Introduction - If you have any usage issues, please Google them yourself
This is a simulation game, warships of the shells were automatic tracking submarines, submarines have two speeds, with shells hitting to the end. At the beginning of first set parameters
Packet : 116462打潜艇.rar filelist
打潜艇\ParamDlg.h
打潜艇\ShipDemo.opt
打潜艇\Explosion.cpp
打潜艇\Explosion.h
打潜艇\Bomb.h
打潜艇\MainFrm.h
打潜艇\MyEdit.cpp
打潜艇\MyEdit.h
打潜艇\MyObject.cpp
打潜艇\MyShip.cpp
打潜艇\ShipDemo.rc
打潜艇\MyShip.h
打潜艇\ReadMe.txt
打潜艇\resource.h
打潜艇\Score.cpp
打潜艇\Score.h
打潜艇\ShipDemo.clw
打潜艇\ShipDemo.dsp
打潜艇\MyObject.h
打潜艇\ShipDemo.dsw
打潜艇\ShipDemo.h
打潜艇\ShipDemo.ncb
打潜艇\ParamDlg.cpp
打潜艇\ShipDemo.plg
打潜艇\ChildView.cpp
打潜艇\StdAfx.cpp
打潜艇\StdAfx.h
打潜艇\Submarine.cpp
打潜艇\Submarine.h
打潜艇\torpedo.cpp
打潜艇\Torpedo.h
打潜艇\ChildView.h
打潜艇\ShipDemo.aps
打潜艇\Bomb.cpp
打潜艇\ShipDemo.cpp
打潜艇\MainFrm.cpp
打潜艇\ShipDemo.sln
打潜艇\ShipDemo.vcproj
打潜艇\ShipDemo.suo
打潜艇\ShowDlg.h
打潜艇\ShowDlg.cpp
打潜艇\ScanSub.h
打潜艇\ScanSub.cpp
打潜艇\Release
打潜艇\Debug
打潜艇\res\bomb.bmp
打潜艇\res\explosion.bmp
打潜艇\res\ship.bmp
打潜艇\res\ShipDemo.rc2
打潜艇\res\submarine.bmp
打潜艇\res\torpedo.bmp
打潜艇\res\ShipDemo.ico
打潜艇\res
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