Introduction - If you have any usage issues, please Google them yourself
Java version of graphics operations rewritten version of the C 3D graphics rendering software code.
Packet : 443182q_graphics.rar filelist
engine\boolmode.cpp
engine\boolmode.h
engine\camera.cpp
engine\camera.h
engine\color.cpp
engine\color.h
engine\generic.cpp
engine\generic.h
engine\imagemap.cpp
engine\imagemap.h
engine\light.cpp
engine\light.h
engine\lightsrc.cpp
engine\lightsrc.h
engine\lsrcmngr.cpp
engine\lsrcmngr.h
engine\material.cpp
engine\material.h
engine\prmtv.cpp
engine\prmtv.h
engine\qobject.cpp
engine\qobject.h
engine\qobjmngr.cpp
engine\qobjmngr.h
engine\renderer.cpp
engine\renderer.h
engine\rndropts.cpp
engine\rndropts.h
engine\scene.cpp
engine\scene.h
engine\seedfill.cpp
engine\seedfill.h
engine
geometry\intvlist.cpp
geometry\intvlist.h
geometry\matrix4.cpp
geometry\matrix4.h
geometry\optics.cpp
geometry\optics.h
geometry\qhalfspc.cpp
geometry\qhalfspc.h
geometry\ray.cpp
geometry\ray.h
geometry\vector3.cpp
geometry\vector3.h
geometry\vertex.cpp
geometry\vertex.h
geometry
origin
util\pixels.cpp
util\pixels.h
util\qdef.cpp
util\qdef.h
util\utils.cpp
util\utils.h
util