Introduction - If you have any usage issues, please Google them yourself
demonstrate how to use Direct3D 2DTile exaggerated form of maps.
Packet : 715398tilesrc.rar filelist
TileSrc
TileSrc\Demo1
TileSrc\Demo2
TileSrc\Demo3
TileSrc\Demo4
TileSrc\Demo1\Demo1.exe
TileSrc\Demo1\DXEngine.cpp
TileSrc\Demo1\DXEngine.h
TileSrc\Demo1\TileEngine.cpp
TileSrc\Demo1\TileEngine.h
TileSrc\Demo1\WinMain.cpp
TileSrc\Demo2\Demo2.exe
TileSrc\Demo2\DXEngine.cpp
TileSrc\Demo2\DXEngine.h
TileSrc\Demo2\Test.bmp
TileSrc\Demo2\Textures.cpp
TileSrc\Demo2\Textures.h
TileSrc\Demo2\TileEngine.cpp
TileSrc\Demo2\TileEngine.h
TileSrc\Demo2\WinMain.cpp
TileSrc\Demo3\Demo3.exe
TileSrc\Demo3\DXEngine.cpp
TileSrc\Demo3\DXEngine.h
TileSrc\Demo3\TEST.BMP
TileSrc\Demo3\Textures.cpp
TileSrc\Demo3\Textures.h
TileSrc\Demo3\TileEngine.cpp
TileSrc\Demo3\TileEngine.h
TileSrc\Demo3\WinMain.cpp
TileSrc\Demo4\Demo4.exe
TileSrc\Demo4\DXEngine.cpp
TileSrc\Demo4\DXEngine.h
TileSrc\Demo4\test.BMP
TileSrc\Demo4\Textures.cpp
TileSrc\Demo4\Textures.h
TileSrc\Demo4\TileEngine.cpp
TileSrc\Demo4\TileEngine.h
TileSrc\Demo4\WinMain.cpp
TileSrc\readme.txt