Introduction - If you have any usage issues, please Google them yourself
This sample illustrates the use of the glColorMask inVega Prime to selectively render to only certain color bands of the frame buffer. It uses EVENT_PRE_DRAW and EVENT_POST_DRAW vpChannel subscribers to set the color mask so that the channel can be rendered as monochrome green.
Packet : 23825768vp_color_mask.rar filelist
vp_color_mask\makefile
vp_color_mask\readme.html
vp_color_mask\vp_color_mask.acf
vp_color_mask\vp_color_mask.cpp
vp_color_mask\vp_color_mask.ncb
vp_color_mask\vp_color_mask.sln
vp_color_mask\vp_color_mask.suo
vp_color_mask\vp_color_mask.vcproj
vp_color_mask\Debug
vp_color_mask