Introduction - If you have any usage issues, please Google them yourself
This is one I used to write small directX Games, there are a number of shells fired hit the target of calculation algorithm, mouse control campaign targets some of the ways
Packet : 99273898drawradar.rar filelist
DrawRadar\WeaponType.h
DrawRadar\DrawDlg.aps
DrawRadar\DrawDlg.dsp
DrawRadar\DrawDlg.rc
DrawRadar\DrawDlg.clw
DrawRadar\ReadMe.txt
DrawRadar\DrawDlg.h
DrawRadar\Resource.h
DrawRadar\StdAfx.h
DrawRadar\StdAfx.cpp
DrawRadar\Weapon.h
DrawRadar\WeaponType.cpp
DrawRadar\DrawDlg.dsw
DrawRadar\DrawDlg.cpp
DrawRadar\DrawDlg.ncb
DrawRadar\DrawDlg.plg
DrawRadar\Release
DrawRadar\res\DrawDlg.rc2
DrawRadar\res\DrawDlg.ico
DrawRadar\res\icon1.ico
DrawRadar\res\ico00001.ico
DrawRadar\res\ico00002.ico
DrawRadar\res
DrawRadar\Weapon.cpp
DrawRadar\DrawDlgDlg.h
DrawRadar\CListTemp.h
DrawRadar\DrawDlgDlg.cpp
DrawRadar\DrawDlg.opt
DrawRadar