Introduction - If you have any usage issues, please Google them yourself
small game and I was a part of seniority. Exactly, I just do a little bit more work, for beginners c people, a good look
Packet : 676691 经典游戏代码.rar filelist
prettygame\luffar\FILE_ID.DIZ
prettygame\supermario\gpl.txt
prettygame\diablo\Groundpic.txt
prettygame\diablo\LEVEL00.TXT
prettygame\diablo\MAP.TXT
prettygame\luffar\Readme.txt
prettygame\supermario\Readme.txt
prettygame\diablo\Wallbasepic.txt
prettygame\diablo\WALLPIC.TXT
prettygame\diablo\debug.log
prettygame\supermario\bitmap.h
prettygame\diablo\source\COMMON.H
prettygame\shanyfight\ddutil.h
prettygame\shanyfight\dsutil.h
prettygame\supermario\game.h
prettygame\battlecity\source\Game.h
prettygame\diablo\source\Graphic engine\GENGINE.H
prettygame\supermario\MapEdit\GhostList.h
prettygame\diablo\source\Graphic engine\GL.H
prettygame\diablo\source\Graphic lib\GL.H
prettygame\battlecity\source\Input.h
prettygame\supermario\input.h
prettygame\luffar\SOURCE\LUFFAR.H
prettygame\supermario\MapEdit\MainFrm.h
prettygame\supermario\MapEdit\MapEdit.h
prettygame\supermario\MapEdit\MapEditDoc.h
prettygame\supermario\MapEdit\MapEditView.h
prettygame\supermario\MapEdit\MapWidthDlg.h
prettygame\luffar\SOURCE\MOUSE.H
prettygame\supermario\mytime.h
prettygame\diablo\source\Graphic engine\OBJECT.H
prettygame\supermario\MapEdit\ObjectTypeDlg.h
prettygame\supermario\plane.h
prettygame\battlecity\source\Plane.h
prettygame\shanyfight\resource.h
prettygame\supermario\win32\resource.h
prettygame\diablo\source\RESOURCE.H
prettygame\battlecity\source\resource.h
prettygame\supermario\MapEdit\resource.h
prettygame\luffar\SOURCE\SHELL.H
prettygame\battlecity\source\Sound.h
prettygame\supermario\sound.h
prettygame\diablo\source\Graphic lib\SPRITE.H
prettygame\supermario\sprite.h
prettygame\battlecity\source\Sprite.h
prettygame\supermario\MapEdit\StdAfx.h
prettygame\supermario\type.h
prettygame\luffar\SOURCE\TYPES.H
prettygame\battlecity\source\wavread.h
prettygame\supermario\win32\wavread.h
prettygame\diablo\source\Graphic lib\BITMAP.HPP
prettygame\diablo\source\Graphic lib\SPRITE.HPP
prettygame\diablo\source\Graphic lib\SPRITE_B.HPP
prettygame\diablo\source\Graphic lib\COMPRESS.C
prettygame\diablo\source\Graphic lib\ANIMATE.CPP
prettygame\diablo\source\Graphic lib\BIM16MMX.CPP
prettygame\supermario\linux\bitmap.cpp
prettygame\diablo\source\Graphic lib\BITMAP.CPP
prettygame\supermario\win32\Bitmap.cpp
prettygame\diablo\source\Graphic lib\BITMAP15.CPP
prettygame\diablo\source\Graphic lib\BITMAP16.CPP
prettygame\diablo\source\Graphic lib\BITMAP24.CPP
prettygame\diablo\source\Graphic lib\BITMAP32.CPP
prettygame\diablo\source\Graphic lib\BITMAP8.CPP
prettygame\diablo\source\Graphic lib\BITMAPHI.CPP
prettygame\diablo\source\Graphic lib\BLENDER.CPP
prettygame\diablo\source\Graphic lib\BMP.CPP
prettygame\diablo\source\Graphic engine\BRIGHTER.CPP
prettygame\diablo\source\Graphic lib\CONFIG.CPP
prettygame\diablo\source\Graphic lib\CPU.CPP
prettygame\diablo\source\Graphic engine\DDRAW.CPP
prettygame\shanyfight\ddutil.cpp
prettygame\diablo\source\Graphic lib\DEBUG.CPP
prettygame\diablo\source\Graphic engine\DINPUT.CPP
prettygame\shanyfight\dsutil.cpp
prettygame\shanyfight\fight.cpp
prettygame\diablo\source\Graphic lib\FILE.CPP
prettygame\diablo\source\Graphic engine\FINDPATH.CPP
prettygame\diablo\source\Graphic engine\Findpath1.cpp
prettygame\supermario\game.cpp
prettygame\battlecity\source\Game.cpp
prettygame\diablo\source\Graphic engine\GENGINE.CPP
prettygame\supermario\MapEdit\GhostList.cpp
prettygame\diablo\source\Graphic lib\HANZI.CPP
prettygame\diablo\source\Graphic engine\HERO.CPP
prettygame\supermario\linux\input.cpp
prettygame\battlecity\source\Input.cpp
prettygame\supermario\win32\Input.cpp
prettygame\luffar\SOURCE\LUFFAR.CPP
prettygame\luffar\SOURCE\MAIN.CPP
prettygame\supermario\linux\main.cpp
prettygame\diablo\source\Graphic engine\MAIN.CPP
prettygame\supermario\MapEdit\MainFrm.cpp
prettygame\diablo\source\Graphic engine\MAP.CPP
prettygame\supermario\MapEdit\MapEdit.cpp
prettygame\supermario\MapEdit\MapEditDoc.cpp
prettygame\supermario\MapEdit\MapEditView.cpp
prettygame\supermario\MapEdit\MapWidthDlg.cpp
prettygame\luffar\SOURCE\MOUSE.CPP
prettygame\diablo\source\Graphic engine\MOUSE.CPP
prettygame\supermario\win32\mytime.cpp
prettygame\supermario\linux\mytime.cpp
prettygame\supermario\MapEdit\ObjectTypeDlg.cpp
prettygame\supermario\plane.cpp
prettygame\battlecity\source\Plane.cpp
prettygame\diablo\source\Graphic lib\Rlebitmap.cpp
prettygame\luffar\SOURCE\SHELL.CPP
prettygame\battlecity\source\Sound.cpp
prettygame\supermario\win32\Sound.cpp
prettygame\battlecity\source\Sprite.cpp
prettygame\supermario\sprite.cpp
prettygame\diablo\source\Graphic lib\SPRITE_A.CPP
prettygame\diablo\source\Graphic lib\SPRITE_B.CPP
prettygame\supermario\MapEdit\StdAfx.cpp
prettygame\diablo\source\Graphic engine\STILLOBJ.CPP
prettygame\diablo\source\Graphic engine\TEST.CPP
prettygame\diablo\source\Graphic lib\TGA.CPP
prettygame\luffar\SOURCE\TYPES.CPP
prettygame\diablo\source\Graphic engine\WARRIOR.CPP
prettygame\battlecity\source\wavread.cpp
prettygame\supermario\win32\wavread.cpp
prettygame\supermario\win32\winmain.cpp
prettygame\battlecity\BattleCity.exe
prettygame\diablo\Diablo2.exe
prettygame\shanyfight\fight.exe
prettygame\luffar\LUFFAR.EXE
prettygame\supermario\MapEdit.exe
prettygame\supermario\Mario.exe
prettygame\shanyfight\wav1.bin
prettygame\shanyfight\wave2.bin
prettygame\battlecity\graphics\bonus.bmp
prettygame\battlecity\source\graphics\bonus.bmp
prettygame\battlecity\graphics\bore.bmp
prettygame\battlecity\source\graphics\bore.bmp
prettygame\shanyfight\boss0.bmp
prettygame\shanyfight\boss1.bmp
prettygame\diablo\BRIGHT.BMP
prettygame\battlecity\graphics\bullet.bmp
prettygame\battlecity\source\graphics\bullet.bmp
prettygame\supermario\graphics\bullet.bmp
prettygame\supermario\graphics\coin.bmp
prettygame\supermario\graphics\debris.bmp
prettygame\shanyfight\enemy.BMP
prettygame\battlecity\graphics\enemy.bmp
prettygame\battlecity\source\graphics\enemy.bmp
prettygame\shanyfight\enemy1.bmp
prettygame\shanyfight\enemy2.bmp
prettygame\shanyfight\enemy3.bmp
prettygame\supermario\graphics\explode.bmp
prettygame\battlecity\graphics\explode1.bmp
prettygame\battlecity\source\graphics\explode1.bmp
prettygame\battlecity\graphics\explode2.bmp
prettygame\battlecity\source\graphics\explode2.bmp
prettygame\shanyfight\fire.BMP
prettygame\shanyfight\fire1.bmp
prettygame\shanyfight\fire2.bmp
prettygame\shanyfight\fire3.bmp
prettygame\battlecity\graphics\flag.bmp
prettygame\battlecity\source\graphics\flag.bmp
prettygame\shanyfight\flame.BMP
prettygame\supermario\graphics\flower.bmp
prettygame\battlecity\graphics\gameover.bmp
prettygame\battlecity\source\graphics\gameover.bmp
prettygame\supermario\graphics\ghost.bmp
prettygame\supermario\MapEdit\res\ghost1.bmp
prettygame\supermario\MapEdit\res\ghost2.bmp
prettygame\supermario\MapEdit\res\ghost3.bmp
prettygame\shanyfight\ground.bmp
prettygame\battlecity\graphics\misc.bmp
prettygame\battlecity\source\graphics\misc.bmp
prettygame\shanyfight\mpfield.bmp
prettygame\shanyfight\mptree.bmp
prettygame\shanyfight\mptree1.bmp
prettygame\shanyfight\mptree2.bmp
prettygame\supermario\graphics\mushroom.bmp
prettygame\battlecity\graphics\num.bmp
prettygame\battlecity\source\graphics\num.bmp
prettygame\shanyfight\plane.bmp
prettygame\shanyfight\plane1.bmp
prettygame\shanyfight\plane2.bmp
prettygame\shanyfight\plane3.bmp
prettygame\supermario\graphics\player.bmp
prettygame\battlecity\graphics\player1.bmp
prettygame\battlecity\source\graphics\player1.bmp
prettygame\battlecity\graphics\player2.bmp
prettygame\battlecity\source\graphics\player2.bmp
prettygame\battlecity\graphics\shield.bmp
prettygame\battlecity\source\graphics\shield.bmp
prettygame\battlecity\graphics\splash.bmp
prettygame\battlecity\source\graphics\splash.bmp
prettygame\battlecity\graphics\tile.bmp
prettygame\battlecity\source\graphics\tile.bmp
prettygame\supermario\graphics\tile.bmp
prettygame\supermario\MapEdit\res\tile.bmp
prettygame\supermario\MapEdit\res\Toolbar.bmp
prettygame\supermario\graphics\turtle.bmp
prettygame\battlecity\sound\Bang.wav
prettygame\battlecity\source\sound\Bang.wav
prettygame\battlecity\sound\Fanfare.wav
prettygame\battlecity\source\sound\Fanfare.wav
prettygame\battlecity\sound\Gunfire.wav
prettygame\battlecity\source\sound\Gunfire.wav
prettygame\battlecity\sound\hit.wav
prettygame\battlecity\source\sound\hit.wav
prettygame\battlecity\sound\Peow.wav
prettygame\battlecity\source\sound\Peow.wav
prettygame\shanyfight\shot.wav
prettygame\diablo\ASC12
prettygame\diablo\ASC16
prettygame\battlecity
prettygame\diablo\DATA
prettygame\battlecity\source\Debug
prettygame\supermario\graphics\Debug
prettygame\supermario\MapEdit\Debug
prettygame\supermario\win32\Debug
prettygame\diablo
prettygame\diablo\source\Graphic engine
prettygame\diablo\source\Graphic lib
prettygame\battlecity\graphics
prettygame\battlecity\source\graphics
prettygame\supermario\graphics
prettygame\diablo\HZK12
prettygame\supermario\level
prettygame\supermario\linux
prettygame\luffar
prettygame\supermario\linux\Makefile
prettygame\battlecity\map
prettygame\battlecity\source\map
prettygame\supermario\MapEdit
prettygame\diablo\PIC
prettygame\diablo\DATA\PICTURE
prettygame
prettygame\battlecity\source\Release
prettygame\supermario\graphics\Release
prettygame\supermario\MapEdit\Release
prettygame\supermario\win32\Release
prettygame\battlecity\source\res
prettygame\supermario\MapEdit\res
prettygame\shanyfight
prettygame\battlecity\sound
prettygame\battlecity\source\sound
prettygame\supermario\sound
prettygame\battlecity\source
prettygame\diablo\source
prettygame\luffar\SOURCE
prettygame\supermario
prettygame\diablo\DATA\PICTURE\WARRIOR
prettygame\supermario\win32
prettygame\diablo\DATA\PICTURE\WARRIOR\FIGHT0.ANI
prettygame\diablo\DATA\PICTURE\WARRIOR\FIGHT1.ANI
prettygame\diablo\DATA\PICTURE\WARRIOR\FIGHT2.ANI
prettygame\diablo\DATA\PICTURE\WARRIOR\FIGHT3.ANI
prettygame\diablo\DATA\PICTURE\WARRIOR\FIGHT4.ANI
prettygame\diablo\DATA\PICTURE\WARRIOR\FIGHT5.ANI
prettygame\diablo\DATA\PICTURE\WARRIOR\FIGHT6.ANI
prettygame\diablo\DATA\PICTURE\WARRIOR\FIGHT7.ANI
prettygame\diablo\DATA\PICTURE\WARRIOR\GOTHIT0.ANI
prettygame\diablo\DATA\PICTURE\WARRIOR\GOTHIT1.ANI
prettygame\diablo\DATA\PICTURE\WARRIOR\GOTHIT2.ANI
prettygame\diablo\DATA\PICTURE\WARRIOR\GOTHIT3.ANI
prettygame\diablo\DATA\PICTURE\WARRIOR\GOTHIT4.ANI
prettygame\diablo\DATA\PICTURE\WARRIOR\GOTHIT5.ANI
prettygame\diablo\DATA\PICTURE\WARRIOR\GOTHIT6.ANI
prettygame\diablo\DATA\PICTURE\WARRIOR\GOTHIT7.ANI
prettygame\diablo\DATA\PICTURE\WARRIOR\STAND0.ANI
prettygame\diablo\DATA\PICTURE\WARRIOR\STAND1.ANI
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prettygame\diablo\DATA\PICTURE\WARRIOR\STAND6.ANI
prettygame\diablo\DATA\PICTURE\WARRIOR\STAND7.ANI
prettygame\diablo\DATA\PICTURE\WARRIOR\WALK0.ANI
prettygame\diablo\DATA\PICTURE\WARRIOR\WALK1.ANI
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prettygame\diablo\DATA\PICTURE\WARRIOR\WALK3.ANI
prettygame\diablo\DATA\PICTURE\WARRIOR\WALK4.ANI
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prettygame\diablo\DATA\PICTURE\WARRIOR\WALK6.ANI
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prettygame\diablo\diablo.cfg
prettygame\supermario\MapEdit\MapEdit.clw
prettygame\supermario\level\level1.dat
prettygame\supermario\level\level2.dat
prettygame\luffar\SOURCE\LUFFAR.DSK
prettygame\battlecity\source\BattleCity.dsp
prettygame\diablo\source\Diablo2.dsp
prettygame\shanyfight\fight.dsp
prettygame\supermario\MapEdit\MapEdit.dsp
prettygame\supermario\win32\Mario.dsp
prettygame\diablo\source\Diablo2.dsw
prettygame\shanyfight\fight.dsw
prettygame\supermario\win32\Mario.dsw
prettygame\shanyfight\icon.ico
prettygame\diablo\ICON1.ICO
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prettygame\shanyfight\Icon1.ico
prettygame\supermario\MapEdit\res\MapEdit.ico
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prettygame\battlecity\source\map\level8.map
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prettygame\shanyfight\a.mid
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prettygame\luffar\SOURCE\LUFFAR.PRJ
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prettygame\supermario\MapEdit\MapEdit.rc
prettygame\supermario\win32\Mario.rc
prettygame\shanyfight\shany.rc
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prettygame\diablo\PIC\GROUND00.TGA
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prettygame\diablo\PIC\WALL00.TGA
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prettygame\diablo\PIC\WALL03.TGA
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prettygame\diablo\PIC\WALL07.TGA
prettygame\diablo\PIC\WALL08.TGA
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prettygame\diablo\PIC\WALL10.TGA
prettygame\diablo\PIC\WALL11.TGA
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prettygame\shanyfight\shot.wave