Introduction - If you have any usage issues, please Google them yourself
is a simple realization of the basic graphics algorithm procedures, including mapping map yuan, regional filling, such as 3D Transform algorithm implementation
Packet : 667350vc环境下3d图形旋转,实现简单图形算法.rar filelist
test\ColorBuffer.cpp
test\ColorBuffer.h
test\Debug
test\FillArea.cpp
test\FillArea.h
test\Infohead.h
test\Line.cpp
test\Line.h
test\MainFrm.cpp
test\MainFrm.h
test\Matrix.cpp
test\Matrix.h
test\Polygon.cpp
test\Polygon.h
test\ReadMe.txt
test\res\test.ico
test\res\test.rc2
test\res\testDoc.ico
test\res\Thumbs.db
test\res\Toolbar.bmp
test\res
test\Resource.h
test\StdAfx.cpp
test\StdAfx.h
test\test.aps
test\test.clw
test\test.cpp
test\test.dsp
test\test.dsw
test\test.exe
test\test.h
test\test.ncb
test\test.opt
test\test.plg
test\test.rc
test\testDoc.cpp
test\testDoc.h
test\testView.cpp
test\testView.h
test\Transform3D.cpp
test\Transform3D.h
test\Triangle.cpp
test\Triangle.h
test\Vector.cpp
test\Vector.h
test\ZBuffer.cpp
test\ZBuffer.h
test