Introduction - If you have any usage issues, please Google them yourself
legendary 3.0 (evil's illusion Server) South Korean official version vc source GameServer VC source code, including maps, scripts, characters, the agreement encryption, with the database, source of a commercial nature, its users to copyright and unauthorized public not to develop cloth and dissemination source. Danish companies in the server version of Delphi procedures, the revised version of the VC. Available VC 6.0 compiler or VC.net; Learning Network game developers friends also an excellent source.
Packet : 279011evil’s illusion server codes.rar filelist
_Obj_Debug
_Obj_Debug\GameSvr
_Obj_Debug\GameSvr\BuildLog.htm
_Obj_Debug\GameSvr\ConfigDlgFunc.obj
_Obj_Debug\GameSvr\ConfigDlgFunc.sbr
_Obj_Debug\GameSvr\database.obj
_Obj_Debug\GameSvr\database.sbr
_Obj_Debug\GameSvr\EnDecode.obj
_Obj_Debug\GameSvr\EnDecode.sbr
_Obj_Debug\GameSvr\GameSvr.obj
_Obj_Debug\GameSvr\GameSvr.res
_Obj_Debug\GameSvr\GameSvr.sbr
_Obj_Debug\GameSvr\GateInfo.obj
_Obj_Debug\GameSvr\GateInfo.sbr
_Obj_Debug\GameSvr\Global.obj
_Obj_Debug\GameSvr\Global.sbr
_Obj_Debug\GameSvr\Handler_CommonDB.obj
_Obj_Debug\GameSvr\Handler_CommonDB.sbr
_Obj_Debug\GameSvr\Handler_Item.obj
_Obj_Debug\GameSvr\Handler_Item.sbr
_Obj_Debug\GameSvr\Handler_Magic.obj
_Obj_Debug\GameSvr\Handler_Magic.sbr
_Obj_Debug\GameSvr\Handler_Map.obj
_Obj_Debug\GameSvr\Handler_Map.sbr
_Obj_Debug\GameSvr\MainWndProc.obj
_Obj_Debug\GameSvr\MainWndProc.sbr
_Obj_Debug\GameSvr\Misc.obj
_Obj_Debug\GameSvr\Misc.sbr
_Obj_Debug\GameSvr\ObjectEngine.obj
_Obj_Debug\GameSvr\ObjectEngine.sbr
_Obj_Debug\GameSvr\ObjectEvent.obj
_Obj_Debug\GameSvr\ObjectEvent.sbr
_Obj_Debug\GameSvr\ObjectMerchant.obj
_Obj_Debug\GameSvr\ObjectMerchant.sbr
_Obj_Debug\GameSvr\ObjectMonster.obj
_Obj_Debug\GameSvr\ObjectMonster.sbr
_Obj_Debug\GameSvr\ObjectNPC.obj
_Obj_Debug\GameSvr\ObjectNPC.sbr
_Obj_Debug\GameSvr\ObjectPlayer.obj
_Obj_Debug\GameSvr\ObjectPlayer.sbr
_Obj_Debug\GameSvr\ObjectPlayerAdmin.obj
_Obj_Debug\GameSvr\ObjectPlayerAdmin.sbr
_Obj_Debug\GameSvr\ObjectPlayerAdminSaid.obj
_Obj_Debug\GameSvr\ObjectPlayerAdminSaid.sbr
_Obj_Debug\GameSvr\ObjectPlayerClone.obj
_Obj_Debug\GameSvr\ObjectPlayerClone.sbr
_Obj_Debug\GameSvr\ObjectPlayerSaid.obj
_Obj_Debug\GameSvr\ObjectPlayerSaid.sbr
_Obj_Debug\GameSvr\ObjectScripter.obj
_Obj_Debug\GameSvr\ObjectScripter.sbr
_Obj_Debug\GameSvr\ProcessEvents.obj
_Obj_Debug\GameSvr\ProcessEvents.sbr
_Obj_Debug\GameSvr\ProcessLogin.obj
_Obj_Debug\GameSvr\ProcessLogin.sbr
_Obj_Debug\GameSvr\ProcessMerchants.obj
_Obj_Debug\GameSvr\ProcessMerchants.sbr
_Obj_Debug\GameSvr\ProcessMonster.obj
_Obj_Debug\GameSvr\ProcessMonster.sbr
_Obj_Debug\GameSvr\ProcessNPC.obj
_Obj_Debug\GameSvr\ProcessNPC.sbr
_Obj_Debug\GameSvr\ProcessUserHuman.obj
_Obj_Debug\GameSvr\ProcessUserHuman.sbr
_Obj_Debug\GameSvr\ProcessUserMsg.obj
_Obj_Debug\GameSvr\ProcessUserMsg.sbr
_Obj_Debug\GameSvr\RegstryHandler.obj
_Obj_Debug\GameSvr\RegstryHandler.sbr
_Obj_Debug\GameSvr\ServerSockHandler.obj
_Obj_Debug\GameSvr\ServerSockHandler.sbr
_Obj_Debug\GameSvr\SockMsg_DBSrv.obj
_Obj_Debug\GameSvr\SockMsg_DBSrv.sbr
_Obj_Debug\GameSvr\SockMsg_GateComm.obj
_Obj_Debug\GameSvr\SockMsg_GateComm.sbr
_Obj_Debug\GameSvr\SockMsg_LogSvr.obj
_Obj_Debug\GameSvr\SockMsg_LogSvr.sbr
_Obj_Debug\GameSvr\StdAfx.obj
_Obj_Debug\GameSvr\StdAfx.sbr
_Obj_Debug\GameSvr\syncobj.obj
_Obj_Debug\GameSvr\syncobj.sbr
_Obj_Debug\GameSvr\ThreadFuncForComm.obj
_Obj_Debug\GameSvr\ThreadFuncForComm.sbr
_Obj_Debug\GameSvr\UserInfo.obj
_Obj_Debug\GameSvr\UserInfo.sbr
_Obj_Debug\GameSvr\vc70.idb
_Obj_Debug\GameSvr\vc70.pdb
_bin
_bin\debug
_bin\debug\GameSvr.exe
_bin\debug\GameSvr.ilk
AdminCmd
AdminCmd\AdminCmd.aps
AdminCmd\AdminCmd.cpp
AdminCmd\AdminCmd.dsp
AdminCmd\AdminCmd.plg
AdminCmd\AdminCmd.rc
AdminCmd\AdminCmd.vcproj
AdminCmd\AdminCmd.vcproj.old
AdminCmd\Debug
AdminCmd\ReadMe.txt
AdminCmd\Release
AdminCmd\Release\AdminCmd.dll
AdminCmd\Release\AdminCmd.obj
AdminCmd\Release\AdminCmd.pch
AdminCmd\Release\AdminCmd.res
AdminCmd\Release\BuildLog.htm
AdminCmd\Release\StdAfx.obj
AdminCmd\Release\vc70.idb
AdminCmd\resource.h
AdminCmd\resource.h.bak
AdminCmd\StdAfx.cpp
AdminCmd\StdAfx.h
Def
Def\dbmgr.cpp
Def\dbmgr.h
Def\DynamicArray.cpp
Def\DynamicArray.h
Def\EnDecode.cpp
Def\EnDecode.h
Def\List.cpp
Def\List.h
Def\Misc.cpp
Def\Misc.h
Def\Protocol.h
Def\Queue.cpp
Def\Queue.h
Def\RegstryHandler.cpp
Def\ServerSockHandler.cpp
Def\ServerSockHandler.h
Def\StaticArray.h
Def\TableColumn.h
Def\_OrzEx
Def\_OrzEx\bstree.h
Def\_OrzEx\database.cpp
Def\_OrzEx\database.h
Def\_OrzEx\datatype.h
Def\_OrzEx\error.cpp
Def\_OrzEx\error.h
Def\_OrzEx\fsa.h
Def\_OrzEx\indexmap.h
Def\_OrzEx\list.h
Def\_OrzEx\map.h
Def\_OrzEx\pqueue.h
Def\_OrzEx\prime.cpp
Def\_OrzEx\prime.h
Def\_OrzEx\queue.h
Def\_OrzEx\stack.h
Def\_OrzEx\streambf.h
Def\_OrzEx\stringex.cpp
Def\_OrzEx\stringex.h
Def\_OrzEx\syncobj.cpp
Def\_OrzEx\syncobj.h
Def\_OrzEx\util.cpp
Def\_OrzEx\util.h
GameSvr
GameSvr\capture.txt
GameSvr\ConfigDlgFunc.cpp
GameSvr\DataHandler.h
GameSvr\FrontEngine.h
GameSvr\GameSvr.aps
GameSvr\GameSvr.cpp
GameSvr\GameSvr.dsp
GameSvr\GameSvr.dsw
GameSvr\GameSvr.h
GameSvr\GameSvr.plg
GameSvr\GameSvr.positions
GameSvr\GameSvr.rc
GameSvr\GameSvr.vcproj
GameSvr\GameSvr.vcproj.old
GameSvr\GateInfo.cpp
GameSvr\Global.cpp
GameSvr\Global.h
GameSvr\Handler_CommonDB.cpp
GameSvr\Handler_Item.cpp
GameSvr\Handler_Magic.cpp
GameSvr\Handler_Map.cpp
GameSvr\ItemHandler.h
GameSvr\MagicHandler.h
GameSvr\MainWndProc.cpp
GameSvr\ObjectEngine.cpp
GameSvr\ObjectEngine.h
GameSvr\ObjectEvent.cpp
GameSvr\ObjectEvent.h
GameSvr\ObjectMerchant.cpp
GameSvr\ObjectMonster.cpp
GameSvr\ObjectMonster.h
GameSvr\ObjectNPC.cpp
GameSvr\ObjectNPC.h
GameSvr\ObjectPlayer.cpp
GameSvr\ObjectPlayer.h
GameSvr\ObjectPlayerAdmin.cpp
GameSvr\ObjectPlayerAdminSaid.cpp
GameSvr\ObjectPlayerClone.cpp
GameSvr\ObjectPlayerClone.h
GameSvr\ObjectPlayerSaid.cpp
GameSvr\ObjectScripter.cpp
GameSvr\ObjectScripter.h
GameSvr\ProcessEvents.cpp
GameSvr\ProcessLogin.cpp
GameSvr\ProcessMerchants.cpp
GameSvr\ProcessMonster.cpp
GameSvr\ProcessNPC.cpp
GameSvr\ProcessUserHuman.cpp
GameSvr\ProcessUserMsg.cpp
GameSvr\ReadMe.txt
GameSvr\Release
GameSvr\Release\BuildLog.htm
GameSvr\Release\ConfigDlgFunc.obj
GameSvr\Release\database.obj
GameSvr\Release\EnDecode.obj
GameSvr\Release\GameSvr.exe
GameSvr\Release\GameSvr.obj
GameSvr\Release\GameSvr.pch
GameSvr\Release\GameSvr.res
GameSvr\Release\GateInfo.obj
GameSvr\Release\Global.obj
GameSvr\Release\Handler_CommonDB.obj
GameSvr\Release\Handler_Item.obj
GameSvr\Release\Handler_Magic.obj
GameSvr\Release\Handler_Map.obj
GameSvr\Release\MainWndProc.obj
GameSvr\Release\Misc.obj
GameSvr\Release\ObjectEngine.obj
GameSvr\Release\ObjectEvent.obj
GameSvr\Release\ObjectMerchant.obj
GameSvr\Release\ObjectMonster.obj
GameSvr\Release\ObjectNPC.obj
GameSvr\Release\ObjectPlayer.obj
GameSvr\Release\ObjectPlayerAdmin.obj
GameSvr\Release\ObjectPlayerAdminSaid.obj
GameSvr\Release\ObjectPlayerClone.obj
GameSvr\Release\ObjectPlayerSaid.obj
GameSvr\Release\ObjectScripter.obj
GameSvr\Release\ProcessEvents.obj
GameSvr\Release\ProcessLogin.obj
GameSvr\Release\ProcessMerchants.obj
GameSvr\Release\ProcessMonster.obj
GameSvr\Release\ProcessNPC.obj
GameSvr\Release\ProcessUserHuman.obj
GameSvr\Release\ProcessUserMsg.obj
GameSvr\Release\RegstryHandler.obj
GameSvr\Release\ServerSockHandler.obj
GameSvr\Release\SockMsg_DBSrv.obj
GameSvr\Release\SockMsg_GateComm.obj
GameSvr\Release\SockMsg_LogSvr.obj
GameSvr\Release\StdAfx.obj
GameSvr\Release\syncobj.obj
GameSvr\Release\ThreadFuncForComm.obj
GameSvr\Release\UserInfo.obj
GameSvr\Release\vc70.idb
GameSvr\Res
GameSvr\Res\MIR2.ICO
GameSvr\Res\toolbar.bmp
GameSvr\resource.h
GameSvr\SockMsg_DBSrv.cpp
GameSvr\SockMsg_GateComm.cpp
GameSvr\SockMsg_LogSvr.cpp
GameSvr\StdAfx.cpp
GameSvr\StdAfx.h
GameSvr\Tables.h
GameSvr\ThreadFuncForComm.cpp
GameSvr\UserInfo.cpp
LEGENDOFMIR.mdb
LegendOfMir2_Server.sln
LegendOfMir2_Server.sln.old
LegendOfMir2_Server.opt
LegendOfMir2_Server.positions
LegendOfMir2_Server.dsw
LegendOfMir2_Server.ncb
LegendOfMir2_Server.suo
readme.txt