Introduction - If you have any usage issues, please Google them yourself
Map editor TiledStudio Chinese Version TiledStudio no stranger to everyone, it was finished strong support
Packet : 35738627mapwinchinese.rar filelist
mapwin汉化版\backgroup1.BMP
mapwin汉化版\DOCS\images\blprop.png
mapwin汉化版\DOCS\images\fringe.png
mapwin汉化版\DOCS\images\hexdiag1.gif
mapwin汉化版\DOCS\images\isodiag1.gif
mapwin汉化版\DOCS\images\isodiag2.gif
mapwin汉化版\DOCS\images\laypath.png
mapwin汉化版\DOCS\images\newiso.bmp
mapwin汉化版\DOCS\images\TEST.BMP
mapwin汉化版\DOCS\luascript.html
mapwin汉化版\DOCS\mapdefs.h
mapwin汉化版\DOCS\MAPWIN.HTM
mapwin汉化版\DOCS\mapwin32pro.html
mapwin汉化版\DOCS\readobj.c
mapwin汉化版\DOCS\vhistory.html
mapwin汉化版\hero.FMP
mapwin汉化版\hero.TXT
mapwin汉化版\libpng12.dll
mapwin汉化版\luascr\Anim Test.lua
mapwin汉化版\luascr\Autofringe.lua
mapwin汉化版\luascr\Brush Test.lua
mapwin汉化版\luascr\COPYRIGHT
mapwin汉化版\luascr\Export binary file.lua
mapwin汉化版\luascr\Export Flash actionscript.lua
mapwin汉化版\luascr\Export GBA 16x16 table.lua
mapwin汉化版\luascr\Find block in map.lua
mapwin汉化版\luascr\Layer count.lua
mapwin汉化版\luascr\Merge layers.lua
mapwin汉化版\luascr\Placer.lua
mapwin汉化版\luascr\PNGLicense
mapwin汉化版\luascr\Random distribution.lua
mapwin汉化版\luascr\Read textfile.lua
mapwin汉化版\luascr\Set colourkey transparency.lua
mapwin汉化版\luascr\Set palette index.lua
mapwin汉化版\luascr\Set Text Strings.lua
mapwin汉化版\luascr\Show mouse coords.lua
mapwin汉化版\luascr\Solid rectangle.lua
mapwin汉化版\luascr\Swap palette indexes.lua
mapwin汉化版\luascr\Tile graphic test.lua
mapwin汉化版\map1.FMP
mapwin汉化版\map1.TXT
mapwin汉化版\MAPS\FATALM.FMP
mapwin汉化版\MAPS\FM2L1.FMP
mapwin汉化版\MAPS\Future.fmp
mapwin汉化版\MAPS\Hextst.fmp
mapwin汉化版\MAPS\Hextst2.fmp
mapwin汉化版\MAPS\Isotst.fmp
mapwin汉化版\MAPS\ISO_LR.FMP
mapwin汉化版\MAPS\PROJA.FMP
mapwin汉化版\MAPS\Test.fmp
mapwin汉化版\MAPS\TEST2.FMP
mapwin汉化版\mapwin.exe
mapwin汉化版\mapwin.exe.new
mapwin汉化版\MAPWIN.INI
mapwin汉化版\mg.FMP
mapwin汉化版\things1.BMP
mapwin汉化版\Thumbs.db
mapwin汉化版\zlib1.dll
mapwin汉化版\DOCS\images
mapwin汉化版\DOCS
mapwin汉化版\luascr
mapwin汉化版\MAPS
mapwin汉化版