Introduction - If you have any usage issues, please Google them yourself
compiled code need Windows XP and above versions, operational procedures need digital TV card. While the need to install DirectX 9.
Packet : 413224directshow程序原码.rar filelist
PID\PidMpeg1\CMPEG1Builder.cpp
PID\PidMpeg1\CMPEG1Builder.h
PID\PidMpeg1\FltGuids.h
PID\PidMpeg1\IMPEG1Builder.h
PID\PidMpeg1\PidMpeg1.cpp
PID\PidMpeg1\PidMpeg1.def
PID\PidMpeg1\PidMpeg1.dsp
PID\PidMpeg1
PID\PIDTest\CDXGraph.cpp
PID\PIDTest\CDXGraph.h
PID\PIDTest\PIDTest.cpp
PID\PIDTest\PIDTest.dsp
PID\PIDTest\PIDTest.dsw
PID\PIDTest\PIDTest.h
PID\PIDTest\PIDTest.ncb
PID\PIDTest\PIDTest.opt
PID\PIDTest\PIDTest.positions
PID\PIDTest\PIDTest.rc
PID\PIDTest\PIDTestDlg.cpp
PID\PIDTest\PIDTestDlg.h
PID\PIDTest\ReadMe.txt
PID\PIDTest\StdAfx.cpp
PID\PIDTest\StdAfx.h
PID\PIDTest\resource.h
PID\PIDTest\res\PIDTest.ico
PID\PIDTest\res\PIDTest.rc2
PID\PIDTest\res
PID\PIDTest\Debug
PID\PIDTest
PID
Direct3D\BumpEarth.cpp
Direct3D\BumpEarth.dsp
Direct3D\BumpEarth.dsw
Direct3D\BumpEarth.jpg
Direct3D\BumpEarth.manifest
Direct3D\BumpEarth.ncb
Direct3D\BumpEarth.opt
Direct3D\BumpEarth.plg
Direct3D\BumpEarth.sln
Direct3D\BumpEarth.vcproj
Direct3D\readme.txt
Direct3D\resource.h
Direct3D\winmain.rc
Direct3D\Debug
Direct3D
BDA\bda.dsw
BDA\bda.sln
BDA\BDASample\BDASample.jpg
BDA\BDASample\bdasampl.aps
BDA\BDASample\bdasampl.cpp
BDA\BDASample\bdasampl.def
BDA\BDASample\bdasampl.dsp
BDA\BDASample\bdasampl.dsw
BDA\BDASample\bdasampl.h
BDA\BDASample\bdasampl.ico
BDA\BDASample\bdasampl.ncb
BDA\BDASample\bdasampl.opt
BDA\BDASample\bdasampl.plg
BDA\BDASample\bdasampl.positions
BDA\BDASample\bdasampl.rc
BDA\BDASample\bdasampl.sln
BDA\BDASample\bdasampl.vcproj
BDA\BDASample\graph.cpp
BDA\BDASample\graph.h
BDA\BDASample\readme.txt
BDA\BDASample\resource.h
BDA\BDASample\resrc1.h
BDA\BDASample\Debug_Unicode\bdasample.exe
BDA\BDASample\Debug_Unicode
BDA\BDASample
BDA