Introduction - If you have any usage issues, please Google them yourself
3D game code to achieve a camera roaming the sky box texture mapping technologies such as ground
Packet : 99273866camera.rar filelist
摄像漫游\CameraRove.h
摄像漫游\Camera.cpp
摄像漫游\摄像漫游.opt
摄像漫游\摄像漫游.dsp
摄像漫游\CameraRove.cpp
摄像漫游\摄像漫游.dsw
摄像漫游\摄像漫游.ncb
摄像漫游\Debug
摄像漫游\摄像漫游.plg
摄像漫游\Vector3.h
摄像漫游\Vector3.cpp
摄像漫游\stdafx.h
摄像漫游\stdafx.cpp
摄像漫游\Camera.h
摄像漫游\Keys.cpp
摄像漫游\GLWindow.h
摄像漫游\GLWindow.cpp
摄像漫游\GLApplication.cpp
摄像漫游\GLFont.cpp
摄像漫游\Keys.h
摄像漫游\GLApplication.h
摄像漫游\GLFont.h
摄像漫游\CBMPLoader.cpp
摄像漫游\CBMPLoader.h
摄像漫游