Introduction - If you have any usage issues, please Google them yourself
This is a game development in a large-scale outdoor scenes rendering the source code, compare the image to map out the outdoor scene
Packet : 113172201src.rar filelist
ViewFrustum.h
BillBoard.h
BillBoardMgr.cpp
BillBoardMgr.h
BITMAP1.BMP
Camera.h
CommGLHeader.h
Configure.cpp
Configure.h
Console.cpp
Console.h
Console.log.html
Data.cpp
Data.h
Effect.cpp
Effect.h
FreeCamera.cpp
FreeCamera.h
frustum.cpp
frustum.h
GamaControl.cpp
GamaControl.h
GameApp.cpp
GameApp.h
glext.h
GLMain.cpp
glparam.h
icon1.ico
Image.def
InitGLext.cpp
InitSence.cpp
InitSence.h
Input.cpp
Input.h
LensFare.h
LensFlare.cpp
Lod.cpp
Lod.h
MMath.cpp
MMath.h
MotionBlur.cpp
MotionBlur.h
MotionCtrl.cpp
MotionCtrl.h
OpenGLCom.cpp
OpenGLCom.h
PageArray.cpp
PageArray.h
Resource.aps
resource.h
Resource.rc
SimNature.dsp
SimNature.dsw
SimNature.ini
SkyBox.cpp
SkyBox.h
Terrain.cpp
Terrain.h
TextureMgr.cpp
TextureMgr.h
Timer.cpp
Timer.h
ViewerCamera.cpp
ViewerCamera.h
ViewFrustum.cpp
BillBoard.cpp
GameRes Readme.txt