Introduction - If you have any usage issues, please Google them yourself
vc do a little game. Linux imitate following a game, elimination of the same connectivity and replacing an elimination of the more higher scores, records kept in the registry, set up a hero list. The next runs, remains the last record.
Packet : 675498samegame.rar filelist
SameGame\utity.h
SameGame\SameGame.opt
SameGame\StdAfx.h
SameGame\SameGame.clw
SameGame\ReadMe.txt
SameGame\SameGame.h
SameGame\SameGame.rc
SameGame\SameGame.dsp
SameGame\StdAfx.cpp
SameGame\Resource.h
SameGame\ChildView.cpp
SameGame\HeroDlg.cpp
SameGame\SameGame.aps
SameGame\LevelDlg.h
SameGame\MainFrm.h
SameGame\SameGame.dsw
SameGame\SameGame.ncb
SameGame\SameGame.plg
SameGame\HeroInfo.h
SameGame\res\SameGame.rc2
SameGame\res\yellow.bmp
SameGame\res\black.bmp
SameGame\res\blue.bmp
SameGame\res\gray.bmp
SameGame\res\green.bmp
SameGame\res\purple.bmp
SameGame\res\red.bmp
SameGame\res\Thumbs.db
SameGame\res\background.bmp
SameGame\res\Toolbar.bmp
SameGame\res\toolbar1.bmp
SameGame\res\New Folder\yellow.bmp
SameGame\res\New Folder\black.bmp
SameGame\res\New Folder\blue.bmp
SameGame\res\New Folder\gray.bmp
SameGame\res\New Folder\green.bmp
SameGame\res\New Folder\purple.bmp
SameGame\res\New Folder\red.bmp
SameGame\res\New Folder\Thumbs.db
SameGame\res\New Folder
SameGame\res\SameGame.ico
SameGame\res\cursor1.cur
SameGame\res
SameGame\MainFrm.cpp
SameGame\LevelDlg.cpp
SameGame\ChildView.h
SameGame\HeroDlg.h
SameGame\SameGame.cpp
SameGame\HeroInfo.cpp
SameGame\InputNameDlg.cpp
SameGame\InputNameDlg.h
SameGame