Introduction - If you have any usage issues, please Google them yourself
Full account of this system and the marine environment to simulate the various factors, including the realization of the sea and downs, objects of reflection in the sea, underwater objects refraction, the sun in the sea sparkling waves generated by atmospheric effects of fog, rich changes weather effects, such as snow, sunset, clear one conversion, the beauty of the moon at sea, the sky box realize the clouds drift, in addition to the system is also included in the ship model, and allows users to control which the most valuable is that we passed on the two-dimensional partial microwave discrete numerical solution of equations, realize the ship when the road surface of the water generated in the wake.
Packet : 89346485oceanflame.zip filelist
OceanFlame最新版/
OceanFlame最新版/BoatWave.cpp
OceanFlame最新版/BoatWave.h
OceanFlame最新版/camera.cpp
OceanFlame最新版/camera.h
OceanFlame最新版/comman.h
OceanFlame最新版/Configuration.h
OceanFlame最新版/ddraw.h
OceanFlame最新版/ddutil.cpp
OceanFlame最新版/ddutil.h
OceanFlame最新版/dxmouse.cpp
OceanFlame最新版/dxmouse.h
OceanFlame最新版/fx/
OceanFlame最新版/fx/CalcTrail.fx
OceanFlame最新版/fx/HeightShader.fx
OceanFlame最新版/fx/NormalShader.fx
OceanFlame最新版/fx/SeaShader.fx
OceanFlame最新版/fx/skydome.fx
OceanFlame最新版/fx/Underwater.fx
OceanFlame最新版/Main.cpp
OceanFlame最新版/media/
OceanFlame最新版/media/water.wav
OceanFlame最新版/MeshObj.cpp
OceanFlame最新版/MeshObj.h
OceanFlame最新版/models/
OceanFlame最新版/models/beacon_3d.X
OceanFlame最新版/models/carrier.x
OceanFlame最新版/models/island.X
OceanFlame最新版/models/warship2.x
OceanFlame最新版/models/warship4.x
OceanFlame最新版/NoiseGenerator.cpp
OceanFlame最新版/NoiseGenerator.h
OceanFlame最新版/OceanFlame最新版.exe
OceanFlame最新版/OceanFlame最新版.vcproj
OceanFlame最新版/OceanFlame最新版.vcproj.TERMINATOR.杨阳.user
OceanFlame最新版/OceanFlame最新版.vcproj.YOURCOMPUTER.Administrator.user
OceanFlame最新版/ParticleSystem.cpp
OceanFlame最新版/ParticleSystem.h
OceanFlame最新版/readme.txt
OceanFlame最新版/Sea.cpp
OceanFlame最新版/Sea.h
OceanFlame最新版/SkyDome.cpp
OceanFlame最新版/SkyDome.h
OceanFlame最新版/textures/
OceanFlame最新版/textures/beacon_1.png
OceanFlame最新版/textures/carrier.tga
OceanFlame最新版/textures/clouds.png
OceanFlame最新版/textures/cubemap-evul.dds
OceanFlame最新版/textures/dampening.tga
OceanFlame最新版/textures/fresnel_water_linear.bmp
OceanFlame最新版/textures/fresnel_water_sRGB.bmp
OceanFlame最新版/textures/hill_tex3.png
OceanFlame最新版/textures/particle.bmp
OceanFlame最新版/textures/particle.tga
OceanFlame最新版/textures/reflection_underwater.bmp
OceanFlame最新版/textures/snow1.bmp
OceanFlame最新版/textures/snow2.bmp
OceanFlame最新版/textures/snow3.bmp
OceanFlame最新版/textures/Stone3.bmp
OceanFlame最新版/textures/terrain.png
OceanFlame最新版/textures/Thumbs.db
OceanFlame最新版/textures/wake.tga
OceanFlame最新版/textures/warship2.tga
OceanFlame最新版/textures/warship4.tga
OceanFlame最新版/textures/XZnoise.png
OceanFlame最新版/tools.h
OceanFlame最新版/TrailFrag.cpp
OceanFlame最新版/TrailFrag.h
OceanFlame最新版/Weahter.cpp
OceanFlame最新版/Weather.h
OceanFlame最新版/WeatherControl.cpp
OceanFlame最新版/WeatherControl.h