Introduction - If you have any usage issues, please Google them yourself
VC prepared by the OpenGL-based dialog procedures can dynamically read the raw texture format
Packet : 384082opengldilog贴图.rar filelist
Dilog贴图\0116.PSD
Dilog贴图\12345.PSD
Dilog贴图\APPLE.3DS
Dilog贴图\CUBE1.GIF
Dilog贴图\DialogGL.aps
Dilog贴图\DialogGL.bpr
Dilog贴图\DialogGL.clw
Dilog贴图\DialogGL.cpp
Dilog贴图\DialogGL.dsp
Dilog贴图\DialogGL.dsw
Dilog贴图\DialogGL.exe
Dilog贴图\DialogGL.h
Dilog贴图\DialogGL.ncb
Dilog贴图\DialogGL.opt
Dilog贴图\DialogGL.rc
Dilog贴图\DialogGL.~cp
Dilog贴图\DialogGLDlg.cpp
Dilog贴图\DialogGLDlg.h
Dilog贴图\RESOURCE.H
Dilog贴图\StdAfx.cpp
Dilog贴图\StdAfx.h
Dilog贴图\VCTOBPR.LOG
Dilog贴图\RES\DialogGL.ico
Dilog贴图\RES\DialogGL.rc2
Dilog贴图\RES
Dilog贴图\Debug
Dilog贴图