
PG20101/chapter3.3/sprite.bmp
PG20101/chapter3.3/Sprite.cpp
PG20101/chapter3.3/Sprite.h
PG20101/chapter3.3/StdAfx.cpp
PG20101/chapter3.3/StdAfx.h
PG20101/chapter3.3/Thumbs.db
PG20101/chapter4/
PG20101/chapter4/AboutDlg.cpp
PG20101/chapter4/AboutDlg.h
PG20101/chapter4/AboutDlg.h.bak
PG20101/chapter4/Action.cpp
PG20101/chapter4/Action.h
PG20101/chapter4/Battle.cpp
PG20101/chapter4/Battle.h
PG20101/chapter4/CGDATA/
PG20101/chapter4/CGDATA/Cursor.bmp
PG20101/chapter4/CGDATA/fighter.bmp
PG20101/chapter4/CGDATA/MAP1.bmp
PG20101/chapter4/CGDATA/puyo.bmp
PG20101/chapter4/CGDATA/Thumbs.db
PG20101/chapter4/Character.h
PG20101/chapter4/Config.h
PG20101/chapter4/coordinate.h
PG20101/chapter4/DrawImage.cpp
PG20101/chapter4/DrawImage.h
PG20101/chapter4/Image.cpp
PG20101/chapter4/Image.h
PG20101/chapter4/MainWin.cpp
PG20101/chapter4/MainWin.h
PG20101/chapter4/RES/
PG20101/chapter4/resource.h
PG20101/chapter4/RES/Sample.ico
PG20101/chapter4/Sample.aps
PG20101/chapter4/Sample.cpp
PG20101/chapter4/Sample.dsp
PG20101/chapter4/Sample.dsw
PG20101/chapter4/Sample.exe
PG20101/chapter4/Sample.h
PG20101/chapter4/Sample.ncb
PG20101/chapter4/Sample.opt
PG20101/chapter4/Sample.plg
PG20101/chapter4/Sample.rc
PG20101/chapter4/Sprite.cpp
PG20101/chapter4/Sprite.h
PG20101/chapter4/StdAfx.cpp
PG20101/chapter4/StdAfx.h
PG20101/chapter4/Thumbs.db
PG20101/chapter5/
PG20101/chapter5/AboutDlg.cpp
PG20101/chapter5/AboutDlg.h
PG20101/chapter5/Action.cpp
PG20101/chapter5/Action.h
PG20101/chapter5/Battle.cpp
PG20101/chapter5/Battle.h
PG20101/chapter5/CGDATA/
PG20101/chapter5/CGDATA/Cursor.bmp
PG20101/chapter5/CGDATA/fighter.bmp
PG20101/chapter5/CGDATA/MAP1.bmp
PG20101/chapter5/CGDATA/puyo.bmp
PG20101/chapter5/CGDATA/Thumbs.db
PG20101/chapter5/Character.cpp
PG20101/chapter5/Character.h
PG20101/chapter5/Config.h
PG20101/chapter5/coordinate.h
PG20101/chapter5/DrawImage.cpp
PG20101/chapter5/DrawImage.h
PG20101/chapter5/Image.cpp
PG20101/chapter5/Image.h
PG20101/chapter5/MainWin.cpp
PG20101/chapter5/MainWin.h
PG20101/chapter5/RES/
PG20101/chapter5/resource.h
PG20101/chapter5/RES/Sample.ico
PG20101/chapter5/Sample.aps
PG20101/chapter5/Sample.cpp
PG20101/chapter5/Sample.dsp
PG20101/chapter5/Sample.dsw
PG20101/chapter5/Sample.exe
PG20101/chapter5/Sample.h
PG20101/chapter5/Sample.ncb
PG20101/chapter5/Sample.opt
PG20101/chapter5/Sample.plg
PG20101/chapter5/Sample.rc
PG20101/chapter5/Sprite.cpp
PG20101/chapter5/Sprite.h
PG20101/chapter5/StdAfx.cpp
PG20101/chapter5/StdAfx.h
PG20101/chapter6/
PG20101/chapter6/AboutDlg.cpp
PG20101/chapter6/AboutDlg.h
PG20101/chapter6/Action.cpp
PG20101/chapter6/Action.h
PG20101/chapter6/Battle.cpp
PG20101/chapter6/Battle.h
PG20101/chapter6/CGDATA/
PG20101/chapter6/CGDATA/command.BMP
PG20101/chapter6/CGDATA/Cursor.bmp
PG20101/chapter6/CGDATA/Explosion.bmp
PG20101/chapter6/CGDATA/eye.bmp
PG20101/chapter6/CGDATA/fighter.bmp
PG20101/chapter6/CGDATA/FireBall.bmp
PG20101/chapter6/CGDATA/Heal.bmp
PG20101/chapter6/CGDATA/MAP.BMP
PG20101/chapter6/CGDATA/Map1.bmp
PG20101/chapter6/CGDATA/popup.bmp
PG20101/chapter6/CGDATA/popup_parts.bmp
PG20101/chapter6/CGDATA/priest.bmp
PG20101/chapter6/CGDATA/puyo.bmp
PG20101/chapter6/CGDATA/status.bmp
PG20101/chapter6/CGDATA/stone1.bmp
PG20101/chapter6/CGDATA/stone2.bmp
PG20101/chapter6/CGDATA/Thumbs.db
PG20101/chapter6/CGDATA/tree1.bmp
PG20101/chapter6/CGDATA/tree2.bmp
PG20101/chapter6/CGDATA/TurnEnd.bmp
PG20101/chapter6/CGDATA/witch.bmp
PG20101/chapter6/Character.cpp
PG20101/chapter6/Character.h
PG20101/chapter6/Config.h
PG20101/chapter6/coordinate.h
PG20101/chapter6/DrawImage.cpp
PG20101/chapter6/DrawImage.h
PG20101/chapter6/Image.cpp
PG20101/chapter6/Image.h
PG20101/chapter6/less.h
PG20101/chapter6/Lexer.cpp
PG20101/chapter6/Lexer.h
PG20101/chapter6/MainWin.cpp
PG20101/chapter6/MainWin.h
PG20101/chapter6/MAP/
PG20101/chapter6/MAP/map1.txt
PG20101/chapter6/Params.cpp
PG20101/chapter6/Params.h
PG20101/chapter6/RES/
PG20101/chapter6/resource.h
PG20101/chapter6/RES/Sample.ico
PG20101/chapter6/RES/Thumbs.db
PG20101/chapter6/Sample.aps
PG20101/chapter6/Sample.cpp
PG20101/chapter6/Sample.dsp
PG20101/chapter6/Sample.dsw
PG20101/chapter6/Sample.exe
PG20101/chapter6/Sample.h
PG20101/chapter6/Sample.ncb
PG20101/chapter6/Sample.opt
PG20101/chapter6/Sample.plg
PG20101/chapter6/Sample.rc
PG20101/chapter6/Sprite.cpp
PG20101/chapter6/Sprite.h
PG20101/chapter6/StdAfx.cpp
PG20101/chapter6/StdAfx.h
PG20101/chapter6/TextReader.cpp
PG20101/chapter6/TextReader.h
PG20101/chapter6/Thumbs.db
PG20101/chapter7/
PG20101/chapter7/AboutDlg.cpp
PG20101/chapter7/AboutDlg.h
PG20101/chapter7/Action.cpp
PG20101/chapter7/Action.h
PG20101/chapter7/Battle.cpp
PG20101/chapter7/Battle.h
PG20101/chapter7/CGDATA/
PG20101/chapter7/CGDATA/battle_image.bmp
PG20101/chapter7/CGDATA/BG001.bmp
PG20101/chapter7/CGDATA/command.BMP
PG20101/chapter7/CGDATA/Cursor.bmp
PG20101/chapter7/CGDATA/event.bmp
PG20101/chapter7/CGDATA/Explosion.bmp
PG20101/chapter7/CGDATA/eye.bmp
PG20101/chapter7/CGDATA/fighter.bmp
PG20101/chapter7/CGDATA/FireBall.bmp
PG20101/chapter7/CGDATA/GAMEOVER.bmp
PG20101/chapter7/CGDATA/Heal.bmp
PG20101/chapter7/CGDATA/Map1.bmp
PG20101/chapter7/CGDATA/popup.bmp
PG20101/chapter7/CGDATA/popup_parts.bmp
PG20101/chapter7/CGDATA/priest.bmp
PG20101/chapter7/CGDATA/PRIEST_01.bmp
PG20101/chapter7/CGDATA/PRIEST_02.bmp
PG20101/chapter7/CGDATA/PRIEST_03.bmp
PG20101/chapter7/CGDATA/puyo.bmp
PG20101/chapter7/CGDATA/status.bmp
PG20101/chapter7/CGDATA/stone1.bmp
PG20101/chapter7/CGDATA/stone2.bmp
PG20101/chapter7/CGDATA/Thumbs.db
PG20101/chapter7/CGDATA/title.bmp
PG20101/chapter7/CGDATA/tree1.bmp
PG20101/chapter7/CGDATA/tree2.bmp
PG20101/chapter7/CGDATA/TurnEnd.bmp
PG20101/chapter7/CGDATA/witch.bmp
PG20101/chapter7/CGDATA/WITCH_01.bmp
PG20101/chapter7/CGDATA/WITCH_02.bmp
PG20101/chapter7/CGDATA/WITCH_03.bmp
PG20101/chapter7/CGDATA/WITCH_04.bmp
PG20101/chapter7/Character.cpp
PG20101/chapter7/Character.h
PG20101/chapter7/Config.h
PG20101/chapter7/coordinate.h
PG20101/chapter7/DrawImage.cpp
PG20101/chapter7/DrawImage.h
PG20101/chapter7/Effect.cpp
PG20101/chapter7/Effect.h
PG20101/chapter7/Image.cpp
PG20101/chapter7/Image.h
PG20101/chapter7/less.h
PG20101/chapter7/Lexer.cpp
PG20101/chapter7/Lexer.h
PG20101/chapter7/LoadSave.cpp
PG20101/chapter7/LoadSave.h
PG20101/chapter7/MainWin.cpp
PG20101/chapter7/MainWin.h
PG20101/chapter7/MAP/
PG20101/chapter7/MAP/map1.txt
PG20101/chapter7/Mci.cpp
PG20101/chapter7/Mci.h
PG20101/chapter7/Params.cpp
PG20101/chapter7/Params.h
PG20101/chapter7/RES/
PG20101/chapter7/resource.h
PG20101/chapter7/RES/Sample.ico
PG20101/chapter7/RES/Thumbs.db
PG20101/chapter7/Sample.aps
PG20101/chapter7/Sample.cpp
PG20101/chapter7/Sample.dsp
PG20101/chapter7/Sample.dsw
PG20101/chapter7/Sample.exe
PG20101/chapter7/Sample.h
PG20101/chapter7/Sample.ncb
PG20101/chapter7/Sample.opt
PG20101/chapter7/Sample.plg
PG20101/chapter7/Sample.rc
PG20101/chapter7/SCRIPT/
PG20101/chapter7/Script.cpp
PG20101/chapter7/Script.h
PG20101/chapter7/SCRIPT/main.txt
PG20101/chapter7/SCRIPT/start.txt
PG20101/chapter7/Sprite.cpp
PG20101/chapter7/Sprite.h
PG20101/chapter7/StdAfx.cpp
PG20101/chapter7/StdAfx.h
PG20101/chapter7/TextReader.cpp
PG20101/chapter7/TextReader.h
PG20101/chapter8/
PG20101/chapter8/AddDlg.cpp
PG20101/chapter8/AddDlg.h
PG20101/chapter8/ParamEdit.aps
PG20101/chapter8/ParamEdit.clw
PG20101/chapter8/ParamEdit.cpp
PG20101/chapter8/ParamEdit.dsp
PG20101/chapter8/ParamEdit.dsw
PG20101/chapter8/ParamEdit.exe
PG20101/chapter8/ParamEdit.h
PG20101/chapter8/ParamEdit.ncb
PG20101/chapter8/ParamEdit.opt
PG20101/chapter8/ParamEdit.plg
PG20101/chapter8/ParamEdit.rc
PG20101/chapter8/ParamEditDlg.cpp
PG20101/chapter8/ParamEditDlg.h
PG20101/chapter8/parameter.dat
PG20101/chapter8/ParamFile.cpp
PG20101/chapter8/ParamFile.h
PG20101/chapter8/ReadMe.txt
PG20101/chapter8/res/
PG20101/chapter8/resource.h
PG20101/chapter8/res/ParamEdit.ico
PG20101/chapter8/res/ParamEdit.rc2
PG20101/chapter8/res/Thumbs.db
PG20101/chapter8/StdAfx.cpp
PG20101/chapter8/StdAfx.h
PG20101/chapter9/
PG20101/chapter9/AboutDlg.cpp
PG20101/chapter9/AboutDlg.h
PG20101/chapter9/Action.cpp
PG20101/chapter9/Action.h
PG20101/chapter9/Battle.cpp
PG20101/chapter9/Battle.h
PG20101/chapter9/CGDATA/
PG20101/chapter9/CGDATA/BG001.bmp
PG20101/chapter9/CGDATA/block.bmp
PG20101/chapter9/CGDATA/command.BMP
PG20101/chapter9/CGDATA/Cursor.bmp
PG20101/chapter9/CGDATA/event.bmp
PG20101/chapter9/CGDATA/Explosion.bmp
PG20101/chapter9/CGDATA/eye.bmp
PG20101/chapter9/CGDATA/fighter.bmp
PG20101/chapter9/CGDATA/FireBall.bmp
PG20101/chapter9/CGDATA/GAMEOVER.bmp
PG20101/chapter9/CGDATA/Heal.bmp
PG20101/chapter9/CGDATA/map.bmp
PG20101/chapter9/CGDATA/Map1.bmp
PG20101/chapter9/CGDATA/MAP_HOT.bmp
PG20101/chapter9/CGDATA/popup.bmp
PG20101/chapter9/CGDATA/popup_parts.bmp
PG20101/chapter9/CGDATA/priest.bmp
PG20101/chapter9/CGDATA/PRIEST_01.bmp
PG20101/chapter9/CGDATA/PRIEST_02.bmp
PG20101/chapter9/CGDATA/PRIEST_03.bmp
PG20101/chapter9/CGDATA/puyo.bmp
PG20101/chapter9/CGDATA/status.bmp
PG20101/chapter9/CGDATA/stone1.bmp
PG20101/chapter9/CGDATA/stone2.bmp
PG20101/chapter9/CGDATA/Thumbs.db
PG20101/chapter9/CGDATA/title.bmp
PG20101/chapter9/CGDATA/tree1.bmp
PG20101/chapter9/CGDATA/tree2.bmp
PG20101/chapter9/CGDATA/TurnEnd.bmp
PG20101/chapter9/CGDATA/witch.bmp
PG20101/chapter9/CGDATA/WITCH_01.bmp
PG20101/chapter9/CGDATA/WITCH_02.bmp
PG20101/chapter9/CGDATA/WITCH_03.bmp
PG20101/chapter9/CGDATA/WITCH_04.bmp
PG20101/chapter9/Character.cpp
PG20101/chapter9/Character.h
PG20101/chapter9/Config.h
PG20101/chapter9/coordinate.h
PG20101/chapter9/Debug/
PG20101/chapter9/Debug/AboutDlg.obj
PG20101/chapter9/Debug/Action.obj
PG20101/chapter9/Debug/Battle.obj
PG20101/chapter9/Debug/Character.obj
PG20101/chapter9/Debug/DrawImage.obj
PG20101/chapter9/Debug/Effect.obj
PG20101/chapter9/Debug/Image.obj
PG20101/chapter9/Debug/Lexer.obj
PG20101/chapter9/Debug/LoadSave.obj
PG20101/chapter9/Debug/MainWin.obj
PG20101/chapter9/Debug/Mci.obj
PG20101/chapter9/Debug/ParamFile.obj
PG20101/chapter9/Debug/Params.obj
PG20101/chapter9/Debug/Sample.ilk
PG20101/chapter9/Debug/Sample.obj
PG20101/chapter9/Debug/Sample.pch
PG20101/chapter9/Debug/Sample.pdb
PG20101/chapter9/Debug/Sample.res
PG20101/chapter9/Debug/Script.obj
PG20101/chapter9/Debug/Sprite.obj
PG20101/chapter9/Debug/StdAfx.obj
PG20101/chapter9/Debug/TextReader.obj
PG20101/chapter9/Debug/vc60.idb
PG20101/chapter9/Debug/vc60.pdb
PG20101/chapter9/DrawImage.cpp
PG20101/chapter9/DrawImage.h
PG20101/chapter9/Effect.cpp
PG20101/chapter9/Effect.h
PG20101/chapter9/Image.cpp
PG20101/chapter9/Image.h
PG20101/chapter9/less.h
PG20101/chapter9/Lexer.cpp
PG20101/chapter9/Lexer.h
PG20101/chapter9/LoadSave.cpp
PG20101/chapter9/LoadSave.h
PG20101/chapter9/MainWin.cpp
PG20101/chapter9/MainWin.h
PG20101/chapter9/MAP/
PG20101/chapter9/MAP/map1.txt
PG20101/chapter9/MAP/map2.txt
PG20101/chapter9/MAP/map3.txt
PG20101/chapter9/MAP/ParamEdit.exe
PG20101/chapter9/MAP/parameter.dat
PG20101/chapter9/Mci.cpp
PG20101/chapter9/Mci.h
PG20101/chapter9/ParamFile.cpp
PG20101/chapter9/ParamFile.h
PG20101/chapter9/Params.cpp
PG20101/chapter9/Params.h
PG20101/chapter9/Release/
PG20101/chapter9/RES/
PG20101/chapter9/resource.h
PG20101/chapter9/RES/Sample.ico
PG20101/chapter9/RES/Thumbs.db
PG20101/chapter9/Sample.aps
PG20101/chapter9/Sample.cpp
PG20101/chapter9/Sample.dsp
PG20101/chapter9/Sample.dsw
PG20101/chapter9/Sample.exe
PG20101/chapter9/Sample.h
PG20101/chapter9/Sample.ncb
PG20101/chapter9/Sample.opt
PG20101/chapter9/Sample.plg
PG20101/chapter9/Sample.rc
PG20101/chapter9/SCRIPT/
PG20101/chapter9/Script.cpp
PG20101/chapter9/Script.h
PG20101/chapter9/SCRIPT/main.txt
PG20101/chapter9/SCRIPT/start.txt
PG20101/chapter9/Sprite.cpp
PG20101/chapter9/Sprite.h
PG20101/chapter9/StdAfx.cpp
PG20101/chapter9/StdAfx.h
PG20101/chapter9/TextReader.cpp
PG20101/chapter9/TextReader.h
PG20101/chapter9/Thumbs.db
PG20101/chapter9/wave/
PG20101/chapter9/wave/A5_03068.WAV
PG20101/chapter9/wave/A5_03092.WAV
PG20101/chapter9/wave/A5_04103.WAV
PG20101/chapter9/wave/A5_06171.WAV
PG20101/chapter9/wave/A5_06179.WAV
PG20101/chapter9/wave/wavelist.txt
PG20101/JP-samples/
PG20101/JP-samples/chapter10/
PG20101/JP-samples/chapter10/AboutDlg.cpp
PG20101/JP-samples/chapter10/AboutDlg.h
PG20101/JP-samples/chapter10/Action.cpp
PG20101/JP-samples/chapter10/Action.h
PG20101/JP-samples/chapter10/Battle.cpp
PG20101/JP-samples/chapter10/Battle.h
PG20101/JP-samples/chapter10/CGDATA/
PG20101/JP-samples/chapter10/CGDATA/Cursor.bmp
PG20101/JP-samples/chapter10/CGDATA/fighter.bmp
PG20101/JP-samples/chapter10/CGDATA/MAP1.bmp
PG20101/JP-samples/chapter10/CGDATA/puyo.bmp
PG20101/JP-samples/chapter10/Character.cpp
PG20101/JP-samples/chapter10/Character.h
PG20101/JP-samples/chapter10/Config.h
PG20101/JP-samples/chapter10/coordinate.h
PG20101/JP-samples/chapter10/DrawImage.cpp
PG20101/JP-samples/chapter10/DrawImage.h
PG20101/JP-samples/chapter10/Image.cpp
PG20101/JP-samples/chapter10/Image.h
PG20101/JP-samples/chapter10/MainWin.cpp
PG20101/JP-samples/chapter10/MainWin.h
PG20101/JP-samples/chapter10/RES/
PG20101/JP-samples/chapter10/resource.h
PG20101/JP-samples/chapter10/RES/Sample.ico
PG20101/JP-samples/chapter10/Sample.cpp
PG20101/JP-samples/chapter10/Sample.dsp
PG20101/JP-samples/chapter10/Sample.dsw
PG20101/JP-samples/chapter10/Sample.exe
PG20101/JP-samples/chapter10/Sample.h
PG20101/JP-samples/chapter10/Sample.rc
PG20101/JP-samples/chapter10/Sprite.cpp
PG20101/JP-samples/chapter10/Sprite.h
PG20101/JP-samples/chapter10/StdAfx.cpp
PG20101/JP-samples/chapter10/StdAfx.h
PG20101/JP-samples/chapter3.1/
PG20101/JP-samples/chapter3.1/MainWin.cpp
PG20101/JP-samples/chapter3.1/MainWin.h
PG20101/JP-samples/chapter3.1/RES/
PG20101/JP-samples/chapter3.1/resource.h
PG20101/JP-samples/chapter3.1/RES/Sample.ico
PG20101/JP-samples/chapter3.1/Sample.aps
PG20101/JP-samples/chapter3.1/sample.bmp
PG20101/JP-samples/chapter3.1/Sample.cpp
PG20101/JP-samples/chapter3.1/Sample.dsp
PG20101/JP-samples/chapter3.1/Sample.dsw
PG20101/JP-samples/chapter3.1/Sample.exe
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PG20101/JP-samples/chapter3.1/StdAfx.cpp
PG20101/JP-samples/chapter3.1/StdAfx.h
PG20101/JP-samples/chapter3.2/
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PG20101/JP-samples/chapter3.2/DrawImage.h
PG20101/JP-samples/chapter3.2/Image.cpp
PG20101/JP-samples/chapter3.2/Image.h
PG20101/JP-samples/chapter3.2/MainWin.cpp
PG20101/JP-samples/chapter3.2/MainWin.h
PG20101/JP-samples/chapter3.2/overlap.bmp
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PG20101/JP-samples/chapter3.2/Sample.dsw
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PG20101/JP-samples/chapter3.3/
PG20101/JP-samples/chapter3.3/DrawImage.cpp
PG20101/JP-samples/chapter3.3/DrawImage.h
PG20101/JP-samples/chapter3.3/Image.cpp
PG20101/JP-samples/chapter3.3/Image.h
PG20101/JP-samples/chapter3.3/MainWin.cpp
PG20101/JP-samples/chapter3.3/MainWin.h
PG20101/JP-samples/chapter3.3/MAP.BMP
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PG20101/JP-samples/chapter3.3/Sample.dsp
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PG20101/JP-samples/chapter3.3/sprite.bmp
PG20101/JP-samples/chapter3.3/Sprite.cpp
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PG20101/JP-samples/chapter3.3/StdAfx.cpp
PG20101/JP-samples/chapter3.3/StdAfx.h
PG20101/JP-samples/chapter4/
PG20101/JP-samples/chapter4/AboutDlg.cpp
PG20101/JP-samples/chapter4/AboutDlg.h
PG20101/JP-samples/chapter4/Action.cpp
PG20101/JP-samples/chapter4/Action.h
PG20101/JP-samples/chapter4/Battle.cpp
PG20101/JP-samples/chapter4/Battle.h
PG20101/JP-samples/chapter4/CGDATA/
PG20101/JP-samples/chapter4/CGDATA/Cursor.bmp
PG20101/JP-samples/chapter4/CGDATA/fighter.bmp
PG20101/JP-samples/chapter4/CGDATA/MAP1.bmp
PG20101/JP-samples/chapter4/CGDATA/puyo.bmp
PG20101/JP-samples/chapter4/Character.h
PG20101/JP-samples/chapter4/Config.h
PG20101/JP-samples/chapter4/coordinate.h
PG20101/JP-samples/chapter4/DrawImage.cpp
PG20101/JP-samples/chapter4/DrawImage.h
PG20101/JP-samples/chapter4/Image.cpp
PG20101/JP-samples/chapter4/Image.h
PG20101/JP-samples/chapter4/MainWin.cpp
PG20101/JP-samples/chapter4/MainWin.h
PG20101/JP-samples/chapter4/RES/
PG20101/JP-samples/chapter4/resource.h
PG20101/JP-samples/chapter4/RES/Sample.ico
PG20101/JP-samples/chapter4/Sample.cpp
PG20101/JP-samples/chapter4/Sample.dsp
PG20101/JP-samples/chapter4/Sample.dsw
PG20101/JP-samples/chapter4/Sample.exe
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PG20101/JP-samples/chapter4/Sprite.cpp
PG20101/JP-samples/chapter4/Sprite.h
PG20101/JP-samples/chapter4/StdAfx.cpp
PG20101/JP-samples/chapter4/StdAfx.h
PG20101/JP-samples/chapter5/
PG20101/JP-samples/chapter5/AboutDlg.cpp
PG20101/JP-samples/chapter5/AboutDlg.h
PG20101/JP-samples/chapter5/Action.cpp
PG20101/JP-samples/chapter5/Action.h
PG20101/JP-samples/chapter5/Battle.cpp
PG20101/JP-samples/chapter5/Battle.h
PG20101/JP-samples/chapter5/CGDATA/
PG20101/JP-samples/chapter5/CGDATA/Cursor.bmp
PG20101/JP-samples/chapter5/CGDATA/fighter.bmp
PG20101/JP-samples/chapter5/CGDATA/MAP1.bmp
PG20101/JP-samples/chapter5/CGDATA/puyo.bmp
PG20101/JP-samples/chapter5/Character.cpp
PG20101/JP-samples/chapter5/Character.h
PG20101/JP-samples/chapter5/Config.h
PG20101/JP-samples/chapter5/coordinate.h
PG20101/JP-samples/chapter5/DrawImage.cpp
PG20101/JP-samples/chapter5/DrawImage.h
PG20101/JP-samples/chapter5/Image.cpp
PG20101/JP-samples/chapter5/Image.h
PG20101/JP-samples/chapter5/MainWin.cpp
PG20101/JP-samples/chapter5/MainWin.h
PG20101/JP-samples/chapter5/RES/
PG20101/JP-samples/chapter5/resource.h
PG20101/JP-samples/chapter5/RES/Sample.ico
PG20101/JP-samples/chapter5/Sample.cpp
PG20101/JP-samples/chapter5/Sample.dsp
PG20101/JP-samples/chapter5/Sample.dsw
PG20101/JP-samples/chapter5/Sample.exe
PG20101/JP-samples/chapter5/Sample.h
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PG20101/JP-samples/chapter5/Sprite.cpp
PG20101/JP-samples/chapter5/Sprite.h
PG20101/JP-samples/chapter5/StdAfx.cpp
PG20101/JP-samples/chapter5/StdAfx.h
PG20101/JP-samples/chapter6/
PG20101/JP-samples/chapter6/AboutDlg.cpp
PG20101/JP-samples/chapter6/AboutDlg.h
PG20101/JP-samples/chapter6/Action.cpp
PG20101/JP-samples/chapter6/Action.h
PG20101/JP-samples/chapter6/Battle.cpp
PG20101/JP-samples/chapter6/Battle.h
PG20101/JP-samples/chapter6/CGDATA/
PG20101/JP-samples/chapter6/CGDATA/command.BMP
PG20101/JP-samples/chapter6/CGDATA/Cursor.bmp
PG20101/JP-samples/chapter6/CGDATA/Explosion.bmp
PG20101/JP-samples/chapter6/CGDATA/eye.bmp
PG20101/JP-samples/chapter6/CGDATA/fighter.bmp
PG20101/JP-samples/chapter6/CGDATA/FireBall.bmp
PG20101/JP-samples/chapter6/CGDATA/Heal.bmp
PG20101/JP-samples/chapter6/CGDATA/Map1.bmp
PG20101/JP-samples/chapter6/CGDATA/popup.bmp
PG20101/JP-samples/chapter6/CGDATA/popup_parts.bmp
PG20101/JP-samples/chapter6/CGDATA/priest.bmp
PG20101/JP-samples/chapter6/CGDATA/puyo.bmp
PG20101/JP-samples/chapter6/CGDATA/status.bmp
PG20101/JP-samples/chapter6/CGDATA/stone1.bmp
PG20101/JP-samples/chapter6/CGDATA/stone2.bmp
PG20101/JP-samples/chapter6/CGDATA/tree1.bmp
PG20101/JP-samples/chapter6/CGDATA/tree2.bmp
PG20101/JP-samples/chapter6/CGDATA/TurnEnd.bmp
PG20101/JP-samples/chapter6/CGDATA/witch.bmp
PG20101/JP-samples/chapter6/Character.cpp
PG20101/JP-samples/chapter6/Character.h
PG20101/JP-samples/chapter6/Config.h
PG20101/JP-samples/chapter6/coordinate.h
PG20101/JP-samples/chapter6/DrawImage.cpp
PG20101/JP-samples/chapter6/DrawImage.h
PG20101/JP-samples/chapter6/Image.cpp
PG20101/JP-samples/chapter6/Image.h
PG20101/JP-samples/chapter6/less.h
PG20101/JP-samples/chapter6/Lexer.cpp
PG20101/JP-samples/chapter6/Lexer.h
PG20101/JP-samples/chapter6/MainWin.cpp
PG20101/JP-samples/chapter6/MainWin.h
PG20101/JP-samples/chapter6/MAP/
PG20101/JP-samples/chapter6/MAP/map1.txt
PG20101/JP-samples/chapter6/Params.cpp
PG20101/JP-samples/chapter6/Params.h
PG20101/JP-samples/chapter6/RES/
PG20101/JP-samples/chapter6/resource.h
PG20101/JP-samples/chapter6/RES/Sample.ico
PG20101/JP-samples/chapter6/Sample.cpp
PG20101/JP-samples/chapter6/Sample.dsp
PG20101/JP-samples/chapter6/Sample.dsw
PG20101/JP-samples/chapter6/Sample.exe
PG20101/JP-samples/chapter6/Sample.h
PG20101/JP-samples/chapter6/Sample.rc
PG20101/JP-samples/chapter6/SCRIPT/
PG20101/JP-samples/chapter6/SCRIPT/battle.txt
PG20101/JP-samples/chapter6/SCRIPT/main.txt
PG20101/JP-samples/chapter6/SCRIPT/start.txt
PG20101/JP-samples/chapter6/Sprite.cpp
PG20101/JP-samples/chapter6/Sprite.h
PG20101/JP-samples/chapter6/StdAfx.cpp
PG20101/JP-samples/chapter6/StdAfx.h
PG20101/JP-samples/chapter6/TextReader.cpp
PG20101/JP-samples/chapter6/TextReader.h
PG20101/JP-samples/chapter7/
PG20101/JP-samples/chapter7/AboutDlg.cpp
PG20101/JP-samples/chapter7/AboutDlg.h
PG20101/JP-samples/chapter7/Action.cpp
PG20101/JP-samples/chapter7/Action.h
PG20101/JP-samples/chapter7/Battle.cpp
PG20101/JP-samples/chapter7/Battle.h
PG20101/JP-samples/chapter7/CGDATA/
PG20101/JP-samples/chapter7/CGDATA/battle_image.bmp
PG20101/JP-samples/chapter7/CGDATA/BG001.bmp
PG20101/JP-samples/chapter7/CGDATA/command.BMP
PG20101/JP-samples/chapter7/CGDATA/Cursor.bmp
PG20101/JP-samples/chapter7/CGDATA/event.bmp
PG20101/JP-samples/chapter7/CGDATA/Explosion.bmp
PG20101/JP-samples/chapter7/CGDATA/eye.bmp
PG20101/JP-samples/chapter7/CGDATA/fighter.bmp
PG20101/JP-samples/chapter7/CGDATA/FireBall.bmp
PG20101/JP-samples/chapter7/CGDATA/GAMEOVER.bmp
PG20101/JP-samples/chapter7/CGDATA/Heal.bmp
PG20101/JP-samples/chapter7/CGDATA/Map1.bmp
PG20101/JP-samples/chapter7/CGDATA/popup.bmp
PG20101/JP-samples/chapter7/CGDATA/popup_parts.bmp
PG20101/JP-samples/chapter7/CGDATA/priest.bmp
PG20101/JP-samples/chapter7/CGDATA/PRIEST_01.bmp
PG20101/JP-samples/chapter7/CGDATA/PRIEST_02.bmp
PG20101/JP-samples/chapter7/CGDATA/PRIEST_03.bmp
PG20101/JP-samples/chapter7/CGDATA/puyo.bmp
PG20101/JP-samples/chapter7/CGDATA/status.bmp
PG20101/JP-samples/chapter7/CGDATA/stone1.bmp
PG20101/JP-samples/chapter7/CGDATA/stone2.bmp
PG20101/JP-samples/chapter7/CGDATA/title.bmp
PG20101/JP-samples/chapter7/CGDATA/tree1.bmp
PG20101/JP-samples/chapter7/CGDATA/tree2.bmp
PG20101/JP-samples/chapter7/CGDATA/TurnEnd.bmp
PG20101/JP-samples/chapter7/CGDATA/witch.bmp
PG20101/JP-samples/chapter7/CGDATA/WITCH_01.bmp
PG20101/JP-samples/chapter7/CGDATA/WITCH_02.bmp
PG20101/JP-samples/chapter7/CGDATA/WITCH_03.bmp
PG20101/JP-samples/chapter7/CGDATA/WITCH_04.bmp
PG20101/JP-samples/chapter7/Character.cpp
PG20101/JP-samples/chapter7/Character.h
PG20101/JP-samples/chapter7/Config.h
PG20101/JP-samples/chapter7/coordinate.h
PG20101/JP-samples/chapter7/DrawImage.cpp
PG20101/JP-samples/chapter7/DrawImage.h
PG20101/JP-samples/chapter7/Effect.cpp
PG20101/JP-samples/chapter7/Effect.h
PG20101/JP-samples/chapter7/Image.cpp
PG20101/JP-samples/chapter7/Image.h
PG20101/JP-samples/chapter7/less.h
PG20101/JP-samples/chapter7/Lexer.cpp
PG20101/JP-samples/chapter7/Lexer.h
PG20101/JP-samples/chapter7/LoadSave.cpp
PG20101/JP-samples/chapter7/LoadSave.h
PG20101/JP-samples/chapter7/MainWin.cpp
PG20101/JP-samples/chapter7/MainWin.h
PG20101/JP-samples/chapter7/MAP/
PG20101/JP-samples/chapter7/MAP/map1.txt
PG20101/JP-samples/chapter7/Mci.cpp
PG20101/JP-samples/chapter7/Mci.h
PG20101/JP-samples/chapter7/Params.cpp
PG20101/JP-samples/chapter7/Params.h
PG20101/JP-samples/chapter7/RES/
PG20101/JP-samples/chapter7/resource.h
PG20101/JP-samples/chapter7/RES/Sample.ico
PG20101/JP-samples/chapter7/Sample.cpp
PG20101/JP-samples/chapter7/Sample.dsp
PG20101/JP-samples/chapter7/Sample.dsw
PG20101/JP-samples/chapter7/Sample.exe
PG20101/JP-samples/chapter7/Sample.h
PG20101/JP-samples/chapter7/Sample.rc
PG20101/JP-samples/chapter7/SCRIPT/
PG20101/JP-samples/chapter7/Script.cpp
PG20101/JP-samples/chapter7/Script.h
PG20101/JP-samples/chapter7/SCRIPT/main.txt
PG20101/JP-samples/chapter7/SCRIPT/start.txt
PG20101/JP-samples/chapter7/Sprite.cpp
PG20101/JP-samples/chapter7/Sprite.h
PG20101/JP-samples/chapter7/StdAfx.cpp
PG20101/JP-samples/chapter7/StdAfx.h
PG20101/JP-samples/chapter7/TextReader.cpp
PG20101/JP-samples/chapter7/TextReader.h
PG20101/JP-samples/chapter8/
PG20101/JP-samples/chapter8/AddDlg.cpp
PG20101/JP-samples/chapter8/AddDlg.h
PG20101/JP-samples/chapter8/ParamEdit.aps
PG20101/JP-samples/chapter8/ParamEdit.clw
PG20101/JP-samples/chapter8/ParamEdit.cpp
PG20101/JP-samples/chapter8/ParamEdit.dsp
PG20101/JP-samples/chapter8/ParamEdit.dsw
PG20101/JP-samples/chapter8/ParamEdit.exe
PG20101/JP-samples/chapter8/ParamEdit.h
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PG20101/JP-samples/chapter8/ParamEditDlg.cpp
PG20101/JP-samples/chapter8/ParamEditDlg.h
PG20101/JP-samples/chapter8/parameter.dat
PG20101/JP-samples/chapter8/ParamFile.cpp
PG20101/JP-samples/chapter8/ParamFile.h
PG20101/JP-samples/chapter8/ReadMe.txt
PG20101/JP-samples/chapter8/res/
PG20101/JP-samples/chapter8/resource.h
PG20101/JP-samples/chapter8/res/ParamEdit.ico
PG20101/JP-samples/chapter8/res/ParamEdit.rc2
PG20101/JP-samples/chapter8/StdAfx.cpp
PG20101/JP-samples/chapter8/StdAfx.h
PG20101/JP-samples/chapter9/
PG20101/JP-samples/chapter9/AboutDlg.cpp
PG20101/JP-samples/chapter9/AboutDlg.h
PG20101/JP-samples/chapter9/Action.cpp
PG20101/JP-samples/chapter9/Action.h
PG20101/JP-samples/chapter9/Battle.cpp
PG20101/JP-samples/chapter9/Battle.h
PG20101/JP-samples/chapter9/CGDATA/
PG20101/JP-samples/chapter9/CGDATA/BG001.bmp
PG20101/JP-samples/chapter9/CGDATA/block.bmp
PG20101/JP-samples/chapter9/CGDATA/command.BMP
PG20101/JP-samples/chapter9/CGDATA/Cursor.bmp
PG20101/JP-samples/chapter9/CGDATA/event.bmp
PG20101/JP-samples/chapter9/CGDATA/Explosion.bmp
PG20101/JP-samples/chapter9/CGDATA/eye.bmp
PG20101/JP-samples/chapter9/CGDATA/fighter.bmp
PG20101/JP-samples/chapter9/CGDATA/FireBall.bmp
PG20101/JP-samples/chapter9/CGDATA/GAMEOVER.bmp
PG20101/JP-samples/chapter9/CGDATA/Heal.bmp
PG20101/JP-samples/chapter9/CGDATA/map.bmp
PG20101/JP-samples/chapter9/CGDATA/Map1.bmp
PG20101/JP-samples/chapter9/CGDATA/MAP_HOT.bmp
PG20101/JP-samples/chapter9/CGDATA/popup.bmp
PG20101/JP-samples/chapter9/CGDATA/popup_parts.bmp
PG20101/JP-samples/chapter9/CGDATA/priest.bmp
PG20101/JP-samples/chapter9/CGDATA/PRIEST_01.bmp
PG20101/JP-samples/chapter9/CGDATA/PRIEST_02.bmp
PG20101/JP-samples/chapter9/CGDATA/PRIEST_03.bmp
PG20101/JP-samples/chapter9/CGDATA/puyo.bmp
PG20101/JP-samples/chapter9/CGDATA/status.bmp
PG20101/JP-samples/chapter9/CGDATA/stone1.bmp
PG20101/JP-samples/chapter9/CGDATA/stone2.bmp
PG20101/JP-samples/chapter9/CGDATA/title.bmp
PG20101/JP-samples/chapter9/CGDATA/tree1.bmp
PG20101/JP-samples/chapter9/CGDATA/tree2.bmp
PG20101/JP-samples/chapter9/CGDATA/TurnEnd.bmp
PG20101/JP-samples/chapter9/CGDATA/witch.bmp
PG20101/JP-samples/chapter9/CGDATA/WITCH_01.bmp
PG20101/JP-samples/chapter9/CGDATA/WITCH_02.bmp
PG20101/JP-samples/chapter9/CGDATA/WITCH_03.bmp
PG20101/JP-samples/chapter9/CGDATA/WITCH_04.bmp
PG20101/JP-samples/chapter9/Character.cpp
PG20101/JP-samples/chapter9/Character.h
PG20101/JP-samples/chapter9/Config.h
PG20101/JP-samples/chapter9/coordinate.h
PG20101/JP-samples/chapter9/DrawImage.cpp
PG20101/JP-samples/chapter9/DrawImage.h
PG20101/JP-samples/chapter9/Effect.cpp
PG20101/JP-samples/chapter9/Effect.h
PG20101/JP-samples/chapter9/Image.cpp
PG20101/JP-samples/chapter9/Image.h
PG20101/JP-samples/chapter9/less.h
PG20101/JP-samples/chapter9/Lexer.cpp
PG20101/JP-samples/chapter9/Lexer.h
PG20101/JP-samples/chapter9/LoadSave.cpp
PG20101/JP-samples/chapter9/LoadSave.h
PG20101/JP-samples/chapter9/MainWin.cpp
PG20101/JP-samples/chapter9/MainWin.h
PG20101/JP-samples/chapter9/MAP/
PG20101/JP-samples/chapter9/MAP/map1.txt
PG20101/JP-samples/chapter9/MAP/map2.txt
PG20101/JP-samples/chapter9/MAP/map3.txt
PG20101/JP-samples/chapter9/MAP/ParamEdit.exe
PG20101/JP-samples/chapter9/MAP/parameter.dat
PG20101/JP-samples/chapter9/Mci.cpp
PG20101/JP-samples/chapter9/Mci.h
PG20101/JP-samples/chapter9/ParamFile.cpp
PG20101/JP-samples/chapter9/ParamFile.h
PG20101/JP-samples/chapter9/Params.cpp
PG20101/JP-samples/chapter9/Params.h
PG20101/JP-samples/chapter9/RES/
PG20101/JP-samples/chapter9/resource.h
PG20101/JP-samples/chapter9/RES/Sample.ico
PG20101/JP-samples/chapter9/Sample.cpp
PG20101/JP-samples/chapter9/Sample.dsp
PG20101/JP-samples/chapter9/Sample.dsw
PG20101/JP-samples/chapter9/Sample.exe
PG20101/JP-samples/chapter9/Sample.h
PG20101/JP-samples/chapter9/Sample.rc
PG20101/JP-samples/chapter9/SCRIPT/
PG20101/JP-samples/chapter9/Script.cpp
PG20101/JP-samples/chapter9/Script.h
PG20101/JP-samples/chapter9/SCRIPT/main.txt
PG20101/JP-samples/chapter9/SCRIPT/start.txt
PG20101/JP-samples/chapter9/Sprite.cpp
PG20101/JP-samples/chapter9/Sprite.h
PG20101/JP-samples/chapter9/StdAfx.cpp
PG20101/JP-samples/chapter9/StdAfx.h
PG20101/JP-samples/chapter9/TextReader.cpp
PG20101/JP-samples/chapter9/TextReader.h
PG20101/JP-samples/chapter9/wave/
PG20101/JP-samples/chapter9/wave/A5_03068.WAV
PG20101/JP-samples/chapter9/wave/A5_03092.WAV
PG20101/JP-samples/chapter9/wave/A5_04103.WAV
PG20101/JP-samples/chapter9/wave/A5_06171.WAV
PG20101/JP-samples/chapter9/wave/A5_06179.WAV
PG20101/JP-samples/chapter9/wave/wavelist.txt
PG20101/JP-samples/README.TXT
PG20101/JP-samples/WinLib/
PG20101/JP-samples/WinLib/include/
PG20101/JP-samples/WinLib/include/Application.h
PG20101/JP-samples/WinLib/include/dc.h
PG20101/JP-samples/WinLib/include/Dialog.h
PG20101/JP-samples/WinLib/include/Dib.h
PG20101/JP-samples/WinLib/include/File.h
PG20101/JP-samples/WinLib/include/Geometry.h
PG20101/JP-samples/WinLib/include/Misc.h
PG20101/JP-samples/WinLib/include/Window.h
PG20101/JP-samples/WinLib/include/WinLib.h
PG20101/JP-samples/WinLib/lib/
PG20101/JP-samples/WinLib/lib/WinLib.lib
PG20101/JP-samples/WinLib/lib/WinLibD.lib
PG20101/JP-samples/WinLib/src/
PG20101/JP-samples/WinLib/src/Application.cpp
PG20101/JP-samples/WinLib/src/dc.cpp
PG20101/JP-samples/WinLib/src/Dialog.cpp
PG20101/JP-samples/WinLib/src/Dib.cpp
PG20101/JP-samples/WinLib/src/Main.cpp
PG20101/JP-samples/WinLib/src/Misc.cpp
PG20101/JP-samples/WinLib/src/StdAfx.cpp
PG20101/JP-samples/WinLib/src/StdAfx.h
PG20101/JP-samples/WinLib/src/Window.cpp
PG20101/JP-samples/WinLib/WinLib.dsp
PG20101/JP-samples/WinLib/WinLib.dsw
PG20101/README.txt
PG20101/WinLib/
PG20101/WinLib/include/
PG20101/WinLib/include/Application.h
PG20101/WinLib/include/dc.h
PG20101/WinLib/include/Dialog.h
PG20101/WinLib/include/Dib.h
PG20101/WinLib/include/File.h
PG20101/WinLib/include/Geometry.h
PG20101/WinLib/include/Misc.h
PG20101/WinLib/include/Window.h
PG20101/WinLib/include/WinLib.h
PG20101/WinLib/lib/
PG20101/WinLib/lib/WinLib.lib
PG20101/WinLib/lib/WinLibD.lib
PG20101/WinLib/src/
PG20101/WinLib/src/Application.cpp
PG20101/WinLib/src/dc.cpp
PG20101/WinLib/src/Dialog.cpp
PG20101/WinLib/src/Dib.cpp
PG20101/WinLib/src/Main.cpp
PG20101/WinLib/src/Misc.cpp
PG20101/WinLib/src/StdAfx.cpp
PG20101/WinLib/src/StdAfx.h
PG20101/WinLib/src/Window.cpp
PG20101/WinLib/WinLib.dsp
PG20101/WinLib/WinLib.dsw
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