Introduction - If you have any usage issues, please Google them yourself
points gap ALOHA : under the agreement, users always have a frame after frame until the next time when this started, so that the structure FrameTime_struct, m_Frame [i] (relative to time) always zero. After the conflict the same time waiting for a random re-issued. Therefore, as long as the current frame to meet only one this, we can successfully sent, and not considering one at the situation.
Packet : 9927422网络仿真-分隙aloha曲线.rar filelist
分隙ALOHA曲线\StdAfx.h
分隙ALOHA曲线\MainFrm.cpp
分隙ALOHA曲线\MainFrm.h
分隙ALOHA曲线\MProtocol.aps
分隙ALOHA曲线\MProtocol.ncb
分隙ALOHA曲线\MProtocol.plg
分隙ALOHA曲线\MProtocol.clw
分隙ALOHA曲线\MProtocol.cpp
分隙ALOHA曲线\MProtocol.dsp
分隙ALOHA曲线\MProtocol.dsw
分隙ALOHA曲线\MProtocol.h
分隙ALOHA曲线\MProtocol.opt
分隙ALOHA曲线\MProtocol.rc
分隙ALOHA曲线\MProtocolDlg.cpp
分隙ALOHA曲线\MProtocolDoc.cpp
分隙ALOHA曲线\MProtocolDoc.h
分隙ALOHA曲线\MProtocolView.cpp
分隙ALOHA曲线\MProtocolView.h
分隙ALOHA曲线\ReadMe.txt
分隙ALOHA曲线\Resource.h
分隙ALOHA曲线\StdAfx.cpp
分隙ALOHA曲线\MProtocolDlg.h
分隙ALOHA曲线\res\MProtocol.rc2
分隙ALOHA曲线\res\MProtocolDoc.ico
分隙ALOHA曲线\res\MProtocol.ico
分隙ALOHA曲线\res\Toolbar.bmp
分隙ALOHA曲线\res
分隙ALOHA曲线