Introduction - If you have any usage issues, please Google them yourself
The following is intended to get someone started creating 3D stereo applications using OpenGL and the associated GLUT library. It is assumed that the reader is both familiar with how to create the appropriate eye positions for comfortable stereo viewing (see link in the title of the page) and the reader has an OpenGL card (or software implementation) and any associated hardware (eg: glasses) needed to support stereo graphic viewing.
Packet : 378726stereo.rar filelist
stereo
stereo\3D Stereo Rendering Using OpenGL (and GLUT).pdf
stereo\Calculating Stereo Pairs.pdf
stereo\Debug
stereo\ReadMe.txt
stereo\StdAfx.cpp
stereo\StdAfx.h
stereo\stereo.cpp
stereo\stereo.dsp
stereo\stereo.dsw
stereo\stereo.ncb
stereo\stereo.opt
stereo\stereo.plg