Introduction - If you have any usage issues, please Google them yourself
This is a based on B/S structure of online games, server-side can be achieved on the control of client data, the client to achieve game engine, and network communication
Packet : 525067gmud.rar filelist
GMud
GMud\G-MUD
GMud\G-MUD\SERVER
GMud\G-MUD\SERVER\USR
GMud\G-MUD\SERVER\USR\nebula.dat
GMud\G-MUD\SERVER\USR\_cnt.dat.bak
GMud\G-MUD\SERVER\USR\_CNT.DAT
GMud\G-MUD\SERVER\USR\WONYEE.DAT
GMud\G-MUD\SERVER\USR\AKAI.DAT
GMud\G-MUD\SERVER\USR\1.DAT
GMud\G-MUD\SERVER\USR\DIABLO.DAT
GMud\G-MUD\SERVER\USR\B.DAT
GMud\G-MUD\SERVER\USR\AA.DAT
GMud\G-MUD\SERVER\USR\BB.DAT
GMud\G-MUD\SERVER\USR\CLANE.DAT
GMud\G-MUD\SERVER\USR\SNOWFOX.DAT
GMud\G-MUD\SERVER\USR\tttt.dat
GMud\G-MUD\SERVER\USR\kkkkk.dat
GMud\G-MUD\SERVER\Server.ncb
GMud\G-MUD\SERVER\Server.plg
GMud\G-MUD\SERVER\Server.ilk
GMud\G-MUD\SERVER\Server.opt
GMud\G-MUD\SERVER\Server.exe
GMud\G-MUD\SERVER\GMPlayer.h
GMud\G-MUD\SERVER\Server.dsw
GMud\G-MUD\SERVER\GMSocket.h
GMud\G-MUD\SERVER\ServerMain.cpp
GMud\G-MUD\SERVER\GMPlayer.cpp
GMud\G-MUD\SERVER\GMSocket.cpp
GMud\G-MUD\SERVER\Server.dsp
GMud\G-MUD\CLIENT
GMud\G-MUD\CLIENT\Engine.h
GMud\G-MUD\CLIENT\GMSocket.cpp
GMud\G-MUD\CLIENT\hero_attack.cgl
GMud\G-MUD\CLIENT\AstarPathFinder.h
GMud\G-MUD\CLIENT\ImageList.cpp
GMud\G-MUD\CLIENT\IniFile.cpp
GMud\G-MUD\CLIENT\Character.h
GMud\G-MUD\CLIENT\Map.h
GMud\G-MUD\CLIENT\Items.cgl
GMud\G-MUD\CLIENT\diablo_attack.cgl
GMud\G-MUD\CLIENT\GMItemsMgr.h
GMud\G-MUD\CLIENT\hero_walk.cgl
GMud\G-MUD\CLIENT\GMObject.h
GMud\G-MUD\CLIENT\hero_stand.cgl
GMud\G-MUD\CLIENT\hero_watch.cgl
GMud\G-MUD\CLIENT\GMObjectMgr.h
GMud\G-MUD\CLIENT\GMWin.h
GMud\G-MUD\CLIENT\GMWindowMgr.h
GMud\G-MUD\CLIENT\GMItemsMgr.cpp
GMud\G-MUD\CLIENT\GMObject.cpp
GMud\G-MUD\CLIENT\GMObjectMgr.cpp
GMud\G-MUD\CLIENT\GMWin.cpp
GMud\G-MUD\CLIENT\Engine.aps
GMud\G-MUD\CLIENT\3.CGL
GMud\G-MUD\CLIENT\GMItem.cpp
GMud\G-MUD\CLIENT\Map.cpp
GMud\G-MUD\CLIENT\GMWindowMgr.cpp
GMud\G-MUD\CLIENT\DirectDraw.cpp
GMud\G-MUD\CLIENT\Engine.cpp
GMud\G-MUD\CLIENT\WinMain.cpp
GMud\G-MUD\CLIENT\Engine.dsp
GMud\G-MUD\CLIENT\Engine.exe
GMud\G-MUD\CLIENT\LOG.TXT
GMud\G-MUD\CLIENT\readme.txt
GMud\G-MUD\CLIENT\Engine.ncb
GMud\G-MUD\CLIENT\Engine.plg
GMud\G-MUD\CLIENT\Engine.opt
GMud\G-MUD\CLIENT\WinMain.h
GMud\G-MUD\CLIENT\SKULL.CGL
GMud\G-MUD\CLIENT\ITEM.CGL
GMud\G-MUD\CLIENT\SYSTEM.CGL
GMud\G-MUD\CLIENT\PANEL.CGL
GMud\G-MUD\CLIENT\ITEM2.CGL
GMud\G-MUD\CLIENT\Internal.h
GMud\G-MUD\CLIENT\IniFile.h
GMud\G-MUD\CLIENT\GMItem.h
GMud\G-MUD\CLIENT\ImageList.h
GMud\G-MUD\CLIENT\GMSocket.h
GMud\G-MUD\CLIENT\RESOURCE.H
GMud\G-MUD\CLIENT\Engine.dsw
GMud\G-MUD\CLIENT\Character.cpp
GMud\G-MUD\CLIENT\Engine.clw
GMud\G-MUD\CLIENT\Engine.rc
GMud\G-MUD\CLIENT\DirectDraw.h
GMud\G-MUD\CLIENT\AstarPathFinder.cpp
GMud\G-MUD\CLIENT\diablo_watch.cgl
GMud\G-MUD\CLIENT\diablo_walk.cgl
GMud\G-MUD\CLIENT\diablo_stand.cgl
GMud\G-MUD\CLIENT\DEFAULT.MAP
GMud\G-MUD\CLIENT\DEFAULT.CGL