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  • Update : 2008-10-13
  • Size : 1.53mb
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  • Author :din***
  • About : dingky
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Introduction - If you have any usage issues, please Google them yourself
M2 recent engine, to understand the three broad research
Packet file list
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Packet : 87361048m2.rar filelist
_bin\debug
_bin
_Obj_Debug\GameSvr\BuildLog.htm
_Obj_Debug\GameSvr\ConfigDlgFunc.obj
_Obj_Debug\GameSvr\ConfigDlgFunc.sbr
_Obj_Debug\GameSvr\database.obj
_Obj_Debug\GameSvr\database.sbr
_Obj_Debug\GameSvr\EnDecode.obj
_Obj_Debug\GameSvr\EnDecode.sbr
_Obj_Debug\GameSvr\GameSvr.obj
_Obj_Debug\GameSvr\GameSvr.res
_Obj_Debug\GameSvr\GameSvr.sbr
_Obj_Debug\GameSvr\GateInfo.obj
_Obj_Debug\GameSvr\GateInfo.sbr
_Obj_Debug\GameSvr\Global.obj
_Obj_Debug\GameSvr\Global.sbr
_Obj_Debug\GameSvr\Handler_CommonDB.obj
_Obj_Debug\GameSvr\Handler_CommonDB.sbr
_Obj_Debug\GameSvr\Handler_Item.obj
_Obj_Debug\GameSvr\Handler_Item.sbr
_Obj_Debug\GameSvr\Handler_Magic.obj
_Obj_Debug\GameSvr\Handler_Magic.sbr
_Obj_Debug\GameSvr\Handler_Map.obj
_Obj_Debug\GameSvr\Handler_Map.sbr
_Obj_Debug\GameSvr\MainWndProc.obj
_Obj_Debug\GameSvr\MainWndProc.sbr
_Obj_Debug\GameSvr\Misc.obj
_Obj_Debug\GameSvr\Misc.sbr
_Obj_Debug\GameSvr\ObjectEngine.obj
_Obj_Debug\GameSvr\ObjectEngine.sbr
_Obj_Debug\GameSvr\ObjectEvent.obj
_Obj_Debug\GameSvr\ObjectEvent.sbr
_Obj_Debug\GameSvr\ObjectMerchant.obj
_Obj_Debug\GameSvr\ObjectMerchant.sbr
_Obj_Debug\GameSvr\ObjectMonster.obj
_Obj_Debug\GameSvr\ObjectMonster.sbr
_Obj_Debug\GameSvr\ObjectNPC.obj
_Obj_Debug\GameSvr\ObjectNPC.sbr
_Obj_Debug\GameSvr\ObjectPlayer.obj
_Obj_Debug\GameSvr\ObjectPlayer.sbr
_Obj_Debug\GameSvr\ObjectPlayerAdmin.obj
_Obj_Debug\GameSvr\ObjectPlayerAdmin.sbr
_Obj_Debug\GameSvr\ObjectPlayerAdminSaid.obj
_Obj_Debug\GameSvr\ObjectPlayerAdminSaid.sbr
_Obj_Debug\GameSvr\ObjectPlayerClone.obj
_Obj_Debug\GameSvr\ObjectPlayerClone.sbr
_Obj_Debug\GameSvr\ObjectPlayerSaid.obj
_Obj_Debug\GameSvr\ObjectPlayerSaid.sbr
_Obj_Debug\GameSvr\ObjectScripter.obj
_Obj_Debug\GameSvr\ObjectScripter.sbr
_Obj_Debug\GameSvr\ProcessEvents.obj
_Obj_Debug\GameSvr\ProcessEvents.sbr
_Obj_Debug\GameSvr\ProcessLogin.obj
_Obj_Debug\GameSvr\ProcessLogin.sbr
_Obj_Debug\GameSvr\ProcessMerchants.obj
_Obj_Debug\GameSvr\ProcessMerchants.sbr
_Obj_Debug\GameSvr\ProcessMonster.obj
_Obj_Debug\GameSvr\ProcessMonster.sbr
_Obj_Debug\GameSvr\ProcessNPC.obj
_Obj_Debug\GameSvr\ProcessNPC.sbr
_Obj_Debug\GameSvr\ProcessUserHuman.obj
_Obj_Debug\GameSvr\ProcessUserHuman.sbr
_Obj_Debug\GameSvr\ProcessUserMsg.obj
_Obj_Debug\GameSvr\ProcessUserMsg.sbr
_Obj_Debug\GameSvr\RegstryHandler.obj
_Obj_Debug\GameSvr\RegstryHandler.sbr
_Obj_Debug\GameSvr\ServerSockHandler.obj
_Obj_Debug\GameSvr\ServerSockHandler.sbr
_Obj_Debug\GameSvr\SockMsg_DBSrv.obj
_Obj_Debug\GameSvr\SockMsg_DBSrv.sbr
_Obj_Debug\GameSvr\SockMsg_GateComm.obj
_Obj_Debug\GameSvr\SockMsg_GateComm.sbr
_Obj_Debug\GameSvr\SockMsg_LogSvr.obj
_Obj_Debug\GameSvr\SockMsg_LogSvr.sbr
_Obj_Debug\GameSvr\StdAfx.obj
_Obj_Debug\GameSvr\StdAfx.sbr
_Obj_Debug\GameSvr\syncobj.obj
_Obj_Debug\GameSvr\syncobj.sbr
_Obj_Debug\GameSvr\ThreadFuncForComm.obj
_Obj_Debug\GameSvr\ThreadFuncForComm.sbr
_Obj_Debug\GameSvr\UserInfo.obj
_Obj_Debug\GameSvr\UserInfo.sbr
_Obj_Debug\GameSvr\vc70.idb
_Obj_Debug\GameSvr\vc70.pdb
_Obj_Debug\GameSvr
_Obj_Debug
AdminCmd\AdminCmd.aps
AdminCmd\AdminCmd.cpp
AdminCmd\AdminCmd.dsp
AdminCmd\AdminCmd.plg
AdminCmd\AdminCmd.rc
AdminCmd\AdminCmd.vcproj
AdminCmd\AdminCmd.vcproj.old
AdminCmd\Debug
AdminCmd\ReadMe.txt
AdminCmd\Release
AdminCmd\resource.h
AdminCmd\resource.h.bak
AdminCmd\StdAfx.cpp
AdminCmd\StdAfx.h
AdminCmd
Def\dbmgr.cpp
Def\dbmgr.h
Def\DynamicArray.cpp
Def\DynamicArray.h
Def\EnDecode.cpp
Def\EnDecode.h
Def\List.cpp
Def\List.h
Def\Misc.cpp
Def\Misc.h
Def\Protocol.h
Def\Queue.cpp
Def\Queue.h
Def\RegstryHandler.cpp
Def\ServerSockHandler.cpp
Def\ServerSockHandler.h
Def\StaticArray.h
Def\TableColumn.h
Def\_OrzEx\bstree.h
Def\_OrzEx\database.cpp
Def\_OrzEx\database.h
Def\_OrzEx\datatype.h
Def\_OrzEx\error.cpp
Def\_OrzEx\error.h
Def\_OrzEx\fsa.h
Def\_OrzEx\indexmap.h
Def\_OrzEx\list.h
Def\_OrzEx\map.h
Def\_OrzEx\pqueue.h
Def\_OrzEx\prime.cpp
Def\_OrzEx\prime.h
Def\_OrzEx\queue.h
Def\_OrzEx\stack.h
Def\_OrzEx\streambf.h
Def\_OrzEx\stringex.cpp
Def\_OrzEx\stringex.h
Def\_OrzEx\syncobj.cpp
Def\_OrzEx\syncobj.h
Def\_OrzEx\util.cpp
Def\_OrzEx\util.h
Def\_OrzEx
Def
GameSvr\capture.txt
GameSvr\ConfigDlgFunc.cpp
GameSvr\DataHandler.h
GameSvr\FrontEngine.h
GameSvr\GameSvr.aps
GameSvr\GameSvr.cpp
GameSvr\GameSvr.dsp
GameSvr\GameSvr.dsw
GameSvr\GameSvr.h
GameSvr\GameSvr.plg
GameSvr\GameSvr.positions
GameSvr\GameSvr.rc
GameSvr\GameSvr.vcproj
GameSvr\GameSvr.vcproj.old
GameSvr\GateInfo.cpp
GameSvr\Global.cpp
GameSvr\Global.h
GameSvr\Handler_CommonDB.cpp
GameSvr\Handler_Item.cpp
GameSvr\Handler_Magic.cpp
GameSvr\Handler_Map.cpp
GameSvr\ItemHandler.h
GameSvr\MagicHandler.h
GameSvr\MainWndProc.cpp
GameSvr\ObjectEngine.cpp
GameSvr\ObjectEngine.h
GameSvr\ObjectEvent.cpp
GameSvr\ObjectEvent.h
GameSvr\ObjectMerchant.cpp
GameSvr\ObjectMonster.cpp
GameSvr\ObjectMonster.h
GameSvr\ObjectNPC.cpp
GameSvr\ObjectNPC.h
GameSvr\ObjectPlayer.cpp
GameSvr\ObjectPlayer.h
GameSvr\ObjectPlayerAdmin.cpp
GameSvr\ObjectPlayerAdminSaid.cpp
GameSvr\ObjectPlayerClone.cpp
GameSvr\ObjectPlayerClone.h
GameSvr\ObjectPlayerSaid.cpp
GameSvr\ObjectScripter.cpp
GameSvr\ObjectScripter.h
GameSvr\ProcessEvents.cpp
GameSvr\ProcessLogin.cpp
GameSvr\ProcessMerchants.cpp
GameSvr\ProcessMonster.cpp
GameSvr\ProcessNPC.cpp
GameSvr\ProcessUserHuman.cpp
GameSvr\ProcessUserMsg.cpp
GameSvr\ReadMe.txt
GameSvr\Release
GameSvr\Res\MIR2.ICO
GameSvr\Res\toolbar.bmp
GameSvr\Res
GameSvr\resource.h
GameSvr\SockMsg_DBSrv.cpp
GameSvr\SockMsg_GateComm.cpp
GameSvr\SockMsg_LogSvr.cpp
GameSvr\StdAfx.cpp
GameSvr\StdAfx.h
GameSvr\Tables.h
GameSvr\ThreadFuncForComm.cpp
GameSvr\UserInfo.cpp
GameSvr
LegendOfMir2_Server.dsw
LegendOfMir2_Server.ncb
LegendOfMir2_Server.opt
LegendOfMir2_Server.positions
LegendOfMir2_Server.sln
LegendOfMir2_Server.sln.old
LegendOfMir2_Server.suo
LEGENDOFMIR.mdb
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